Player Matchup

Thanatos
Thanatos
Jakeasuh
Thanatos
Level 60
God Stats
0W - 6L
1,180 SR
Queue Stats
276W - 285L
1,534 Elo+
Party 2
Hachiman
Hachiman
ToiletToweI
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 230L
1,404 Elo+
Solo
Bacchus
Bacchus
bruhmainia
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
ghostneverdie60
Sun Wukong
Level 107
God Stats
8W - 10L
1,451 SR
Queue Stats
146W - 133L
1,464 Elo+
Party 2
The Morrigan
The Morrigan
pr0genjii-_-
The Morrigan
Level 131
God Stats
3W - 6L
1,424 SR
Queue Stats
9W - 14L
1,393 Elo+
Solo
Team Averages
Level 78
1,411 SR
1,447 Elo+

VS

Team Averages
Level 82
1,457 SR
1,570 Elo+
Surtr
Surtr
CBN Jay
Surtr
Level 125
God Stats
2W - 1L
1,298 SR
Queue Stats
5W - 1L
1,492 Elo+
Party 1
Ishtar
Ishtar
KeNs_Tourettes
Ishtar
Level 49
God Stats
6W - 5L
1,716 SR
Queue Stats
44W - 40L
1,682 Elo+
Solo
Shiva
Shiva
Norrh lagoon
Shiva
Level 105
God Stats
1W - 2L
1,520 SR
Queue Stats
151W - 132L
1,615 Elo+
Party 1
Sol
Sol
ThyyChosenOne
Sol
Level 103
God Stats
13W - 13L
1,252 SR
Queue Stats
46W - 41L
1,562 Elo+
Party 1
Thanatos
Thanatos
teamf7
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jakeasuh
Thanatos
8
1 / 4 / 2
5,205
521
4,194
7,533
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ToiletToweI
Hachiman
8
0 / 1 / 0
4,726
473
3,010
5,118
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
bruhmainia
Bacchus
7
0 / 3 / 0
4,564
456
2,030
9,416
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ghostneverdie60
Sun Wukong
10
2 / 2 / 2
5,974
597
7,594
9,537
10,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
pr0genjii-_-
The Morrigan
11
1 / 0 / 0
5,714
571
2,203
2,745
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CBN Jay
Surtr
10
0 / 3 / 3
5,634
563
5,577
10,825
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 3
5,740
574
7,169
6,623
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 0 / 4
6,031
603
3,243
7,695
4,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 1
6,262
626
1,285
4,187
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
teamf7
Thanatos
10
4 / 1 / 2
6,061
606
3,391
6,602
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
CBN Jay
Surtr
0
3
3
0.5
L
Thanatos
Jakeasuh
Thanatos
1
4
2
0.5
W
3
0
3
4.5
W
3
0
4
5
W
0
0
1
0.5
L
Hachiman
ToiletToweI
Hachiman
0
1
0
0
L
Bacchus
bruhmainia
Bacchus
0
3
0
0
L
Sun Wukong
ghostneverdie60
Sun Wukong
2
2
2
1.5
L
The Morrigan
pr0genjii-_-
The Morrigan
1
0
0
1
W
Thanatos
teamf7
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
20,665
34,349
Taken
35,932
21,070
Mitigated
16,273
10,981
Healing
21,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
CBN Jay
Surtr
5,577
2,350
0
3,536
10,825
5,534
0
1,456
9,369
500
38,009
L
Thanatos
Jakeasuh
Thanatos
4,194
1,220
0
4,011
7,533
3,221
0
358
7,175
0
25,985
W
7,169
5,212
0
3,908
6,623
2,653
0
1,168
5,455
0
43,830
W
3,243
417
1,835
2,786
7,695
4,120
0
945
6,750
0
16,042
W
1,285
469
0
2,465
4,187
1,151
1,092
1,158
3,029
48,056
0
L
Hachiman
ToiletToweI
Hachiman
3,010
1,609
0
2,330
5,118
1,430
234
0
5,118
0
27,362
L
Bacchus
bruhmainia
Bacchus
2,030
187
55
2,659
9,416
5,165
0
0
9,416
15,389
0
L
Sun Wukong
ghostneverdie60
Sun Wukong
7,594
1,868
0
1,666
9,537
10,291
0
147
9,390
2,726
42,781
L
The Morrigan
pr0genjii-_-
The Morrigan
2,203
357
0
260
2,745
963
0
927
1,818
36,957
194
W
Thanatos
teamf7
Thanatos
3,391
1,131
0
6,540
6,602
2,815
0
763
5,839
0
34,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
29,728
240
Minions Killed
289
0
Camps Cleared
0
972,425
Distance Traveled
993,311
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,634
563
55
6
0
182,820
0
L
Thanatos
5,205
521
38
4
0
225,213
0
W
Ishtar
5,740
574
63
6
0
182,580
1
W
Shiva
6,031
603
21
2
0
205,720
2
W
Sol
6,262
626
88
9
0
187,688
0
L
Hachiman
4,726
473
41
4
0
146,045
0
L
Bacchus
4,564
456
15
2
0
192,627
0
L
Sun Wukong
5,974
597
75
8
0
199,571
0
L
The Morrigan
5,714
571
71
7
0
208,969
4
W
Thanatos
6,061
606
62
6
0
234,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role