Player Matchup

Discordia
Discordia
Agloramix
Discordia
Level 93
God Stats
10W - 4L
1,468 SR
Queue Stats
366W - 349L
1,529 Elo+
Party 1
Freya
Freya
AmaraiJus
Freya
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 239L
1,540 Elo+
Party 3
Chiron
Chiron
JoIacka
Chiron
Level 116
God Stats
9W - 5L
1,843 SR
Queue Stats
260W - 248L
1,553 Elo+
Party 3
Bellona
Bellona
babowecka
Bellona
Level 125
God Stats
8W - 8L
1,662 SR
Queue Stats
422W - 414L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oneTwoLou
Ah Muzen Cab
Level 67
God Stats
5W - 5L
1,517 SR
Queue Stats
262W - 247L
1,598 Elo+
Party 1
Team Averages
Level 111
1,598 SR
1,557 Elo+

VS

Team Averages
Level 109
1,403 SR
1,515 Elo+
Chernobog
Chernobog
AimFidi
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,780 Elo+
Solo
Arachne
Arachne
Jarari
Arachne
Level 149
God Stats
0W - 1L
1,250 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Artemis
Artemis
TheSyky
Artemis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
WellzBellz90
Sun Wukong
Level 154
God Stats
1W - 2L
1,265 SR
Queue Stats
103W - 132L
1,431 Elo+
Solo
Fafnir
Fafnir
anghels
Fafnir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 156L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Agloramix
Discordia
20
5 / 2 / 20
12,027
752
32,145
13,650
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
AmaraiJus
Freya
20
14 / 4 / 8
13,102
819
21,147
21,227
16,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
JoIacka
Chiron
19
6 / 2 / 16
11,858
741
22,728
16,594
9,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
babowecka
Bellona
18
2 / 2 / 19
12,596
787
15,246
29,069
48,299
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
oneTwoLou
Ah Muzen Cab
20
4 / 1 / 18
11,781
736
20,545
11,841
7,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AimFidi
Chernobog
17
1 / 9 / 9
10,190
637
11,495
21,966
11,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Jarari
Arachne
19
5 / 5 / 3
10,997
687
19,069
24,705
17,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
TheSyky
Artemis
19
3 / 7 / 4
11,199
700
25,456
22,562
12,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WellzBellz90
Sun Wukong
15
2 / 2 / 4
9,166
573
7,200
13,582
11,566
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
anghels
Fafnir
16
0 / 8 / 5
9,548
597
6,730
36,229
43,670
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
31
Kills
11
11
Deaths
31
81
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
Agloramix
Discordia
5
2
20
7.5
L
Chernobog
AimFidi
Chernobog
1
9
9
0.61
W
Freya
AmaraiJus
Freya
14
4
8
4.5
L
Arachne
Jarari
Arachne
5
5
3
1.3
W
Chiron
JoIacka
Chiron
6
2
16
7
L
Artemis
TheSyky
Artemis
3
7
4
0.71
L
Sun Wukong
WellzBellz90
Sun Wukong
2
2
4
2
L
Fafnir
anghels
Fafnir
0
8
5
0.31
W
Bellona
babowecka
Bellona
2
2
19
5.75
W
Ah Muzen Cab
oneTwoLou
Ah Muzen Cab
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,811
Damage
69,950
92,381
Taken
119,044
90,642
Mitigated
97,009
43,178
Healing
38,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Agloramix
Discordia
32,145
1,909
3,014
3,799
13,650
7,833
693
770
12,880
54,322
0
L
Chernobog
AimFidi
Chernobog
11,495
4,059
466
2,943
21,966
11,532
0
9,941
12,025
0
25,573
W
Freya
AmaraiJus
Freya
21,147
6,851
3,044
7,678
21,227
16,822
1,128
1,562
19,665
44,091
0
L
Arachne
Jarari
Arachne
19,069
9,833
1,840
10,155
24,705
17,861
0
10,699
14,006
0
28,701
W
Chiron
JoIacka
Chiron
22,728
6,754
4,400
3,353
16,594
9,936
2,025
1,895
14,699
0
41,068
L
Artemis
TheSyky
Artemis
25,456
8,448
1,074
7,182
22,562
12,380
135
11,115
11,447
0
49,970
L
Sun Wukong
WellzBellz90
Sun Wukong
7,200
987
1,689
2,249
13,582
11,566
222
9,264
4,318
0
18,510
L
Fafnir
anghels
Fafnir
6,730
1,261
2,507
8,341
36,229
43,670
0
12,273
23,956
16,183
0
W
Bellona
babowecka
Bellona
15,246
2,223
5,565
7,621
29,069
48,299
362
1,695
27,374
0
28,146
W
Ah Muzen Cab
oneTwoLou
Ah Muzen Cab
20,545
8,506
1,231
3,473
11,841
7,752
3,636
808
11,033
0
50,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,364
Gold Earned
51,100
254
Minions Killed
174
0
Camps Cleared
0
1,488,244
Distance Traveled
1,250,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,027
752
52
3
0
286,692
0
L
Chernobog
10,190
637
35
2
0
219,472
0
W
Freya
13,102
819
62
4
0
251,918
0
L
Arachne
10,997
687
39
2
0
312,139
0
W
Chiron
11,858
741
45
3
0
288,246
0
L
Artemis
11,199
700
59
4
0
264,032
0
L
Sun Wukong
9,166
573
19
1
0
207,753
0
L
Fafnir
9,548
597
22
1
0
246,790
0
W
Bellona
12,596
787
31
2
0
326,343
0
W
Ah Muzen Cab
11,781
736
64
4
0
335,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role