Player Matchup

Yemoja
Yemoja
MysticalCyan
Yemoja
Level 2
God Stats
1W - 0L
1,672 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ShigemoriVRC
Jormungandr
Level 5
God Stats
2W - 2L
1,642 SR
Queue Stats
5W - 4L
1,750 Elo+
Party 2
Gilgamesh
Gilgamesh
lxMODExl
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,750 Elo+
Party 2
Team Averages
Level 39
1,604 SR
1,667 Elo+

VS

Team Averages
Level 81
1,581 SR
1,240 Elo+
Scylla
Scylla
Ayedatsme
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,214 Elo+
Party 1
Artemis
Artemis
Pararthas
Artemis
Level 48
God Stats
1W - 1L
1,743 SR
Queue Stats
23W - 41L
1,293 Elo+
Solo
Atlas
Atlas
StrayZei
Atlas
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 0 / 9
9,513
793
4,628
9,833
9,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
ShigemoriVRC
Jormungandr
15
8 / 0 / 3
9,711
809
13,474
11,908
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
lxMODExl
Gilgamesh
13
1 / 2 / 11
8,399
700
10,735
15,018
12,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ayedatsme
Scylla
12
2 / 4 / 0
7,987
666
11,942
7,608
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Pararthas
Artemis
12
0 / 5 / 1
7,793
649
6,007
10,643
4,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
StrayZei
Atlas
12
0 / 3 / 2
8,370
698
8,163
15,447
12,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ayedatsme
Scylla
2
4
0
0.5
W
Yemoja
3
0
9
7.5
L
Artemis
Pararthas
Artemis
0
5
1
0.1
W
Jormungandr
ShigemoriVRC
Jormungandr
8
0
3
9.5
L
Atlas
StrayZei
Atlas
0
3
2
0.33
W
Gilgamesh
lxMODExl
Gilgamesh
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,837
Damage
26,112
36,759
Taken
33,698
35,062
Mitigated
19,704
14,423
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ayedatsme
Scylla
11,942
833
583
1,023
7,608
2,984
129
4,163
2,809
25,863
0
W
Yemoja
4,628
1,952
6,605
3,026
9,833
9,007
418
8,038
1,795
12,341
0
L
Artemis
Pararthas
Artemis
6,007
2,790
0
958
10,643
4,262
352
4,381
5,652
0
27,504
W
Jormungandr
ShigemoriVRC
Jormungandr
13,474
3,748
525
1,579
11,908
13,384
246
5,473
6,435
40,146
516
L
Atlas
StrayZei
Atlas
8,163
3,490
0
1,666
15,447
12,458
0
7,815
6,658
29,007
0
W
Gilgamesh
lxMODExl
Gilgamesh
10,735
3,208
0
2,688
15,018
12,671
582
6,696
8,322
0
29,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
24,150
110
Minions Killed
130
0
Camps Cleared
0
617,260
Distance Traveled
581,649
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,987
666
46
4
0
166,562
2
W
Yemoja
9,513
793
20
2
0
174,470
0
L
Artemis
7,793
649
47
4
0
184,187
0
W
Jormungandr
9,711
809
41
3
0
242,568
0
L
Atlas
8,370
698
37
3
0
230,900
0
W
Gilgamesh
8,399
700
49
4
0
200,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role