Player Matchup

Zeus
Zeus
IANFAITNM2
Zeus
Level 61
God Stats
2W - 1L
1,770 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Neith
Neith
Vivonio
Neith
Level 68
God Stats
7W - 7L
1,647 SR
Queue Stats
159W - 173L
1,489 Elo+
Party 2
Bacchus
Bacchus
Зентай
Bacchus
Level 31
God Stats
13W - 6L
1,209 SR
Queue Stats
88W - 89L
1,486 Elo+
Party 2
Team Averages
Level 53
1,542 SR
1,498 Elo+

VS

Team Averages
Level 44
1,523 SR
1,467 Elo+
Danzaburou
Danzaburou
RaijinDz
Danzaburou
Level 25
God Stats
105W - 92L
1,627 SR
Queue Stats
133W - 129L
1,501 Elo+
Party 1
Nox
Nox
Sonaxxx
Nox
Level 65
God Stats
4W - 6L
1,441 SR
Queue Stats
157W - 159L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
dany5533
Sun Wukong
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 57L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,967
697
10,674
5,518
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Vivonio
Neith
14
7 / 0 / 2
8,190
819
7,418
7,112
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Зентай
Bacchus
12
2 / 0 / 7
7,399
740
6,055
8,449
11,574
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RaijinDz
Danzaburou
11
1 / 1 / 0
6,526
653
4,167
9,380
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
10
0 / 5 / 2
6,143
614
4,656
7,764
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
dany5533
Sun Wukong
12
1 / 3 / 0
6,494
649
6,240
11,459
6,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Danzaburou
RaijinDz
Danzaburou
1
1
0
1
L
Nox
0
5
2
0.2
W
Neith
Vivonio
Neith
7
0
2
8
L
Sun Wukong
dany5533
Sun Wukong
1
3
0
0.33
W
Bacchus
Зентай
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,147
Damage
15,063
21,079
Taken
28,603
16,770
Mitigated
14,427
4,610
Healing
4,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,674
438
0
1,124
5,518
2,022
231
1,376
4,142
42,240
0
L
Danzaburou
RaijinDz
Danzaburou
4,167
1,392
0
2,181
9,380
4,145
0
5,202
4,178
0
21,658
L
Nox
4,656
727
0
0
7,764
3,375
0
4,564
3,200
13,359
0
W
Neith
Vivonio
Neith
7,418
2,706
0
1,671
7,112
3,174
0
1,844
5,268
0
25,955
L
Sun Wukong
dany5533
Sun Wukong
6,240
973
0
1,926
11,459
6,907
0
6,971
4,488
0
20,067
W
Bacchus
Зентай
Bacchus
6,055
726
259
1,556
8,449
11,574
0
1,471
6,978
10,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,556
Gold Earned
19,163
124
Minions Killed
97
0
Camps Cleared
0
525,833
Distance Traveled
528,025
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,967
697
66
7
0
178,741
0
L
Danzaburou
6,526
653
40
4
0
180,987
4
L
Nox
6,143
614
23
2
0
159,765
1
W
Neith
8,190
819
52
5
0
173,733
0
L
Sun Wukong
6,494
649
34
3
0
187,273
0
W
Bacchus
7,399
740
6
1
0
173,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role