Player Matchup

Terra
Terra
Communistisch
Terra
Level 31
God Stats
2W - 4L
1,155 SR
Queue Stats
149W - 143L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
DylanBrutal
Danzaburou
Level 28
God Stats
26W - 15L
1,524 SR
Queue Stats
237W - 232L
1,336 Elo+
Party 1
Thanatos
Thanatos
Jaexo
Thanatos
Level 26
God Stats
3W - 8L
1,216 SR
Queue Stats
238W - 232L
1,336 Elo+
Party 1
Jormungandr
Jormungandr
Spokkio
Jormungandr
Level 160
God Stats
3W - 5L
1,229 SR
Queue Stats
165W - 163L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Wiggles58
Sun Wukong
Level 109
God Stats
6W - 4L
1,457 SR
Queue Stats
148W - 135L
1,460 Elo+
Solo
Team Averages
Level 71
1,316 SR
1,389 Elo+

VS

Team Averages
Level 50
1,526 SR
1,525 Elo+
Atlas
Atlas
Cark12
Atlas
Level 65
God Stats
2W - 2L
1,767 SR
Queue Stats
104W - 97L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
PierceDev
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
SWesker
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,662 Elo+
Party 2
Surtr
Surtr
TheDarkShadow57
Surtr
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 17L
1,662 Elo+
Party 2
Ullr
Ullr
cvece93
Ullr
Level 37
God Stats
1W - 3L
1,363 SR
Queue Stats
60W - 78L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,061
466
2,529
6,027
3,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
DylanBrutal
Danzaburou
11
3 / 0 / 3
7,092
546
4,628
5,244
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Jaexo
Thanatos
12
2 / 2 / 3
7,176
552
7,215
10,372
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Spokkio
Jormungandr
13
1 / 0 / 2
7,467
574
3,924
6,566
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
Wiggles58
Sun Wukong
11
2 / 0 / 0
7,153
550
7,186
12,520
11,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cark12
Atlas
8
0 / 3 / 1
5,552
427
2,694
8,687
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
PierceDev
Baron Samedi
11
0 / 2 / 1
6,597
507
2,490
6,135
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
SWesker
Cliodhna
11
1 / 2 / 0
6,626
510
3,303
10,422
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 0
7,668
590
8,895
13,286
10,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
cvece93
Ullr
11
0 / 1 / 0
6,012
462
2,172
7,872
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cark12
Atlas
0
3
1
0.17
W
1
0
4
3
W
Danzaburou
DylanBrutal
Danzaburou
3
0
3
4.5
W
Thanatos
Jaexo
Thanatos
2
2
3
1.75
L
Baron Samedi
PierceDev
Baron Samedi
0
2
1
0.25
L
Cliodhna
SWesker
Cliodhna
1
2
0
0.5
W
Jormungandr
Spokkio
Jormungandr
1
0
2
2
L
1
1
0
1
W
Sun Wukong
Wiggles58
Sun Wukong
2
0
0
2
L
Ullr
cvece93
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,482
Damage
19,554
40,729
Taken
46,402
25,928
Mitigated
26,537
18,781
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cark12
Atlas
2,694
965
0
1,390
8,687
6,389
0
2,136
6,551
15,248
0
W
2,529
504
1,116
1,903
6,027
3,766
56
962
5,065
14,941
0
W
Danzaburou
DylanBrutal
Danzaburou
4,628
2,313
0
3,340
5,244
1,978
1,263
1,348
3,896
0
44,955
W
Thanatos
Jaexo
Thanatos
7,215
2,180
0
10,408
10,372
5,153
430
1,321
9,051
0
51,655
L
Baron Samedi
PierceDev
Baron Samedi
2,490
274
0
1,301
6,135
2,833
0
1,584
4,551
39,743
0
L
Cliodhna
SWesker
Cliodhna
3,303
418
0
3,273
10,422
3,850
0
1,192
9,229
0
49,871
W
Jormungandr
Spokkio
Jormungandr
3,924
379
0
250
6,566
3,392
342
2,148
4,418
52,178
0
L
8,895
4,524
0
7,305
13,286
10,826
268
0
13,286
1,172
67,915
W
Sun Wukong
Wiggles58
Sun Wukong
7,186
2,887
0
1,764
12,520
11,639
0
397
12,123
0
41,281
L
Ullr
cvece93
Ullr
2,172
1,152
0
3,519
7,872
2,639
368
1,540
6,332
0
37,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
32,455
320
Minions Killed
354
0
Camps Cleared
0
1,343,152
Distance Traveled
1,191,095
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,552
427
15
1
0
230,743
1
W
Terra
6,061
466
20
2
0
278,088
4
W
Danzaburou
7,092
546
65
5
0
250,786
0
W
Thanatos
7,176
552
72
6
0
266,817
1
L
Baron Samedi
6,597
507
82
6
0
245,930
6
L
Cliodhna
6,626
510
80
6
0
261,312
0
W
Jormungandr
7,467
574
87
7
0
305,711
5
L
Surtr
7,668
590
110
8
0
224,302
0
W
Sun Wukong
7,153
550
76
6
0
241,750
0
L
Ullr
6,012
462
67
5
0
228,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role