Player Matchup

Izanami
Izanami
DarealSav
Izanami
Level 82
God Stats
7W - 8L
1,422 SR
Queue Stats
52W - 56L
1,433 Elo+
Party 1
Bacchus
Bacchus
ItsFull Clip
Bacchus
Level 116
God Stats
12W - 10L
1,391 SR
Queue Stats
102W - 119L
1,337 Elo+
Party 1
Mulan
Mulan
MikaelAether
Mulan
Level 88
God Stats
15W - 15L
1,741 SR
Queue Stats
95W - 133L
1,449 Elo+
Solo
Surtr
Surtr
kikiTAEHYUNG
Surtr
Level 69
God Stats
8W - 8L
1,533 SR
Queue Stats
67W - 73L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
toxichaker
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 61L
1,593 Elo+
Solo
Team Averages
Level 83
1,517 SR
1,451 Elo+

VS

Team Averages
Level 101
1,599 SR
1,403 Elo+
Sol
Sol
BSLITE
Sol
Level 65
God Stats
5W - 3L
1,536 SR
Queue Stats
152W - 134L
1,482 Elo+
Solo
Martichoras
Martichoras
Kr0SpL
Martichoras
Level 185
God Stats
2W - 3L
1,500 SR
Queue Stats
404W - 401L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Lotrws
Gilgamesh
Level 101
God Stats
11W - 11L
1,700 SR
Queue Stats
82W - 95L
1,431 Elo+
Solo
Artemis
Artemis
RisingShadow94
Artemis
Level 114
God Stats
3W - 1L
1,850 SR
Queue Stats
31W - 26L
1,412 Elo+
Solo
Loki
Loki
lxij2
Loki
Level 40
God Stats
7W - 11L
1,409 SR
Queue Stats
7W - 15L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarealSav
Izanami
13
2 / 2 / 3
8,090
449
8,583
15,336
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ItsFull Clip
Bacchus
13
2 / 2 / 7
8,612
478
7,173
16,120
18,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 0 / 2
9,476
526
8,374
13,019
13,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 2 / 5
9,197
511
10,312
17,764
9,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
toxichaker
Baron Samedi
16
11 / 0 / 2
10,252
570
15,317
15,316
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BSLITE
Sol
13
0 / 6 / 0
7,314
406
5,661
11,904
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Martichoras
Kr0SpL
Martichoras
15
0 / 2 / 0
9,310
517
6,137
12,885
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gilgamesh
Lotrws
Gilgamesh
14
2 / 6 / 3
8,402
467
11,591
21,539
20,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 3 / 1
8,065
448
14,555
12,298
4,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
lxij2
Loki
14
1 / 4 / 2
8,418
468
6,405
12,774
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
6
6
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
BSLITE
Sol
0
6
0
0
W
Izanami
DarealSav
Izanami
2
2
3
1.75
W
Bacchus
ItsFull Clip
Bacchus
2
2
7
2.75
L
Martichoras
Kr0SpL
Martichoras
0
2
0
0
L
Gilgamesh
Lotrws
Gilgamesh
2
6
3
0.58
W
2
0
2
3
L
3
3
1
1.17
W
4
2
5
3.25
L
Loki
lxij2
Loki
1
4
2
0.5
W
Baron Samedi
toxichaker
Baron Samedi
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,759
Damage
44,349
77,555
Taken
71,400
54,121
Mitigated
41,307
31,247
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
BSLITE
Sol
5,661
851
0
2,813
11,904
4,764
728
6,812
4,857
48,933
0
W
Izanami
DarealSav
Izanami
8,583
6,012
0
6,949
15,336
5,839
585
291
15,045
0
59,065
W
Bacchus
ItsFull Clip
Bacchus
7,173
1,046
1,015
4,208
16,120
18,156
17
1,043
15,077
32,760
0
L
Martichoras
Kr0SpL
Martichoras
6,137
2,035
0
6,158
12,885
6,270
551
1,246
10,666
0
85,048
L
Gilgamesh
Lotrws
Gilgamesh
11,591
2,541
0
2,884
21,539
20,217
0
6,553
14,688
2,267
58,973
W
8,374
744
0
8,127
13,019
13,137
826
50
12,969
174
75,341
L
14,555
7,321
95
5,509
12,298
4,883
48
4,148
8,094
0
55,650
W
10,312
5,270
308
3,359
17,764
9,124
230
1,338
16,426
540
76,476
L
Loki
lxij2
Loki
6,405
505
0
426
12,774
5,173
0
2,867
9,610
0
63,412
W
Baron Samedi
toxichaker
Baron Samedi
15,317
869
370
6,911
15,316
7,865
372
4,163
11,153
59,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
41,509
473
Minions Killed
443
0
Camps Cleared
0
1,633,235
Distance Traveled
1,633,638
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,314
406
65
4
0
320,186
0
W
Izanami
8,090
449
106
6
0
294,935
2
W
Bacchus
8,612
478
42
2
0
357,901
4
L
Martichoras
9,310
517
137
8
0
290,194
0
L
Gilgamesh
8,402
467
74
4
0
327,454
0
W
Mulan
9,476
526
128
7
0
340,535
0
L
Artemis
8,065
448
75
4
0
312,981
0
W
Surtr
9,197
511
94
5
0
333,526
0
L
Loki
8,418
468
92
5
0
382,823
0
W
Baron Samedi
10,252
570
103
6
0
306,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role