Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Netchenique
Hades
Level 143
God Stats
1W - 3L
1,525 SR
Queue Stats
26W - 36L
1,403 Elo+
Party 2
Hun Batz
Hun Batz
Scofax
Hun Batz
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 50L
1,389 Elo+
Party 2
Eset
Eset
TiagoAbravanel
Eset
Level 149
God Stats
4W - 3L
1,558 SR
Queue Stats
89W - 141L
1,406 Elo+
Party 2
Horus
Horus
h4nzinho
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,495 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,439 Elo+

VS

Team Averages
Level 143
1,429 SR
1,527 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Lwreu
Cabrakan
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,726 Elo+
Solo
Martichoras
Martichoras
TheNelPvp
Martichoras
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,413 Elo+
Party 1
Zeus
Zeus
YumiFlames
Zeus
Level 167
God Stats
1W - 4L
1,146 SR
Queue Stats
303W - 316L
1,492 Elo+
Solo
Guan Yu
Guan Yu
rojkz
Guan Yu
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 228L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 5 / 11
8,854
738
9,584
11,263
5,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 7
9,900
825
15,278
12,587
9,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Scofax
Hun Batz
15
3 / 6 / 8
8,792
733
8,930
12,454
7,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 9
8,387
699
13,287
11,056
4,677
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
h4nzinho
Horus
9
0 / 2 / 10
6,905
575
2,843
5,211
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 3 / 12
10,005
834
6,323
10,822
8,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Lwreu
Cabrakan
16
2 / 4 / 13
8,861
738
4,552
14,068
17,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
TheNelPvp
Martichoras
18
8 / 4 / 9
10,793
899
16,070
12,616
5,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 15
11,057
921
12,956
6,928
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
rojkz
Guan Yu
15
1 / 4 / 13
8,812
734
5,207
16,155
17,609
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
17
Kills
22
22
Deaths
18
45
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
11
1.5
W
Hades
 
Hades
4
3
12
3.33
W
Cabrakan
Lwreu
Cabrakan
2
4
13
2.13
L
9
3
7
4.17
L
Hun Batz
Scofax
Hun Batz
3
6
8
1.17
W
Martichoras
TheNelPvp
Martichoras
8
4
9
3.13
L
3
6
9
1.25
W
7
3
15
4.83
L
Horus
h4nzinho
Horus
0
2
10
2.5
W
Guan Yu
rojkz
Guan Yu
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,922
Damage
45,108
52,571
Taken
60,589
30,299
Mitigated
51,253
14,002
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,584
513
0
2,888
11,263
5,530
108
4,928
5,949
28,279
0
W
Hades
 
Hades
6,323
505
2,180
3,695
10,822
8,036
1,272
6,319
4,503
18,109
0
W
Cabrakan
Lwreu
Cabrakan
4,552
295
487
1,104
14,068
17,224
476
9,963
4,105
11,999
0
L
15,278
907
737
4,892
12,587
9,331
189
5,539
6,868
24,664
0
L
Hun Batz
Scofax
Hun Batz
8,930
1,285
290
363
12,454
7,276
0
4,777
7,247
0
14,210
W
Martichoras
TheNelPvp
Martichoras
16,070
5,239
1,006
1,628
12,616
5,932
3,237
8,532
4,084
0
36,033
L
13,287
1,573
1,252
1,316
11,056
4,677
0
5,449
5,470
25,300
0
W
12,956
1,896
181
680
6,928
2,452
2,546
4,569
2,359
32,402
0
L
Horus
h4nzinho
Horus
2,843
1,237
1,090
1,174
5,211
3,485
0
2,531
2,477
0
7,139
W
Guan Yu
rojkz
Guan Yu
5,207
313
5,123
6,191
16,155
17,609
244
8,766
7,389
0
7,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
49,528
121
Minions Killed
129
0
Camps Cleared
0
886,110
Distance Traveled
1,017,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,854
738
46
4
0
171,236
0
W
Hades
10,005
834
33
3
0
206,663
0
W
Cabrakan
8,861
738
8
1
0
199,882
0
L
Hades
9,900
825
25
2
0
214,362
0
L
Hun Batz
8,792
733
11
1
0
214,877
0
W
Martichoras
10,793
899
41
3
0
182,523
0
L
Eset
8,387
699
27
2
0
179,698
0
W
Zeus
11,057
921
36
3
0
192,979
0
L
Horus
6,905
575
12
1
0
105,937
0
W
Guan Yu
8,812
734
11
1
0
235,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role