Player Matchup

Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold V
COOLINVIRUS19
Ullr
Gold V
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 39L
1,765 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
Elprietoloco301
Sylvanus
Platinum V
Level 127
God Stats
6W - 3L
1,932 SR
Queue Stats
262W - 257L
1,723 MMR
Solo
Merlin
Merlin
Gold V
Nurse
Merlin
Gold V
Level 155
God Stats
2W - 1L
1,780 SR
Queue Stats
137W - 99L
1,662 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
SPDGF
Cu Chulainn
Platinum V
Level 156
God Stats
31W - 24L
1,495 SR
Queue Stats
254W - 237L
1,682 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,642 SR
1,666 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,483 SR
1,675 MMR
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
TheBestOfAll16
Surtr
Gold III
Level 129
God Stats
10W - 11L
1,469 SR
Queue Stats
316W - 299L
1,711 MMR
Solo
Poseidon
Poseidon
Gold V
TheGhostyGhost
Poseidon
Gold V
Level 68
God Stats
7W - 5L
1,533 SR
Queue Stats
103W - 80L
1,721 MMR
Solo
Horus
Horus
Platinum V
WhiteAssasin317
Horus
Platinum V
Level 144
God Stats
6W - 4L
1,597 SR
Queue Stats
196W - 188L
1,699 MMR
Party 3
Izanami
Izanami
Platinum V
hickers652
Izanami
Platinum V
Level 149
God Stats
1W - 2L
1,316 SR
Queue Stats
195W - 191L
1,745 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 0 / 3
6,491
590
4,470
6,393
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 1
6,712
610
7,657
6,680
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
10
2 / 1 / 4
5,303
482
4,181
5,940
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Nurse
Merlin
11
2 / 0 / 2
6,340
576
4,659
3,550
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
SPDGF
Cu Chulainn
11
2 / 1 / 3
6,616
601
7,536
9,101
9,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FreyaSolThanatosFenrirThor

VS

Bans
He BoAo KuangAgniTiamatAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 2 / 0
5,088
463
2,626
7,182
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
5,952
541
6,559
13,219
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
10
0 / 3 / 2
5,653
514
4,436
5,447
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 2
4,997
454
4,064
8,636
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
hickers652
Izanami
9
0 / 4 / 1
5,064
460
2,436
9,611
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
2
2
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
3
4.5
L
Cabrakan
 
Cabrakan
1
2
0
0.5
W
4
0
1
4.5
W
Sylvanus
2
1
4
4
W
Merlin
Nurse
Merlin
2
0
2
3
W
Cu Chulainn
SPDGF
Cu Chulainn
2
1
3
3.5
L
1
3
0
0.33
L
Poseidon
0
3
2
0.33
L
0
2
2
0.5
L
Izanami
hickers652
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,503
Damage
20,121
31,664
Taken
44,095
19,996
Mitigated
22,902
8,888
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,470
3,012
0
599
6,393
2,426
0
2,485
3,895
0
41,886
L
Cabrakan
 
Cabrakan
2,626
420
0
2,519
7,182
4,654
0
881
6,296
32,653
0
W
7,657
3,239
0
741
6,680
2,290
70
307
6,366
0
52,049
W
Sylvanus
4,181
1,946
1,418
2,847
5,940
4,540
0
1,614
4,320
16,320
5,909
W
Merlin
Nurse
Merlin
4,659
56
0
426
3,550
1,228
0
1,627
1,919
52,724
0
W
Cu Chulainn
SPDGF
Cu Chulainn
7,536
1,165
0
2,857
9,101
9,512
0
1,224
7,877
2,606
56,348
L
6,559
2,352
0
4,721
13,219
6,929
0
2,055
11,146
880
47,909
L
Poseidon
4,436
395
0
330
5,447
1,898
0
2,619
2,767
51,240
0
L
4,064
1,861
735
3,630
8,636
6,154
0
3,267
5,313
0
10,374
L
Izanami
hickers652
Izanami
2,436
1,789
0
3,116
9,611
3,267
0
685
8,926
0
37,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
26,754
391
Minions Killed
303
0
Camps Cleared
0
1,201,787
Distance Traveled
1,130,375
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,491
590
78
7
0
289,330
0
L
Cabrakan
5,088
463
47
4
0
242,215
1
W
Ullr
6,712
610
89
8
0
229,217
0
W
Sylvanus
5,303
482
34
3
0
211,079
1
W
Merlin
6,340
576
100
9
0
247,900
1
W
Cu Chulainn
6,616
601
90
8
0
224,261
4
L
Surtr
5,952
541
79
7
0
224,539
0
L
Poseidon
5,653
514
97
9
0
217,074
2
L
Horus
4,997
454
7
1
0
239,471
4
L
Izanami
5,064
460
73
7
0
207,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role