Player Matchup

He Bo
He Bo
Silver III
 
He Bo
Silver III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
DMan1007
Hercules
Gold V
Level 127
God Stats
13W - 12L
1,554 SR
Queue Stats
100W - 110L
1,041 MMR
Solo
Skadi
Skadi
Silver II
Kelsey99
Skadi
Silver II
Level 86
God Stats
4W - 5L
1,247 SR
Queue Stats
17W - 25L
1,084 MMR
Solo
Khepri
Khepri
Silver II
SABRETOOTHHH
Khepri
Silver II
Level 109
God Stats
8W - 8L
1,516 SR
Queue Stats
46W - 66L
1,084 MMR
Solo
Kukulkan
Kukulkan
Silver III
the_warden280
Kukulkan
Silver III
Level 139
God Stats
27W - 19L
1,621 SR
Queue Stats
170W - 181L
1,086 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,488 SR
1,159 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,444 SR
1,211 MMR
Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
 
Kali
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Silver IV
Ghos1Face
Thor
Silver IV
Level 126
God Stats
3W - 7L
1,435 SR
Queue Stats
345W - 363L
886 MMR
Party 1
Artio
Artio
Silver III
raselvatofu95
Artio
Silver III
Level 69
God Stats
1W - 2L
1,176 SR
Queue Stats
40W - 55L
1,075 MMR
Solo
Agni
Agni
Gold V
vizarin
Agni
Gold V
Level 158
God Stats
8W - 6L
1,609 SR
Queue Stats
111W - 121L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 3 / 4
9,198
575
12,729
15,382
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DMan1007
Hercules
15
7 / 0 / 2
9,792
612
15,526
11,614
8,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Kelsey99
Skadi
12
0 / 4 / 2
7,226
452
10,506
11,763
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
10
0 / 1 / 4
7,245
453
3,495
12,611
10,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
the_warden280
Kukulkan
14
1 / 2 / 7
8,822
551
12,598
6,659
3,135
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangArachneSurtr

VS

Bans
CliodhnaXbalanqueMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 4 / 3
9,281
580
11,609
18,754
8,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
 
Kali
13
2 / 3 / 2
8,302
519
7,718
18,344
8,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
0 / 4 / 0
6,263
391
1,407
10,564
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 0
7,340
459
5,656
17,972
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
vizarin
Agni
12
3 / 3 / 1
7,642
478
10,952
11,794
4,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
10
10
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
3
4
3
L
Charybdis
 
Charybdis
4
4
3
1.38
L
Kali
 
Kali
2
3
2
1
W
Hercules
DMan1007
Hercules
7
0
2
8
L
Thor
0
4
0
0
W
Skadi
Kelsey99
Skadi
0
4
2
0.25
W
Khepri
0
1
4
2
L
1
1
0
1
W
Kukulkan
the_warden280
Kukulkan
1
2
7
2.25
L
Agni
vizarin
Agni
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,854
Damage
37,342
58,029
Taken
77,428
33,160
Mitigated
45,000
20,156
Healing
25,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,729
561
221
7,719
15,382
5,818
488
3,529
11,853
77,728
0
L
Charybdis
 
Charybdis
11,609
6,829
0
8,959
18,754
8,493
741
4,589
14,130
0
75,688
L
Kali
 
Kali
7,718
3,276
0
4,573
18,344
8,818
0
6,453
11,761
0
57,392
W
Hercules
DMan1007
Hercules
15,526
4,944
0
4,586
11,614
8,831
326
2,919
8,695
0
78,546
L
Thor
1,407
67
0
1,020
10,564
4,709
0
2,852
7,647
0
29,381
W
Skadi
Kelsey99
Skadi
10,506
4,306
0
1,066
11,763
4,466
0
1,083
10,680
0
55,771
W
Khepri
3,495
449
2,598
3,716
12,611
10,910
0
4,085
8,526
16,025
0
L
5,656
654
791
4,969
17,972
18,100
0
8,171
9,613
30,102
1,056
W
Kukulkan
the_warden280
Kukulkan
12,598
915
0
250
6,659
3,135
0
3,936
2,723
76,102
0
L
Agni
vizarin
Agni
10,952
1,469
0
5,464
11,794
4,880
0
6,329
5,455
59,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
38,828
447
Minions Killed
389
0
Camps Cleared
0
1,575,065
Distance Traveled
1,522,383
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,198
575
106
7
0
349,201
3
L
Charybdis
9,281
580
134
8
0
283,617
4
L
Kali
8,302
519
85
5
0
375,940
2
W
Hercules
9,792
612
111
7
0
326,553
0
L
Thor
6,263
391
41
3
0
209,376
1
W
Skadi
7,226
452
67
4
0
277,266
0
W
Khepri
7,245
453
21
1
0
284,967
4
L
Artio
7,340
459
38
2
0
356,390
0
W
Kukulkan
8,822
551
142
9
0
337,078
5
L
Agni
7,642
478
91
6
0
297,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role