Player Matchup

Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Chilled_Karnage
Mulan
Level 81
God Stats
15W - 12L
1,416 SR
Queue Stats
68W - 84L
1,394 Elo+
Party 2
Ymir
Ymir
Demonic_Fenrir
Ymir
Level 49
God Stats
9W - 14L
1,136 SR
Queue Stats
83W - 89L
1,378 Elo+
Party 2
Pele
Pele
Raheem09_
Pele
Level 46
God Stats
8W - 17L
1,283 SR
Queue Stats
18W - 26L
1,404 Elo+
Solo
Izanami
Izanami
xThePunisher_97
Izanami
Level 103
God Stats
9W - 6L
1,767 SR
Queue Stats
416W - 398L
1,432 Elo+
Solo
Team Averages
Level 74
1,420 SR
1,421 Elo+

VS

Team Averages
Level 82
1,512 SR
1,392 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Erlaitz06
Izanami
Level 129
God Stats
9W - 5L
1,738 SR
Queue Stats
275W - 270L
1,443 Elo+
Party 3
Neith
Neith
Greece_Killer527
Neith
Level 50
God Stats
12W - 23L
1,377 SR
Queue Stats
12W - 26L
1,285 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WalvaWest
Tsukuyomi
Level 101
God Stats
11W - 16L
1,303 SR
Queue Stats
321W - 304L
1,367 Elo+
Party 3
Bacchus
Bacchus
Waserto910
Bacchus
Level 83
God Stats
5W - 7L
1,642 SR
Queue Stats
66W - 84L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
5 / 1 / 6
8,914
557
13,039
10,590
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 4 / 8
8,875
555
15,438
19,464
12,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 8
7,604
475
5,054
12,194
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
7 / 1 / 5
8,628
539
9,644
9,243
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 8
7,975
498
6,944
12,017
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 6 / 1
7,548
472
8,050
12,367
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Erlaitz06
Izanami
12
2 / 3 / 1
7,166
448
9,945
13,594
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 3
6,001
375
4,346
9,925
3,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
WalvaWest
Tsukuyomi
13
4 / 4 / 2
7,832
490
8,677
13,099
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Waserto910
Bacchus
9
0 / 6 / 3
6,317
395
7,398
19,387
19,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
21
Kills
11
11
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
1
6
8
L
Anubis
 
Anubis
5
6
1
0.92
W
7
4
8
2.75
W
1
3
8
1.67
L
Izanami
Erlaitz06
Izanami
2
3
1
0.83
L
0
2
3
0.75
W
Pele
7
1
5
9.5
L
Tsukuyomi
WalvaWest
Tsukuyomi
4
4
2
1.25
L
Bacchus
Waserto910
Bacchus
0
6
3
0.25
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,119
Damage
38,416
63,508
Taken
68,372
35,256
Mitigated
39,256
20,797
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,039
1,096
1,222
3,363
10,590
3,823
807
2,721
7,869
65,032
0
L
Anubis
 
Anubis
8,050
695
0
3,511
12,367
5,542
0
3,067
9,128
34,942
0
W
15,438
2,293
0
7,450
19,464
12,701
335
7,360
12,104
226
55,749
W
5,054
1,313
108
3,466
12,194
10,531
163
2,259
9,935
28,508
0
L
Izanami
Erlaitz06
Izanami
9,945
6,540
0
4,708
13,594
5,509
0
3,387
10,079
0
70,149
L
4,346
1,218
0
1,415
9,925
3,730
0
4,543
4,918
0
37,891
W
Pele
9,644
2,020
0
1,363
9,243
3,928
0
2,715
6,528
0
54,302
L
Tsukuyomi
WalvaWest
Tsukuyomi
8,677
2,159
0
2,209
13,099
5,392
0
1,923
11,084
0
60,092
L
Bacchus
Waserto910
Bacchus
7,398
1,195
0
4,381
19,387
19,083
0
4,380
14,880
20,362
0
W
6,944
4,978
0
3,825
12,017
4,273
217
2,186
9,831
0
66,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,996
Gold Earned
34,864
371
Minions Killed
290
0
Camps Cleared
0
1,503,451
Distance Traveled
1,513,113
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,914
557
99
6
0
282,864
0
L
Anubis
7,548
472
51
3
0
268,602
2
W
Mulan
8,875
555
56
4
0
281,250
2
W
Ymir
7,604
475
35
2
0
294,756
6
L
Izanami
7,166
448
109
7
0
288,043
6
L
Neith
6,001
375
38
2
0
319,447
0
W
Pele
8,628
539
66
4
0
343,868
0
L
Tsukuyomi
7,832
490
77
5
0
344,794
0
L
Bacchus
6,317
395
15
1
0
292,227
3
W
Izanami
7,975
498
115
7
0
300,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role