Player Matchup

Raijin
Raijin
AndyFireX16
Raijin
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
335W - 327L
1,459 Elo+
Solo
Artio
Artio
Phillspotts
Artio
Level 65
God Stats
2W - 3L
1,842 SR
Queue Stats
7W - 8L
1,441 Elo+
Solo
Pele
Pele
Spicy_quesa9
Pele
Level 88
God Stats
27W - 23L
1,566 SR
Queue Stats
253W - 243L
1,472 Elo+
Solo
Rama
Rama
ZenTiio
Rama
Level 42
God Stats
1W - 3L
1,240 SR
Queue Stats
19W - 34L
1,272 Elo+
Solo
Poseidon
Poseidon
stoneytony97
Poseidon
Level 107
God Stats
13W - 18L
1,467 SR
Queue Stats
319W - 328L
1,404 Elo+
Solo
Team Averages
Level 85
1,523 SR
1,410 Elo+

VS

Team Averages
Level 72
1,450 SR
1,398 Elo+
Kumbhakarna
Kumbhakarna
BeefTurds
Kumbhakarna
Level 67
God Stats
35W - 39L
1,512 SR
Queue Stats
752W - 741L
1,368 Elo+
Solo
Surtr
Surtr
LennethValkyri
Surtr
Level 120
God Stats
2W - 3L
1,684 SR
Queue Stats
51W - 57L
1,429 Elo+
Solo
Thoth
Thoth
ThBlackKnight
Thoth
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 104L
1,442 Elo+
Solo
Heimdallr
Heimdallr
goose-wrangles
Heimdallr
Level 42
God Stats
6W - 3L
1,272 SR
Queue Stats
46W - 48L
1,267 Elo+
Solo
Arachne
Arachne
qbgaminggg
Arachne
Level 86
God Stats
1W - 2L
1,278 SR
Queue Stats
188W - 183L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
5
0 / 3 / 0
3,127
625
1,073
3,516
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 0 / 0
2,928
586
540
3,630
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 1 / 0
3,128
626
1,711
3,259
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
ZenTiio
Rama
5
0 / 1 / 0
2,849
570
823
3,411
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
stoneytony97
Poseidon
2
0 / 3 / 0
2,607
521
224
2,336
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeefTurds
Kumbhakarna
5
0 / 0 / 1
3,490
698
903
4,078
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
3 / 0 / 1
4,050
810
2,630
3,203
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 1
3,718
744
1,316
2,231
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
goose-wrangles
Heimdallr
5
1 / 0 / 0
3,242
648
1,878
1,964
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
qbgaminggg
Arachne
5
3 / 0 / 1
3,703
741
2,191
2,253
577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
8
8
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
3
0
0
W
Kumbhakarna
BeefTurds
Kumbhakarna
0
0
1
0.5
W
3
0
1
3.5
L
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5
L
Rama
ZenTiio
Rama
0
1
0
0
W
Heimdallr
goose-wrangles
Heimdallr
1
0
0
1
W
Arachne
qbgaminggg
Arachne
3
0
1
3.5
L
Poseidon
stoneytony97
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,371
Damage
8,918
16,152
Taken
13,729
4,520
Mitigated
4,871
4,931
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
1,073
78
0
830
3,516
890
0
1,212
2,172
16,529
0
W
Kumbhakarna
BeefTurds
Kumbhakarna
903
255
0
1,830
4,078
1,751
0
387
3,691
7,968
0
W
2,630
1,167
0
1,275
3,203
1,375
0
385
2,818
273
18,918
L
540
58
180
607
3,630
1,612
0
384
3,246
6,271
0
L
1,711
484
0
1,670
3,259
846
0
165
3,094
0
11,678
W
1,316
205
0
1,000
2,231
590
0
744
1,487
18,811
0
L
Rama
ZenTiio
Rama
823
733
0
1,324
3,411
795
0
379
3,032
0
10,165
W
Heimdallr
goose-wrangles
Heimdallr
1,878
1,078
0
1,595
1,964
578
0
104
1,860
0
18,340
W
Arachne
qbgaminggg
Arachne
2,191
1,892
0
772
2,253
577
6
217
2,036
0
6,664
L
Poseidon
stoneytony97
Poseidon
224
72
0
320
2,336
377
0
25
2,311
5,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,639
Gold Earned
18,203
84
Minions Killed
115
0
Camps Cleared
0
431,290
Distance Traveled
514,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,127
625
27
5
0
88,536
0
W
Kumbhakarna
3,490
698
14
3
0
88,557
0
W
Surtr
4,050
810
34
7
0
112,488
0
L
Artio
2,928
586
12
2
0
78,279
0
L
Pele
3,128
626
23
5
0
116,232
0
W
Thoth
3,718
744
35
7
0
97,474
0
L
Rama
2,849
570
11
2
0
97,466
0
W
Heimdallr
3,242
648
24
5
0
85,507
0
W
Arachne
3,703
741
8
2
0
130,885
0
L
Poseidon
2,607
521
11
2
0
50,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role