Player Matchup

Arachne
Arachne
CursedJonathan
Arachne
Level 95
God Stats
9W - 8L
1,764 SR
Queue Stats
105W - 119L
1,475 Elo+
Party 2
Olorun
Olorun
L0glitch57
Olorun
Level 28
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
xOwN BuLsEyEzZ
Sobek
Level 40
God Stats
14W - 5L
1,579 SR
Queue Stats
94W - 84L
1,478 Elo+
Solo
Team Averages
Level 54
1,691 SR
1,484 Elo+

VS

Team Averages
Level 47
1,521 SR
1,303 Elo+
Olorun
Olorun
Duris007
Olorun
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 226L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
benclaureLFC
Ah Muzen Cab
Level 25
God Stats
4W - 9L
1,800 SR
Queue Stats
32W - 57L
1,147 Elo+
Party 1
Cthulhu
Cthulhu
joseelkrak
Cthulhu
Level 49
God Stats
1W - 2L
1,263 SR
Queue Stats
193W - 213L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 4
8,413
935
8,903
8,124
4,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
L0glitch57
Olorun
12
4 / 1 / 6
7,743
860
7,420
9,017
3,736
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 10
8,262
918
3,853
10,123
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Duris007
Olorun
11
2 / 6 / 1
7,449
828
9,878
10,242
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
benclaureLFC
Ah Muzen Cab
12
1 / 5 / 2
6,709
745
5,272
7,805
2,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
joseelkrak
Cthulhu
9
0 / 2 / 2
6,242
694
2,810
6,998
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Olorun
Duris007
Olorun
2
6
1
0.42
W
Olorun
L0glitch57
Olorun
4
1
6
7
L
Ah Muzen Cab
benclaureLFC
Ah Muzen Cab
1
5
2
0.4
L
Cthulhu
joseelkrak
Cthulhu
0
2
2
0.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,176
Damage
17,960
27,264
Taken
25,045
17,557
Mitigated
12,898
9,004
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,903
5,967
0
1,569
8,124
4,091
1,315
4,140
3,872
0
20,714
L
Olorun
Duris007
Olorun
9,878
4,909
54
1,797
10,242
4,017
0
3,871
6,371
32,880
0
W
Olorun
L0glitch57
Olorun
7,420
3,149
491
3,203
9,017
3,736
2,195
4,130
4,724
29,914
0
L
Ah Muzen Cab
benclaureLFC
Ah Muzen Cab
5,272
2,927
0
1,095
7,805
2,966
0
3,971
3,834
0
14,037
L
Cthulhu
joseelkrak
Cthulhu
2,810
185
62
468
6,998
5,915
0
3,541
3,457
11,446
0
W
3,853
408
0
3,741
10,123
9,730
230
3,961
5,965
13,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,418
Gold Earned
20,400
96
Minions Killed
92
0
Camps Cleared
0
561,130
Distance Traveled
401,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,413
935
33
4
0
207,526
0
L
Olorun
7,449
828
51
6
0
121,943
0
W
Olorun
7,743
860
39
4
0
163,790
0
L
Ah Muzen Cab
6,709
745
13
1
0
143,871
0
L
Cthulhu
6,242
694
28
3
0
136,022
0
W
Sobek
8,262
918
24
3
0
189,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role