Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Abeakulierer
Neith
Level 28
God Stats
4W - 20L
1,215 SR
Queue Stats
11W - 40L
1,203 Elo+
Party 2
Bakasura
Bakasura
DarkDoubleJochen
Bakasura
Level 47
God Stats
5W - 16L
1,209 SR
Queue Stats
23W - 52L
1,294 Elo+
Party 2
Janus
Janus
VICTORiOUS1414
Janus
Level 176
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Sun Wukong
Sun Wukong
VerdammtTruppen
Sun Wukong
Level 29
God Stats
10W - 20L
1,457 SR
Queue Stats
17W - 35L
1,347 Elo+
Party 2
Team Averages
Level 69
1,417 SR
1,318 Elo+

VS

Team Averages
Level 60
1,424 SR
1,348 Elo+
Fenrir
Fenrir
CharliHeartU
Fenrir
Level 63
God Stats
3W - 2L
1,483 SR
Queue Stats
175W - 183L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
DevilHeartu
Nu Wa
Level 35
God Stats
3W - 8L
1,246 SR
Queue Stats
112W - 152L
1,325 Elo+
Party 1
Mulan
Mulan
Inazagi_Otaku
Mulan
Level 37
God Stats
1W - 3L
1,274 SR
Queue Stats
2W - 6L
1,239 Elo+
Solo
Geb
Geb
sacred_knight69
Geb
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 117L
1,355 Elo+
Solo
Apollo
Apollo
snbr19
Apollo
Level 120
God Stats
12W - 14L
1,615 SR
Queue Stats
339W - 312L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
4 / 2 / 1
8,143
509
9,568
11,625
6,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 0
6,393
400
4,750
8,650
3,167
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 0
7,799
487
5,034
13,429
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 11 / 1
7,305
457
5,652
14,487
4,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
VerdammtTruppen
Sun Wukong
11
2 / 3 / 0
6,868
429
9,291
19,297
15,523
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
9 / 5 / 2
8,914
557
8,735
13,348
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

13
9 / 2 / 4
8,515
532
11,256
9,335
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 5
6,853
428
3,999
10,518
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 8
7,741
484
6,419
10,682
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
snbr19
Apollo
12
4 / 0 / 4
7,699
481
8,394
9,007
3,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
9
Kills
22
22
Deaths
10
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
2
1
2.25
L
0
2
0
0
W
Fenrir
9
5
2
2
L
2
4
0
0.5
W
9
2
4
5.5
W
0
3
5
0.83
L
1
11
1
0.14
L
Sun Wukong
VerdammtTruppen
Sun Wukong
2
3
0
0.67
W
0
0
8
4
W
Apollo
snbr19
Apollo
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
38,803
67,488
Taken
52,890
34,482
Mitigated
30,982
15,995
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,568
926
0
2,763
11,625
6,037
532
3,234
8,391
54,432
0
L
4,750
1,301
0
2,284
8,650
3,167
0
2,399
6,251
0
31,826
W
Fenrir
8,735
4,081
0
5,248
13,348
7,108
77
3,024
10,324
0
56,176
L
5,034
4,359
0
2,678
13,429
5,561
568
795
12,634
0
41,641
W
11,256
2,204
133
1,228
9,335
3,389
246
5,631
3,530
46,771
0
W
3,999
1,162
0
1,775
10,518
6,135
0
5,133
4,945
0
23,685
L
5,652
766
0
1,680
14,487
4,194
397
5,344
9,143
43,544
0
L
Sun Wukong
VerdammtTruppen
Sun Wukong
9,291
1,095
116
6,474
19,297
15,523
0
5,903
13,394
0
38,658
W
6,419
1,113
0
4,001
10,682
10,820
0
963
9,719
27,736
0
W
Apollo
snbr19
Apollo
8,394
5,744
0
5,701
9,007
3,530
1,204
469
8,538
0
48,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
39,722
311
Minions Killed
294
0
Camps Cleared
0
1,413,598
Distance Traveled
1,428,939
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,143
509
67
4
0
293,864
3
L
Neith
6,393
400
48
3
0
260,486
0
W
Fenrir
8,914
557
71
4
0
306,540
0
L
Bakasura
7,799
487
85
5
0
304,173
0
W
Nu Wa
8,515
532
62
4
0
267,773
0
W
Mulan
6,853
428
46
3
0
241,856
0
L
Janus
7,305
457
66
4
0
250,557
0
L
Sun Wukong
6,868
429
45
3
0
304,518
0
W
Geb
7,741
484
26
2
0
316,903
0
W
Apollo
7,699
481
89
6
0
295,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role