Player Matchup

Baron Samedi
Baron Samedi
AkatsukiAngel__
Baron Samedi
Level 125
God Stats
5W - 3L
1,810 SR
Queue Stats
36W - 37L
1,532 Elo+
Party 1
Awilix
Awilix
BDSHashiKara
Awilix
Level 129
God Stats
1W - 1L
1,263 SR
Queue Stats
76W - 59L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
JXSHashiKara
Ao Kuang
Level 125
God Stats
4W - 2L
1,721 SR
Queue Stats
30W - 18L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
Nationsss
Heimdallr
Level 158
God Stats
6W - 0L
1,845 SR
Queue Stats
71W - 56L
1,551 Elo+
Party 4
Sol
Sol
andy2937423748il
Sol
Level 64
God Stats
2W - 1L
1,738 SR
Queue Stats
64W - 44L
1,582 Elo+
Party 4
Team Averages
Level 120
1,675 SR
1,567 Elo+

VS

Team Averages
Level 88
1,569 SR
1,480 Elo+
Xbalanque
Xbalanque
RedruM---13_
Xbalanque
Level 22
God Stats
4W - 3L
1,843 SR
Queue Stats
10W - 23L
1,337 Elo+
Party 2
Hel
Hel
Sanjis Socks
Hel
Level 106
God Stats
5W - 6L
1,358 SR
Queue Stats
73W - 67L
1,563 Elo+
Party 3
Cthulhu
Cthulhu
WizPacino
Cthulhu
Level 68
God Stats
4W - 10L
1,326 SR
Queue Stats
154W - 176L
1,342 Elo+
Party 2
Odin
Odin
ZzBushDoctor420
Odin
Level 96
God Stats
1W - 1L
1,741 SR
Queue Stats
207W - 190L
1,593 Elo+
Solo
Scylla
Scylla
zippylizard
Scylla
Level 148
God Stats
30W - 17L
1,574 SR
Queue Stats
123W - 93L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AkatsukiAngel__
Baron Samedi
9
0 / 0 / 2
5,603
560
3,842
6,947
3,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
11
4 / 0 / 4
6,866
687
6,078
7,328
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
JXSHashiKara
Ao Kuang
11
2 / 0 / 2
6,702
670
5,782
9,213
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Nationsss
Heimdallr
10
1 / 0 / 0
5,693
569
5,045
6,469
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 0
6,803
680
8,521
8,449
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
RedruM---13_
Xbalanque
9
0 / 1 / 0
4,797
480
4,459
6,308
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 0
5,275
528
2,054
8,394
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
WizPacino
Cthulhu
8
0 / 1 / 0
5,299
530
4,746
9,232
5,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,646
565
3,351
9,240
6,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
11
0 / 2 / 1
5,974
597
4,040
7,598
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AkatsukiAngel__
Baron Samedi
0
0
2
1
W
Awilix
4
0
4
6
W
Ao Kuang
JXSHashiKara
Ao Kuang
2
0
2
3
W
Heimdallr
Nationsss
Heimdallr
1
0
0
1
L
Xbalanque
RedruM---13_
Xbalanque
0
1
0
0
L
1
3
0
0.33
L
Cthulhu
WizPacino
Cthulhu
0
1
0
0
L
0
2
0
0
W
2
1
0
2
L
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,268
Damage
18,650
38,406
Taken
40,772
15,833
Mitigated
19,433
20,804
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AkatsukiAngel__
Baron Samedi
3,842
808
2,216
2,961
6,947
3,157
190
2,361
4,550
19,649
0
W
Awilix
6,078
2,122
0
502
7,328
2,479
0
1,355
5,969
0
39,673
W
Ao Kuang
JXSHashiKara
Ao Kuang
5,782
1,606
0
6,542
9,213
4,560
670
440
8,773
48,752
0
W
Heimdallr
Nationsss
Heimdallr
5,045
3,028
0
3,849
6,469
2,572
0
1,704
4,765
0
45,097
L
Xbalanque
RedruM---13_
Xbalanque
4,459
1,448
0
2,713
6,308
1,972
0
962
5,346
0
34,277
L
2,054
472
974
4,382
8,394
2,550
0
1,303
7,091
35,121
0
L
Cthulhu
WizPacino
Cthulhu
4,746
700
1,508
2,566
9,232
5,695
0
4,237
4,995
22,370
0
L
3,351
599
0
2,509
9,240
6,296
0
5,623
3,617
0
41,352
W
8,521
3,533
0
4,734
8,449
3,065
0
4,696
3,509
61,593
0
L
Scylla
4,040
468
0
1,302
7,598
2,920
0
6,020
1,578
45,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
26,991
347
Minions Killed
326
0
Camps Cleared
0
1,059,629
Distance Traveled
1,047,948
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,603
560
27
3
0
194,306
2
W
Awilix
6,866
687
63
6
0
279,049
1
W
Ao Kuang
6,702
670
86
9
0
217,459
1
W
Heimdallr
5,693
569
70
7
0
175,285
2
L
Xbalanque
4,797
480
62
6
0
199,051
0
L
Hel
5,275
528
67
7
0
229,854
0
L
Cthulhu
5,299
530
29
3
0
216,016
0
L
Odin
5,646
565
76
8
0
202,941
0
W
Sol
6,803
680
101
10
0
193,530
0
L
Scylla
5,974
597
92
9
0
200,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role