Player Matchup

Baron Samedi
Baron Samedi
Extragamef13YT
Baron Samedi
Level 43
God Stats
3W - 10L
1,249 SR
Queue Stats
37W - 79L
1,296 Elo+
Party 1
Hun Batz
Hun Batz
KARAASLAN42
Hun Batz
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,256 Elo+
Party 2
King Arthur
King Arthur
MATTEO--FR
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Quardeath
Jormungandr
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 30L
1,256 Elo+
Party 2
Sol
Sol
iTzGhost_jouco
Sol
Level 4
God Stats
3W - 4L
1,458 SR
Queue Stats
28W - 68L
1,374 Elo+
Party 1
Team Averages
Level 26
1,441 SR
1,336 Elo+

VS

Team Averages
Level 88
1,436 SR
1,422 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
CorkBubbles6108
Chronos
Level 77
God Stats
2W - 5L
1,338 SR
Queue Stats
286W - 356L
1,485 Elo+
Party 3
Sol
Sol
Girtruide
Sol
Level 63
God Stats
8W - 2L
1,702 SR
Queue Stats
227W - 311L
1,419 Elo+
Party 3
Horus
Horus
MrSalamander105
Horus
Level 28
God Stats
1W - 0L
1,236 SR
Queue Stats
5W - 12L
1,310 Elo+
Party 3
Ao Kuang
Ao Kuang
stereocheetah54
Ao Kuang
Level 109
God Stats
3W - 8L
1,405 SR
Queue Stats
165W - 260L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Extragamef13YT
Baron Samedi
10
2 / 3 / 0
5,279
528
3,900
7,122
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
KARAASLAN42
Hun Batz
8
1 / 3 / 0
5,003
500
2,973
7,681
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MATTEO--FR
King Arthur
8
0 / 2 / 0
4,191
419
2,835
7,330
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Quardeath
Jormungandr
8
0 / 2 / 2
4,707
471
3,710
7,441
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 2
4,775
478
3,339
4,864
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 0 / 3
6,546
655
5,143
8,224
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 1 / 2
6,851
685
2,815
4,738
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 1
5,769
577
6,448
5,657
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 4
5,482
548
2,410
7,674
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
11
2 / 0 / 0
6,306
631
7,566
7,428
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
3
5.5
W
3
1
2
4
L
Baron Samedi
Extragamef13YT
Baron Samedi
2
3
0
0.67
W
2
1
1
2.5
L
Hun Batz
KARAASLAN42
Hun Batz
1
3
0
0.33
L
King Arthur
MATTEO--FR
King Arthur
0
2
0
0
W
1
2
4
1.5
L
Jormungandr
Quardeath
Jormungandr
0
2
2
0.5
L
1
2
2
1
W
Ao Kuang
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
24,382
34,438
Taken
33,721
15,341
Mitigated
16,681
6,661
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,143
498
0
1,138
8,224
2,754
0
883
7,341
0
50,626
W
2,815
848
0
1,168
4,738
1,820
499
3,297
1,441
42,712
0
L
Baron Samedi
Extragamef13YT
Baron Samedi
3,900
186
130
2,096
7,122
2,813
0
3,601
3,521
28,805
0
W
6,448
3,286
0
1,852
5,657
1,971
1,206
2,935
2,722
46,819
0
L
Hun Batz
KARAASLAN42
Hun Batz
2,973
823
0
1,836
7,681
2,445
0
2,535
5,146
0
27,853
L
King Arthur
MATTEO--FR
King Arthur
2,835
679
0
250
7,330
3,775
0
5,178
2,152
85
15,287
W
2,410
1,497
806
2,944
7,674
4,329
20
4,432
3,242
0
11,490
L
Jormungandr
Quardeath
Jormungandr
3,710
1,830
113
1,103
7,441
5,141
0
3,847
3,594
16,663
0
L
3,339
1,535
0
1,133
4,864
1,167
0
1,668
3,196
21,724
0
W
Ao Kuang
7,566
1,950
0
4,574
7,428
5,807
0
355
7,073
37,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
30,954
183
Minions Killed
292
0
Camps Cleared
0
991,741
Distance Traveled
1,038,900
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,546
655
71
7
0
241,304
1
W
Chronos
6,851
685
82
8
0
178,725
0
L
Baron Samedi
5,279
528
55
6
0
182,161
0
W
Sol
5,769
577
71
7
0
181,421
0
L
Hun Batz
5,003
500
50
5
0
244,141
0
L
King Arthur
4,191
419
18
2
0
200,518
0
W
Horus
5,482
548
15
2
0
221,663
3
L
Jormungandr
4,707
471
19
2
0
171,684
0
L
Sol
4,775
478
41
4
0
193,237
0
W
Ao Kuang
6,306
631
53
5
0
215,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role