Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AFunnyBunny
Danzaburou
Level 89
God Stats
1W - 0L
1,196 SR
Queue Stats
3W - 5L
1,483 Elo+
Party 2
Chiron
Chiron
SIHWAINIK
Chiron
Level 125
God Stats
4W - 11L
1,034 SR
Queue Stats
392W - 394L
1,492 Elo+
Party 1
Skadi
Skadi
SkyBeam108
Skadi
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 36L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Syylvanian
Baron Samedi
Level 87
God Stats
1W - 0L
1,839 SR
Queue Stats
4W - 3L
1,628 Elo+
Party 2
Team Averages
Level 111
1,414 SR
1,520 Elo+

VS

Team Averages
Level 136
1,557 SR
1,487 Elo+
Cupid
Cupid
 
Cupid
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AUSTiNDANGEROU5
Bellona
Level 159
God Stats
6W - 6L
1,500 SR
Queue Stats
1,137W - 1,148L
1,488 Elo+
Solo
Hercules
Hercules
iarebeangerisnow
Hercules
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 183L
1,439 Elo+
Solo
Freya
Freya
masum95
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,531 Elo+
Solo
Cthulhu
Cthulhu
waddle123456
Cthulhu
Level 121
God Stats
3W - 2L
1,783 SR
Queue Stats
136W - 129L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 3 / 10
7,683
768
8,160
14,493
7,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
AFunnyBunny
Danzaburou
15
6 / 2 / 7
9,042
904
11,473
8,703
4,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
SIHWAINIK
Chiron
13
1 / 2 / 11
7,892
789
8,789
7,538
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
15
2 / 1 / 11
8,507
851
9,129
7,526
3,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Syylvanian
Baron Samedi
14
3 / 2 / 8
8,246
825
14,777
7,410
4,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 1 / 4
8,044
804
6,804
8,556
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 6
7,208
721
5,494
14,662
18,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 1
6,889
689
3,017
13,018
14,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
masum95
Freya
12
2 / 5 / 3
7,125
713
8,117
14,224
6,780
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
waddle123456
Cthulhu
10
1 / 0 / 5
6,818
682
10,458
5,303
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
13
Kills
8
10
Deaths
13
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
10
2
L
Cupid
 
Cupid
4
1
4
6
W
Danzaburou
AFunnyBunny
Danzaburou
6
2
7
4.75
L
0
3
6
1
W
Chiron
SIHWAINIK
Chiron
1
2
11
3.25
W
Skadi
2
1
11
7.5
W
Baron Samedi
Syylvanian
Baron Samedi
3
2
8
3.5
L
1
4
1
0.38
L
Freya
masum95
Freya
2
5
3
0.7
L
Cthulhu
waddle123456
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,328
Damage
33,890
45,670
Taken
55,763
22,012
Mitigated
49,792
21,742
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,160
1,411
645
3,989
14,493
7,519
433
4,979
9,514
0
15,553
L
Cupid
 
Cupid
6,804
2,202
3,257
3,520
8,556
4,349
0
1,080
7,476
0
13,754
W
Danzaburou
AFunnyBunny
Danzaburou
11,473
6,063
300
2,595
8,703
4,119
1,998
3,031
5,672
0
18,892
L
5,494
510
1,419
2,982
14,662
18,316
0
3,823
10,839
0
16,306
W
Chiron
SIHWAINIK
Chiron
8,789
2,658
3,156
1,395
7,538
3,216
860
3,340
4,198
0
18,776
W
Skadi
9,129
3,406
0
1,703
7,526
3,127
586
4,417
3,109
0
18,894
W
Baron Samedi
Syylvanian
Baron Samedi
14,777
1,226
5,560
2,399
7,410
4,031
812
2,808
4,602
24,340
0
L
3,017
693
987
2,508
13,018
14,958
0
4,971
8,047
0
5,443
L
Freya
masum95
Freya
8,117
2,315
481
4,065
14,224
6,780
0
3,565
10,659
20,352
0
L
Cthulhu
waddle123456
Cthulhu
10,458
156
829
1,406
5,303
5,389
0
1,338
3,965
16,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
36,084
98
Minions Killed
90
0
Camps Cleared
0
921,398
Distance Traveled
854,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,683
768
8
1
0
172,023
0
L
Cupid
8,044
804
13
1
0
194,639
0
W
Danzaburou
9,042
904
25
3
0
178,696
0
L
Bellona
7,208
721
27
3
0
173,143
0
W
Chiron
7,892
789
25
3
0
182,745
0
W
Skadi
8,507
851
18
2
0
194,315
0
W
Baron Samedi
8,246
825
22
2
0
193,619
0
L
Hercules
6,889
689
5
1
0
179,665
0
L
Freya
7,125
713
30
3
0
173,437
0
L
Cthulhu
6,818
682
15
2
0
134,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role