Player Matchup

Mulan
Mulan
Drakgurka
Mulan
Level 105
God Stats
13W - 6L
1,639 SR
Queue Stats
339W - 279L
1,522 Elo+
Party 2
Anubis
Anubis
Fiskemann
Anubis
Level 126
God Stats
7W - 10L
1,578 SR
Queue Stats
7W - 12L
1,529 Elo+
Party 3
Hercules
Hercules
LucasMates
Hercules
Level 109
God Stats
26W - 23L
1,626 SR
Queue Stats
272W - 254L
1,487 Elo+
Party 2
Bakasura
Bakasura
Molstad
Bakasura
Level 109
God Stats
5W - 3L
1,726 SR
Queue Stats
8W - 6L
1,666 Elo+
Party 3
Charybdis
Charybdis
Ryokuuuu
Charybdis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,394 Elo+
Solo
Team Averages
Level 96
1,614 SR
1,520 Elo+

VS

Team Averages
Level 121
1,592 SR
1,619 Elo+
Sol
Sol
Bailesworth
Sol
Level 110
God Stats
2W - 3L
1,576 SR
Queue Stats
107W - 75L
1,715 Elo+
Party 1
Ao Kuang
Ao Kuang
FrozenTiz
Ao Kuang
Level 144
God Stats
1W - 8L
1,509 SR
Queue Stats
113W - 86L
1,654 Elo+
Party 1
Anubis
Anubis
LeatherFace666
Anubis
Level 159
God Stats
2W - 3L
1,820 SR
Queue Stats
437W - 413L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
SGTangle
Sun Wukong
Level 104
God Stats
4W - 7L
1,555 SR
Queue Stats
137W - 113L
1,581 Elo+
Party 1
Rama
Rama
Sevra
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 191L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Drakgurka
Mulan
8
1 / 0 / 5
5,618
624
3,575
5,790
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Fiskemann
Anubis
10
5 / 1 / 1
5,892
655
6,063
6,177
3,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
LucasMates
Hercules
10
2 / 2 / 0
5,625
625
3,777
7,823
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Molstad
Bakasura
10
1 / 0 / 0
5,369
597
2,044
5,210
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Ryokuuuu
Charybdis
11
4 / 0 / 1
6,560
729
4,637
6,252
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,075
564
3,298
5,896
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
FrozenTiz
Ao Kuang
8
1 / 5 / 0
4,902
545
3,086
10,914
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 2 / 0
3,875
431
1,489
3,517
1,278
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SGTangle
Sun Wukong
9
2 / 2 / 0
5,846
650
5,636
7,915
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
Sevra
Rama
7
0 / 3 / 0
4,360
484
1,654
5,280
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
3
3
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Mulan
Drakgurka
Mulan
1
0
5
3.5
W
Anubis
Fiskemann
Anubis
5
1
1
5.5
L
Ao Kuang
FrozenTiz
Ao Kuang
1
5
0
0.2
L
0
2
0
0
W
Hercules
LucasMates
Hercules
2
2
0
1
W
Bakasura
Molstad
Bakasura
1
0
0
1
W
Charybdis
Ryokuuuu
Charybdis
4
0
1
4.5
L
Sun Wukong
SGTangle
Sun Wukong
2
2
0
1
L
Rama
Sevra
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
15,163
31,252
Taken
33,522
15,338
Mitigated
11,953
14,871
Healing
10,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,298
1,344
0
2,208
5,896
1,600
1,052
2,531
3,310
32,335
3,628
W
Mulan
Drakgurka
Mulan
3,575
623
0
2,858
5,790
3,885
0
1,527
4,263
0
16,683
W
Anubis
Fiskemann
Anubis
6,063
461
0
2,756
6,177
3,066
634
3,685
2,492
43,556
0
L
Ao Kuang
FrozenTiz
Ao Kuang
3,086
1,043
0
3,034
10,914
2,929
0
3,532
7,187
22,155
0
L
1,489
43
0
1,535
3,517
1,278
0
0
3,517
15,028
0
W
Hercules
LucasMates
Hercules
3,777
932
0
2,938
7,823
4,626
0
0
7,823
515
34,481
W
Bakasura
Molstad
Bakasura
2,044
1,348
0
1,412
5,210
2,068
0
1,088
4,122
0
26,797
W
Charybdis
Ryokuuuu
Charybdis
4,637
2,091
0
4,907
6,252
1,693
714
1,340
4,912
0
47,417
L
Sun Wukong
SGTangle
Sun Wukong
5,636
1,520
0
2,436
7,915
4,699
0
155
7,595
0
41,517
L
Rama
Sevra
Rama
1,654
1,348
0
1,628
5,280
1,447
0
0
5,280
0
15,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
24,058
303
Minions Killed
227
0
Camps Cleared
0
904,525
Distance Traveled
747,846
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,075
564
63
7
0
160,056
0
W
Mulan
5,618
624
18
2
0
199,475
1
W
Anubis
5,892
655
64
7
0
169,241
3
L
Ao Kuang
4,902
545
36
4
0
181,118
0
L
Anubis
3,875
431
28
3
0
74,820
0
W
Hercules
5,625
625
60
7
0
155,677
0
W
Bakasura
5,369
597
66
7
0
220,091
2
W
Charybdis
6,560
729
95
11
0
160,041
0
L
Sun Wukong
5,846
650
72
8
0
175,775
0
L
Rama
4,360
484
28
3
0
156,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role