Player Matchup

Yu Huang
Yu Huang
Adrianix91
Yu Huang
Level 102
God Stats
3W - 3L
1,266 SR
Queue Stats
268W - 257L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Karvioo
Ah Muzen Cab
Level 91
God Stats
0W - 3L
1,138 SR
Queue Stats
101W - 93L
1,465 Elo+
Party 1
Bakasura
Bakasura
M229
Bakasura
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 69L
1,477 Elo+
Party 1
Lancelot
Lancelot
belette59390
Lancelot
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 58L
1,424 Elo+
Solo
Sylvanus
Sylvanus
fear_imaginary
Sylvanus
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
84W - 74L
1,326 Elo+
Solo
Team Averages
Level 83
1,381 SR
1,420 Elo+

VS

Team Averages
Level 133
1,442 SR
1,441 Elo+
Apollo
Apollo
HashibaToyotomi
Apollo
Level 223
God Stats
13W - 17L
1,411 SR
Queue Stats
1,694W - 1,734L
1,521 Elo+
Solo
Sylvanus
Sylvanus
SLAYERGORN
Sylvanus
Level 157
God Stats
6W - 8L
1,238 SR
Queue Stats
726W - 768L
1,473 Elo+
Solo
Odin
Odin
bastails
Odin
Level 54
God Stats
1W - 0L
1,263 SR
Queue Stats
36W - 37L
1,438 Elo+
Solo
Mulan
Mulan
cascreer
Mulan
Level 116
God Stats
5W - 5L
1,395 SR
Queue Stats
95W - 112L
1,353 Elo+
Solo
Chiron
Chiron
illegalmatter
Chiron
Level 115
God Stats
5W - 1L
1,904 SR
Queue Stats
223W - 220L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Adrianix91
Yu Huang
15
1 / 3 / 6
7,756
776
16,707
9,630
4,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Karvioo
Ah Muzen Cab
14
1 / 1 / 3
7,074
707
5,058
7,042
3,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
M229
Bakasura
14
2 / 2 / 3
7,411
741
5,971
10,211
6,029
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
belette59390
Lancelot
13
2 / 7 / 3
7,516
752
6,961
11,530
9,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
12
1 / 4 / 3
7,371
737
7,750
12,325
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
8,988
899
9,822
8,587
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
SLAYERGORN
Sylvanus
16
3 / 0 / 9
9,460
946
6,176
10,782
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
14
2 / 1 / 11
8,095
810
7,366
9,269
8,646
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
cascreer
Mulan
13
3 / 3 / 8
8,058
806
7,433
13,025
8,603
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 2 / 7
8,363
836
13,649
9,706
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
7
Kills
17
17
Deaths
7
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Adrianix91
Yu Huang
1
3
6
1.33
W
4
1
8
8
L
Ah Muzen Cab
Karvioo
Ah Muzen Cab
1
1
3
2.5
L
Bakasura
M229
Bakasura
2
2
3
1.75
W
Sylvanus
SLAYERGORN
Sylvanus
3
0
9
7.5
W
Odin
2
1
11
7.5
L
Lancelot
belette59390
Lancelot
2
7
3
0.5
W
Mulan
cascreer
Mulan
3
3
8
2.33
L
Sylvanus
1
4
3
0.63
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,447
Damage
44,446
50,738
Taken
51,369
36,567
Mitigated
34,333
19,152
Healing
26,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Adrianix91
Yu Huang
16,707
1,059
1,339
2,890
9,630
4,512
0
1,204
8,426
32,238
0
W
9,822
5,695
0
2,226
8,587
4,062
996
3,518
4,849
0
28,746
L
Ah Muzen Cab
Karvioo
Ah Muzen Cab
5,058
1,747
897
3,603
7,042
3,345
0
627
6,415
0
15,286
L
Bakasura
M229
Bakasura
5,971
4,397
507
3,822
10,211
6,029
0
1,150
9,061
0
6,707
W
Sylvanus
SLAYERGORN
Sylvanus
6,176
1,979
6,815
6,452
10,782
8,935
112
7,413
3,369
14,521
0
W
Odin
7,366
1,204
1,110
1,008
9,269
8,646
0
4,466
4,523
1,166
12,308
L
Lancelot
belette59390
Lancelot
6,961
615
85
471
11,530
9,352
23
2,150
9,380
0
13,320
W
Mulan
cascreer
Mulan
7,433
805
1,608
1,732
13,025
8,603
0
4,970
7,394
1,903
14,082
L
Sylvanus
7,750
1,102
2,033
3,505
12,325
13,329
50
2,717
9,608
12,373
0
W
13,649
3,262
2,097
3,455
9,706
4,087
777
4,090
5,419
0
23,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
42,964
108
Minions Killed
152
0
Camps Cleared
0
921,834
Distance Traveled
867,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,756
776
46
5
0
195,680
0
W
Apollo
8,988
899
55
6
0
179,779
0
L
Ah Muzen Cab
7,074
707
20
2
0
194,961
0
L
Bakasura
7,411
741
20
2
0
230,808
0
W
Sylvanus
9,460
946
33
3
0
158,075
0
W
Odin
8,095
810
16
2
0
173,829
0
L
Lancelot
7,516
752
18
2
0
162,663
0
W
Mulan
8,058
806
23
2
0
180,743
0
L
Sylvanus
7,371
737
4
0
0
137,722
0
W
Chiron
8,363
836
25
3
0
174,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role