Player Matchup

Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
 
Janus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LucasKendrick
Fenrir
Level 49
God Stats
9W - 9L
1,588 SR
Queue Stats
106W - 103L
1,411 Elo+
Party 3
Rama
Rama
Sarge179
Rama
Level 6
God Stats
7W - 1L
1,500 SR
Queue Stats
13W - 11L
1,476 Elo+
Party 1
Achilles
Achilles
W1ggles
Achilles
Level 104
God Stats
3W - 2L
1,783 SR
Queue Stats
44W - 40L
1,534 Elo+
Party 1
Team Averages
Level 81
1,574 SR
1,484 Elo+

VS

Team Averages
Level 30
1,612 SR
1,560 Elo+
Apollo
Apollo
 
Apollo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
F4NT4S
Bellona
Level 7
God Stats
2W - 2L
1,653 SR
Queue Stats
6W - 5L
1,497 Elo+
Party 2
Anubis
Anubis
Imbestpos
Anubis
Level 40
God Stats
9W - 12L
1,907 SR
Queue Stats
20W - 31L
1,653 Elo+
Party 4
Tsukuyomi
Tsukuyomi
nemussumen12
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,653 Elo+
Party 4
Fafnir
Fafnir
xjckillerx
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 0 / 0
4,455
743
1,979
1,360
417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
 
Janus
8
2 / 0 / 0
4,439
740
2,177
2,649
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,715
619
493
4,748
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
6
1 / 0 / 1
4,014
669
2,963
1,627
449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
W1ggles
Achilles
6
1 / 0 / 1
4,414
736
2,022
3,926
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 2 / 0
3,069
512
1,402
4,086
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
F4NT4S
Bellona
4
0 / 1 / 0
3,090
515
189
2,120
1,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Imbestpos
Anubis
7
0 / 1 / 1
3,734
622
1,102
4,389
1,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
nemussumen12
Tsukuyomi
6
1 / 1 / 0
3,608
601
1,077
3,495
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
xjckillerx
Fafnir
6
0 / 0 / 0
3,753
626
413
3,385
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
W
Janus
 
Janus
2
0
0
2
L
Apollo
 
Apollo
0
2
0
0
L
Bellona
F4NT4S
Bellona
0
1
0
0
L
Anubis
Imbestpos
Anubis
0
1
1
0.5
W
0
1
0
0
W
Rama
1
0
1
1.5
W
Achilles
W1ggles
Achilles
1
0
1
1.5
L
Tsukuyomi
nemussumen12
Tsukuyomi
1
1
0
1
L
Fafnir
xjckillerx
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,634
Damage
4,183
14,310
Taken
17,475
5,437
Mitigated
7,037
5,701
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,979
503
0
974
1,360
417
0
0
1,291
22,056
4,458
W
Janus
 
Janus
2,177
51
0
292
2,649
610
29
1,102
1,547
29,621
0
L
Apollo
 
Apollo
1,402
1,106
0
1,407
4,086
1,058
0
0
4,086
0
15,433
L
Bellona
F4NT4S
Bellona
189
23
0
774
2,120
1,188
0
1,428
692
0
5,695
L
Anubis
Imbestpos
Anubis
1,102
49
0
1,310
4,389
1,761
0
1,956
2,433
20,087
0
W
493
108
0
954
4,748
1,434
0
0
4,748
0
15,849
W
Rama
2,963
2,385
0
1,122
1,627
449
80
263
1,364
0
25,736
W
Achilles
W1ggles
Achilles
2,022
318
0
2,359
3,926
2,527
0
150
3,776
0
10,136
L
Tsukuyomi
nemussumen12
Tsukuyomi
1,077
196
0
445
3,495
982
0
689
2,806
0
13,931
L
Fafnir
xjckillerx
Fafnir
413
24
0
2,098
3,385
2,048
0
0
3,385
6,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,037
Gold Earned
17,254
186
Minions Killed
107
0
Camps Cleared
0
581,509
Distance Traveled
517,472
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,455
743
43
7
0
108,733
0
W
Janus
4,439
740
56
9
0
119,777
2
L
Apollo
3,069
512
23
4
0
107,164
0
L
Bellona
3,090
515
10
2
0
70,501
0
L
Anubis
3,734
622
38
6
0
112,038
0
W
Fenrir
3,715
619
32
5
0
125,597
0
W
Rama
4,014
669
49
8
0
112,512
1
W
Achilles
4,414
736
6
1
0
114,890
3
L
Tsukuyomi
3,608
601
26
4
0
122,314
0
L
Fafnir
3,753
626
10
2
0
105,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role