Player Matchup

Odin
Odin
Aeronautics_RG
Odin
Level 38
God Stats
3W - 1L
1,628 SR
Queue Stats
60W - 57L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Apollo__lc
Tsukuyomi
Level 29
God Stats
8W - 12L
1,227 SR
Queue Stats
104W - 105L
1,308 Elo+
Party 2
Sylvanus
Sylvanus
Glutton4I3utts
Sylvanus
Level 60
God Stats
10W - 14L
1,450 SR
Queue Stats
454W - 451L
1,478 Elo+
Solo
Apollo
Apollo
Matthewcool
Apollo
Level 95
God Stats
4W - 4L
1,430 SR
Queue Stats
89W - 76L
1,452 Elo+
Party 2
Freya
Freya
MrSisterFister70
Freya
Level 47
God Stats
5W - 8L
1,500 SR
Queue Stats
20W - 27L
1,347 Elo+
Solo
Team Averages
Level 54
1,447 SR
1,411 Elo+

VS

Team Averages
Level 66
1,588 SR
1,438 Elo+
Ishtar
Ishtar
Cheezzy_Beanz
Ishtar
Level 58
God Stats
2W - 1L
1,899 SR
Queue Stats
124W - 137L
1,508 Elo+
Solo
Ra
Ra
Paladino_Mestre
Ra
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
221W - 257L
1,285 Elo+
Party 1
Maui
Maui
Primakin
Maui
Level 75
God Stats
2W - 3L
1,635 SR
Queue Stats
33W - 38L
1,422 Elo+
Party 1
Thanatos
Thanatos
honeybadgersteve
Thanatos
Level 23
God Stats
4W - 12L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Vamana
Vamana
i2t0a04
Vamana
Level 87
God Stats
18W - 17L
1,405 SR
Queue Stats
201W - 204L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,821
438
1,208
7,412
3,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tsukuyomi
Apollo__lc
Tsukuyomi
10
3 / 1 / 3
5,982
544
3,873
7,530
2,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
9
4 / 1 / 9
6,576
598
4,147
7,830
5,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
11
6 / 0 / 8
7,009
637
9,245
8,059
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 7
6,115
556
3,307
5,518
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,845
350
559
1,799
409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 1
5,831
530
3,439
5,874
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maui
8
1 / 5 / 1
5,272
479
1,846
11,665
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 6 / 1
5,467
497
5,231
10,496
3,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
i2t0a04
Vamana
11
0 / 0 / 0
6,328
575
5,839
6,347
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Tsukuyomi
Apollo__lc
Tsukuyomi
3
1
3
4.5
L
0
1
0
0
W
Sylvanus
4
1
9
8.5
W
Apollo
6
0
8
10
W
1
1
7
4.5
L
0
3
1
0.17
L
Maui
1
5
1
0.3
L
2
6
1
0.42
L
Vamana
i2t0a04
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,780
Damage
16,914
36,349
Taken
36,181
16,591
Mitigated
18,989
13,975
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,208
542
0
1,291
7,412
3,443
0
0
7,412
0
17,173
W
Tsukuyomi
Apollo__lc
Tsukuyomi
3,873
1,273
0
2,239
7,530
2,827
987
704
6,826
0
32,586
L
559
339
0
627
1,799
409
0
143
1,656
0
5,706
W
Sylvanus
4,147
1,799
2,663
2,650
7,830
5,656
652
1,904
5,926
12,331
0
W
Apollo
9,245
6,537
0
3,354
8,059
2,747
1,273
1,540
6,519
0
44,914
W
3,307
914
0
1,778
5,518
1,918
357
1,137
4,381
35,054
0
L
3,439
249
184
1,255
5,874
2,203
0
1,082
4,762
41,820
0
L
Maui
1,846
431
258
1,001
11,665
8,981
0
4,354
7,147
12,400
0
L
5,231
2,626
0
4,591
10,496
3,995
0
1,643
8,815
0
22,710
L
Vamana
i2t0a04
Vamana
5,839
2,361
0
4,294
6,347
3,401
0
0
6,347
0
51,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
26,743
194
Minions Killed
212
0
Camps Cleared
0
1,066,833
Distance Traveled
878,518
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,821
438
17
2
0
209,146
0
W
Tsukuyomi
5,982
544
49
4
0
260,474
0
L
Ishtar
3,845
350
13
1
0
51,146
0
W
Sylvanus
6,576
598
7
1
0
183,285
4
W
Apollo
7,009
637
63
6
0
205,652
0
W
Freya
6,115
556
58
5
0
208,276
0
L
Ra
5,831
530
75
7
0
193,655
2
L
Maui
5,272
479
17
2
0
215,796
1
L
Thanatos
5,467
497
35
3
0
223,211
0
L
Vamana
6,328
575
72
7
0
194,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role