Player Matchup

Hel
Hel
Cyraxbtw
Hel
Level 105
God Stats
5W - 5L
1,448 SR
Queue Stats
199W - 180L
1,465 Elo+
Party 3
Surtr
Surtr
EnAnO_98_PR
Surtr
Level 107
God Stats
6W - 4L
1,766 SR
Queue Stats
199W - 176L
1,493 Elo+
Party 3
Freya
Freya
SawyerKnight
Freya
Level 87
God Stats
2W - 1L
1,592 SR
Queue Stats
194W - 181L
1,495 Elo+
Solo
Da Ji
Da Ji
iAmSskz-
Da Ji
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 174L
1,565 Elo+
Solo
Ne Zha
Ne Zha
spyro2102
Ne Zha
Level 136
God Stats
4W - 3L
1,734 SR
Queue Stats
301W - 286L
1,536 Elo+
Solo
Team Averages
Level 113
1,608 SR
1,511 Elo+

VS

Team Averages
Level 87
1,627 SR
1,522 Elo+
Tyr
Tyr
MortxL II
Tyr
Level 122
God Stats
6W - 8L
1,510 SR
Queue Stats
169W - 148L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
MrFrenesick
Baron Samedi
Level 129
God Stats
18W - 17L
1,677 SR
Queue Stats
266W - 267L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
Sheep10Slayer
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
Timbvrss
Tsukuyomi
Level 39
God Stats
2W - 1L
1,734 SR
Queue Stats
24W - 13L
1,662 Elo+
Party 1
Martichoras
Martichoras
aMaleNowDead
Martichoras
Level 104
God Stats
10W - 8L
1,714 SR
Queue Stats
355W - 311L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,429
571
5,099
10,098
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 0
7,016
540
8,156
13,554
14,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
10 / 4 / 0
8,426
648
13,446
13,751
6,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
iAmSskz-
Da Ji
11
3 / 5 / 4
7,525
579
8,169
14,569
6,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
spyro2102
Ne Zha
11
0 / 7 / 2
6,340
488
2,477
14,314
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,539
580
6,738
11,214
9,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
MrFrenesick
Baron Samedi
11
2 / 6 / 7
7,684
591
4,668
14,388
9,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Sheep10Slayer
Kukulkan
13
7 / 4 / 4
7,617
586
10,398
8,503
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Timbvrss
Tsukuyomi
15
10 / 1 / 4
8,869
682
13,641
10,242
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
aMaleNowDead
Martichoras
11
2 / 4 / 2
6,627
510
4,253
8,839
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
15
Kills
22
22
Deaths
16
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
1
2
0
0.5
W
1
1
1
1.5
W
Baron Samedi
MrFrenesick
Baron Samedi
2
6
7
0.92
L
10
4
0
2.5
W
Kukulkan
Sheep10Slayer
Kukulkan
7
4
4
2.25
W
Tsukuyomi
Timbvrss
Tsukuyomi
10
1
4
12
W
Martichoras
aMaleNowDead
Martichoras
2
4
2
0.75
L
Da Ji
iAmSskz-
Da Ji
3
5
4
1
L
Ne Zha
spyro2102
Ne Zha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,347
Damage
39,698
66,286
Taken
53,186
35,508
Mitigated
29,555
17,473
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,099
472
783
2,508
10,098
3,266
0
3,863
6,235
46,233
0
L
8,156
2,744
0
5,268
13,554
14,955
10
0
13,554
2,833
46,689
W
6,738
733
0
5,023
11,214
9,289
0
1,194
9,164
0
66,246
W
Baron Samedi
MrFrenesick
Baron Samedi
4,668
575
1,079
3,601
14,388
9,661
0
10,694
3,648
24,646
0
L
13,446
4,955
0
5,075
13,751
6,358
802
4,783
8,967
59,536
0
W
Kukulkan
Sheep10Slayer
Kukulkan
10,398
1,145
0
1,254
8,503
3,052
0
3,829
4,336
49,799
0
W
Tsukuyomi
Timbvrss
Tsukuyomi
13,641
4,087
0
1,121
10,242
4,039
0
1,565
8,451
0
65,120
W
Martichoras
aMaleNowDead
Martichoras
4,253
1,430
0
1,895
8,839
3,514
0
2,129
6,710
0
40,302
L
Da Ji
iAmSskz-
Da Ji
8,169
2,149
111
1,011
14,569
6,476
0
4,553
10,012
0
32,187
L
Ne Zha
spyro2102
Ne Zha
2,477
320
0
2,717
14,314
4,453
0
1,862
12,452
0
42,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
38,336
387
Minions Killed
371
0
Camps Cleared
0
1,286,499
Distance Traveled
1,286,742
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,429
571
105
8
0
255,569
4
L
Surtr
7,016
540
78
6
0
238,463
1
W
Tyr
7,539
580
119
9
0
266,789
2
W
Baron Samedi
7,684
591
23
2
0
215,004
1
L
Freya
8,426
648
103
8
0
252,952
0
W
Kukulkan
7,617
586
68
5
0
257,158
2
W
Tsukuyomi
8,869
682
90
7
0
323,220
0
W
Martichoras
6,627
510
71
5
0
224,571
1
L
Da Ji
7,525
579
36
3
0
259,375
1
L
Ne Zha
6,340
488
65
5
0
280,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role