Player Matchup

Hou Yi
Hou Yi
AMTavo
Hou Yi
Level 126
God Stats
2W - 2L
1,733 SR
Queue Stats
210W - 197L
1,465 Elo+
Solo
Ymir
Ymir
ATGIV
Ymir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,457 Elo+
Party 2
Hades
Hades
Haliene
Hades
Level 158
God Stats
17W - 19L
1,119 SR
Queue Stats
149W - 158L
1,396 Elo+
Solo
Fenrir
Fenrir
SaltyCasper
Fenrir
Level 87
God Stats
3W - 4L
1,593 SR
Queue Stats
9W - 17L
1,454 Elo+
Party 2
Chang'e
Chang'e
alex_04_92
Chang'e
Level 145
God Stats
6W - 8L
1,318 SR
Queue Stats
133W - 135L
1,328 Elo+
Solo
Team Averages
Level 113
1,453 SR
1,420 Elo+

VS

Team Averages
Level 105
1,396 SR
1,436 Elo+
Surtr
Surtr
Archimemes
Surtr
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Ra
Ra
Itsthecatbus
Ra
Level 125
God Stats
4W - 5L
1,193 SR
Queue Stats
75W - 54L
1,323 Elo+
Solo
Ullr
Ullr
Steve2410
Ullr
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 41L
1,238 Elo+
Solo
Artio
Artio
bombs_to_da_toms
Artio
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,674 Elo+
Party 1
Thanatos
Thanatos
cracklypython
Thanatos
Level 89
God Stats
4W - 4L
1,289 SR
Queue Stats
64W - 59L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AMTavo
Hou Yi
8
0 / 3 / 0
4,462
406
4,897
8,634
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
ATGIV
Ymir
9
1 / 0 / 0
4,732
430
2,890
5,262
3,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
Haliene
Hades
11
1 / 1 / 1
6,201
564
2,514
8,540
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
2 / 2 / 1
5,660
515
3,966
8,907
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
alex_04_92
Chang'e
8
0 / 0 / 0
4,492
408
918
2,674
707
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 0 / 0
6,488
590
2,701
5,699
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 1
6,701
609
5,601
6,677
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
3 / 1 / 0
5,836
531
4,751
4,992
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 3
5,077
462
2,445
8,582
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
cracklypython
Thanatos
10
0 / 1 / 3
5,831
530
3,614
8,182
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
6
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AMTavo
Hou Yi
0
3
0
0
L
Ymir
ATGIV
Ymir
1
0
0
1
W
Surtr
0
0
0
0
L
Hades
Haliene
Hades
1
1
1
1.5
W
3
2
1
1.75
L
Fenrir
2
2
1
1.25
W
Ullr
3
1
0
3
L
Chang'e
alex_04_92
Chang'e
0
0
0
0
W
0
0
3
1.5
W
Thanatos
cracklypython
Thanatos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,185
Damage
19,112
34,017
Taken
34,132
13,967
Mitigated
16,387
10,343
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AMTavo
Hou Yi
4,897
1,488
0
1,847
8,634
2,921
0
1,193
7,441
0
26,917
L
Ymir
ATGIV
Ymir
2,890
218
0
450
5,262
3,570
0
1,726
3,536
14,367
0
W
Surtr
2,701
813
0
2,280
5,699
3,036
262
917
4,781
374
48,644
L
Hades
Haliene
Hades
2,514
160
382
5,248
8,540
3,471
0
3,492
5,048
44,850
0
W
5,601
984
761
2,003
6,677
2,365
353
2,249
4,428
45,111
0
L
Fenrir
3,966
1,540
0
1,091
8,907
3,298
0
1,685
7,222
0
28,939
W
Ullr
4,751
1,713
0
753
4,992
1,961
297
1,053
3,939
0
34,219
L
Chang'e
alex_04_92
Chang'e
918
149
72
1,253
2,674
707
0
54
2,620
16,400
0
W
2,445
521
416
2,219
8,582
5,528
0
1,395
7,187
20,447
0
W
Thanatos
cracklypython
Thanatos
3,614
1,035
0
5,537
8,182
3,497
188
707
7,475
0
33,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,547
Gold Earned
29,933
208
Minions Killed
316
0
Camps Cleared
0
885,910
Distance Traveled
1,085,306
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,462
406
38
3
0
186,100
0
L
Ymir
4,732
430
16
1
0
175,413
0
W
Surtr
6,488
590
86
8
0
226,049
0
L
Hades
6,201
564
80
7
0
178,291
4
W
Ra
6,701
609
78
7
0
233,484
1
L
Fenrir
5,660
515
44
4
0
244,801
0
W
Ullr
5,836
531
57
5
0
187,366
1
L
Chang'e
4,492
408
30
3
0
101,305
2
W
Artio
5,077
462
29
3
0
212,784
6
W
Thanatos
5,831
530
66
6
0
225,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role