Player Matchup

Janus
Janus
Drakch
Janus
Level 108
God Stats
1W - 1L
1,252 SR
Queue Stats
6W - 8L
1,335 Elo+
Solo
Shiva
Shiva
Orelhete
Shiva
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,630 Elo+
Solo
Fafnir
Fafnir
andatejugarfreeo
Fafnir
Level 66
God Stats
3W - 0L
1,850 SR
Queue Stats
55W - 63L
1,394 Elo+
Solo
Pele
Pele
jvoliveirastos
Pele
Level 107
God Stats
2W - 7L
1,500 SR
Queue Stats
352W - 331L
1,586 Elo+
Solo
Martichoras
Martichoras
whoistoth
Martichoras
Level 124
God Stats
7W - 1L
1,725 SR
Queue Stats
178W - 185L
1,504 Elo+
Solo
Team Averages
Level 98
1,565 SR
1,490 Elo+

VS

Team Averages
Level 80
1,524 SR
1,325 Elo+
Rama
Rama
 
Rama
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FadedFungus4241
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 1
Anubis
Anubis
Vinicius GD2440
Anubis
Level 44
God Stats
1W - 1L
1,779 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 1
Bakasura
Bakasura
wiro2003
Bakasura
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 131L
1,470 Elo+
Solo
Nemesis
Nemesis
xVietriX
Nemesis
Level 99
God Stats
0W - 3L
1,340 SR
Queue Stats
116W - 82L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drakch
Janus
16
6 / 3 / 4
10,103
594
14,354
9,424
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Orelhete
Shiva
15
1 / 2 / 10
9,850
579
8,671
11,601
11,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 8
9,529
561
5,161
11,205
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
10 / 0 / 4
11,103
653
9,757
10,624
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
whoistoth
Martichoras
14
1 / 4 / 3
8,436
496
10,039
12,781
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 7 / 1
8,648
509
10,332
19,796
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,653
391
4,369
16,292
9,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 4 / 2
7,787
458
5,473
10,147
5,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
wiro2003
Bakasura
16
2 / 3 / 0
9,581
564
6,283
15,045
6,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nemesis
xVietriX
Nemesis
12
2 / 4 / 3
7,611
448
4,465
12,466
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
10
10
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
7
1
0.5
W
Janus
Drakch
Janus
6
3
4
2.67
L
1
2
0
0.5
W
Shiva
Orelhete
Shiva
1
2
10
3
L
2
4
2
0.75
W
2
1
8
6
W
10
0
4
12
W
Martichoras
whoistoth
Martichoras
1
4
3
0.63
L
Bakasura
wiro2003
Bakasura
2
3
0
0.67
L
Nemesis
xVietriX
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,982
Damage
30,922
55,635
Taken
73,746
38,237
Mitigated
34,132
15,167
Healing
18,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,332
9,255
0
7,266
19,796
8,322
473
2,053
17,743
0
70,259
W
Janus
Drakch
Janus
14,354
1,547
250
2,252
9,424
2,996
1,473
2,822
6,252
77,278
0
L
4,369
653
0
4,400
16,292
9,741
27
5,866
10,426
22,949
0
W
Shiva
Orelhete
Shiva
8,671
1,234
102
1,142
11,601
11,329
365
1,834
9,051
0
73,543
L
5,473
0
0
3,567
10,147
5,019
140
6,469
3,678
48,569
0
W
5,161
1,203
0
3,561
11,205
13,206
501
3,561
7,364
28,110
0
W
9,757
1,454
0
2,830
10,624
4,567
370
1,115
9,229
0
95,268
W
Martichoras
whoistoth
Martichoras
10,039
4,834
0
5,030
12,781
6,139
0
900
11,881
0
64,118
L
Bakasura
wiro2003
Bakasura
6,283
3,751
0
2,001
15,045
6,556
598
1,541
13,504
0
72,549
L
Nemesis
xVietriX
Nemesis
4,465
1,131
0
1,198
12,466
4,494
0
3,586
8,880
0
42,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,021
Gold Earned
40,280
484
Minions Killed
418
0
Camps Cleared
0
1,726,476
Distance Traveled
1,586,381
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,648
509
119
7
0
280,914
4
W
Janus
10,103
594
134
8
0
329,851
5
L
Geb
6,653
391
21
1
0
374,017
0
W
Shiva
9,850
579
105
6
0
355,106
0
L
Anubis
7,787
458
84
5
0
235,050
0
W
Fafnir
9,529
561
34
2
0
347,896
0
W
Pele
11,103
653
121
7
0
429,040
1
W
Martichoras
8,436
496
90
5
0
264,583
5
L
Bakasura
9,581
564
136
8
0
379,721
0
L
Nemesis
7,611
448
58
3
0
316,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role