Player Matchup

Hou Yi
Hou Yi
Funktosis
Hou Yi
Level 145
God Stats
5W - 3L
1,654 SR
Queue Stats
59W - 57L
1,605 Elo+
Solo
Sol
Sol
NikeMinajj
Sol
Level 147
God Stats
1W - 0L
1,914 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Papaya9490
Morgan Le Fay
Level 96
God Stats
3W - 5L
1,314 SR
Queue Stats
244W - 224L
1,564 Elo+
Solo
Bacchus
Bacchus
PastryBish
Bacchus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,558 Elo+
Party 1
Vamana
Vamana
diego3728
Vamana
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
428W - 403L
1,547 Elo+
Solo
Team Averages
Level 140
1,576 SR
1,565 Elo+

VS

Team Averages
Level 131
1,542 SR
1,608 Elo+
Merlin
Merlin
Aperojo
Merlin
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 62L
1,736 Elo+
Party 3
Cernunnos
Cernunnos
Bearagamo
Cernunnos
Level 46
God Stats
4W - 13L
1,326 SR
Queue Stats
210W - 208L
1,492 Elo+
Party 2
Artio
Artio
Gingerzila
Artio
Level 149
God Stats
3W - 1L
1,818 SR
Queue Stats
62W - 47L
1,760 Elo+
Party 3
Achilles
Achilles
Gōddēss
Achilles
Level 156
God Stats
4W - 2L
1,886 SR
Queue Stats
170W - 163L
1,558 Elo+
Party 2
Thanatos
Thanatos
TheGreatGORR
Thanatos
Level 147
God Stats
0W - 1L
1,180 SR
Queue Stats
21W - 26L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Funktosis
Hou Yi
15
6 / 1 / 5
9,292
581
9,041
11,166
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 11
9,601
600
17,300
13,129
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Papaya9490
Morgan Le Fay
15
9 / 1 / 6
9,727
608
15,438
10,602
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
PastryBish
Bacchus
12
2 / 1 / 14
8,764
548
6,124
11,603
13,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
diego3728
Vamana
16
2 / 2 / 2
10,058
629
6,585
14,636
13,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aperojo
Merlin
12
0 / 5 / 3
7,153
447
10,315
9,146
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Bearagamo
Cernunnos
12
0 / 6 / 1
7,180
449
6,751
15,828
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
13
0 / 3 / 3
7,342
459
7,927
17,572
16,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Gōddēss
Achilles
12
0 / 6 / 3
7,203
450
4,350
18,363
20,888
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
TheGreatGORR
Thanatos
15
5 / 4 / 0
9,271
579
5,779
13,414
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
24
Kills
5
6
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aperojo
Merlin
0
5
3
0.3
L
Cernunnos
Bearagamo
Cernunnos
0
6
1
0.08
W
Hou Yi
Funktosis
Hou Yi
6
1
5
8.5
L
Artio
0
3
3
0.5
L
Achilles
Gōddēss
Achilles
0
6
3
0.25
W
5
1
11
10.5
W
Morgan Le Fay
Papaya9490
Morgan Le Fay
9
1
6
12
W
Bacchus
PastryBish
Bacchus
2
1
14
9
L
Thanatos
TheGreatGORR
Thanatos
5
4
0
1.25
W
Vamana
diego3728
Vamana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,488
Damage
35,122
61,136
Taken
74,323
41,323
Mitigated
54,990
25,722
Healing
28,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aperojo
Merlin
10,315
811
0
1,094
9,146
4,344
0
5,307
3,722
67,917
0
L
Cernunnos
Bearagamo
Cernunnos
6,751
3,547
0
5,409
15,828
7,312
0
10,026
5,686
0
57,603
W
Hou Yi
Funktosis
Hou Yi
9,041
3,755
0
4,344
11,166
4,452
361
1,538
9,592
0
62,102
L
Artio
7,927
1,499
1,144
6,325
17,572
16,293
0
6,745
10,649
46,430
91
L
Achilles
Gōddēss
Achilles
4,350
1,113
0
3,092
18,363
20,888
0
12,392
5,659
0
15,620
W
17,300
8,316
0
7,691
13,129
5,034
3,915
3,094
10,035
76,476
0
W
Morgan Le Fay
Papaya9490
Morgan Le Fay
15,438
1,341
0
2,403
10,602
5,149
752
4,541
5,922
68,210
0
W
Bacchus
PastryBish
Bacchus
6,124
987
3,262
3,024
11,603
13,305
165
2,830
8,689
17,583
0
L
Thanatos
TheGreatGORR
Thanatos
5,779
2,023
0
11,118
13,414
6,153
640
3,636
9,745
0
69,680
W
Vamana
diego3728
Vamana
6,585
3,749
0
4,998
14,636
13,383
2,809
5,308
8,320
0
83,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
38,149
459
Minions Killed
371
0
Camps Cleared
0
1,646,173
Distance Traveled
1,517,303
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,153
447
120
8
0
278,922
2
L
Cernunnos
7,180
449
70
4
0
292,676
2
W
Hou Yi
9,292
581
91
6
0
327,841
6
L
Artio
7,342
459
67
4
0
274,756
3
L
Achilles
7,203
450
17
1
0
330,708
3
W
Sol
9,601
600
108
7
0
319,244
0
W
Morgan Le Fay
9,727
608
97
6
0
337,870
4
W
Bacchus
8,764
548
25
2
0
368,385
2
L
Thanatos
9,271
579
97
6
0
340,241
3
W
Vamana
10,058
629
138
9
0
292,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role