Player Matchup

Artemis
Artemis
Deadshott12
Artemis
Level 129
God Stats
2W - 0L
1,178 SR
Queue Stats
36W - 38L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
X9_VOLTAGE_9X
Baron Samedi
Level 101
God Stats
4W - 5L
1,386 SR
Queue Stats
72W - 64L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
nata02811
Sun Wukong
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 102L
1,488 Elo+
Party 1
Team Averages
Level 110
1,355 SR
1,485 Elo+

VS

Team Averages
Level 141
1,371 SR
1,448 Elo+
Ao Kuang
Ao Kuang
StayClassy015
Ao Kuang
Level 139
God Stats
53W - 58L
1,585 SR
Queue Stats
443W - 439L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Veleren19
Danzaburou
Level 140
God Stats
1W - 1L
1,493 SR
Queue Stats
33W - 32L
1,467 Elo+
Party 2
Surtr
Surtr
miguelhalo4
Surtr
Level 143
God Stats
1W - 4L
1,036 SR
Queue Stats
14W - 18L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deadshott12
Artemis
12
3 / 0 / 8
7,714
771
7,575
6,854
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
X9_VOLTAGE_9X
Baron Samedi
13
6 / 0 / 5
8,246
825
9,938
6,421
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
nata02811
Sun Wukong
12
2 / 0 / 9
7,337
734
5,623
6,182
4,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
StayClassy015
Ao Kuang
11
0 / 4 / 0
6,261
626
3,210
8,018
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Veleren19
Danzaburou
11
0 / 4 / 0
6,397
640
2,812
8,724
3,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
6,175
618
6,290
9,994
7,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Deadshott12
Artemis
3
0
8
7
L
Ao Kuang
StayClassy015
Ao Kuang
0
4
0
0
L
Danzaburou
Veleren19
Danzaburou
0
4
0
0
W
Baron Samedi
X9_VOLTAGE_9X
Baron Samedi
6
0
5
8.5
L
0
3
0
0
W
Sun Wukong
nata02811
Sun Wukong
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
12,312
19,457
Taken
26,736
10,155
Mitigated
16,393
9,621
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Deadshott12
Artemis
7,575
4,059
0
2,687
6,854
2,753
310
1,931
4,755
0
30,169
L
Ao Kuang
StayClassy015
Ao Kuang
3,210
362
0
1,734
8,018
4,906
0
1,163
6,855
19,788
0
L
Danzaburou
Veleren19
Danzaburou
2,812
654
0
978
8,724
3,563
0
4,710
4,014
0
22,396
W
Baron Samedi
X9_VOLTAGE_9X
Baron Samedi
9,938
683
2,236
2,563
6,421
3,256
178
389
5,985
32,248
0
L
6,290
997
183
2,117
9,994
7,924
0
4,099
5,895
1,064
25,307
W
Sun Wukong
nata02811
Sun Wukong
5,623
1,180
390
1,745
6,182
4,146
343
1,409
4,575
0
17,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,297
Gold Earned
18,833
136
Minions Killed
117
0
Camps Cleared
0
523,991
Distance Traveled
500,094
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,714
771
68
7
0
161,023
3
L
Ao Kuang
6,261
626
44
4
0
169,296
0
L
Danzaburou
6,397
640
40
4
0
153,504
1
W
Baron Samedi
8,246
825
52
5
0
164,419
3
L
Surtr
6,175
618
33
3
0
177,294
0
W
Sun Wukong
7,337
734
16
2
0
198,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role