Player Matchup

Cabrakan
Cabrakan
WeatherFang
Cabrakan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
715W - 710L
1,505 Elo+
Party 1
Loki
Loki
Zer0 T0L3ReNc3
Loki
Level 108
God Stats
0W - 1L
1,733 SR
Queue Stats
131W - 137L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
bl4kl4b3l
Ao Kuang
Level 141
God Stats
1W - 1L
1,722 SR
Queue Stats
173W - 175L
1,522 Elo+
Party 1
Team Averages
Level 124
1,652 SR
1,515 Elo+

VS

Team Averages
Level 123
1,602 SR
1,510 Elo+
Izanami
Izanami
CryoFolf
Izanami
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 122L
1,500 Elo+
Solo
King Arthur
King Arthur
Str8-OP
King Arthur
Level 145
God Stats
2W - 0L
1,714 SR
Queue Stats
52W - 51L
1,511 Elo+
Party 2
Eset
Eset
x123urout
Eset
Level 157
God Stats
2W - 1L
1,592 SR
Queue Stats
48W - 51L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
WeatherFang
Cabrakan
14
0 / 8 / 7
8,922
637
8,024
15,528
17,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 5 / 3
9,654
690
6,807
12,850
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
bl4kl4b3l
Ao Kuang
14
6 / 5 / 1
10,223
730
10,608
15,923
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CryoFolf
Izanami
17
7 / 3 / 8
11,678
834
10,447
11,051
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Str8-OP
King Arthur
17
5 / 2 / 12
11,156
797
12,610
16,003
14,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
17
6 / 3 / 11
11,636
831
14,195
10,984
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
18
18
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
CryoFolf
Izanami
7
3
8
3.67
W
King Arthur
Str8-OP
King Arthur
5
2
12
5.5
L
Cabrakan
WeatherFang
Cabrakan
0
8
7
0.44
L
2
5
3
0.7
L
Ao Kuang
bl4kl4b3l
Ao Kuang
6
5
1
1.3
W
Eset
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
37,252
44,301
Taken
38,038
32,508
Mitigated
23,993
5,059
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CryoFolf
Izanami
10,447
5,837
0
3,135
11,051
4,845
1,743
5,022
5,865
0
58,333
W
King Arthur
Str8-OP
King Arthur
12,610
1,712
929
2,194
16,003
14,090
1,096
6,219
9,602
0
35,504
L
Cabrakan
WeatherFang
Cabrakan
8,024
694
0
349
15,528
17,330
0
5,472
10,056
15,844
0
L
6,807
1,199
0
182
12,850
5,887
0
4,844
8,006
0
40,683
L
Ao Kuang
bl4kl4b3l
Ao Kuang
10,608
2,437
0
4,528
15,923
9,291
0
3,979
11,944
42,836
3,055
W
Eset
14,195
1,101
2,680
3,671
10,984
5,058
568
7,000
3,798
40,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
34,470
148
Minions Killed
183
0
Camps Cleared
0
669,634
Distance Traveled
760,832
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,678
834
95
7
0
245,447
0
W
King Arthur
11,156
797
35
3
0
265,917
0
L
Cabrakan
8,922
637
29
2
0
205,093
0
L
Loki
9,654
690
48
3
0
263,266
5
L
Ao Kuang
10,223
730
71
5
0
201,275
0
W
Eset
11,636
831
53
4
0
249,468
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role