Player Matchup

Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FinnCC
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 43L
1,387 Elo+
Party 1
Guan Yu
Guan Yu
JubaTM
Guan Yu
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,426 Elo+
Solo
Ymir
Ymir
ThePeneMan
Ymir
Level 68
God Stats
1W - 2L
1,190 SR
Queue Stats
22W - 25L
1,397 Elo+
Party 1
Team Averages
Level 108
1,438 SR
1,442 Elo+

VS

Team Averages
Level 100
1,472 SR
1,449 Elo+
Tiamat
Tiamat
 
Tiamat
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DragãoOriental
Maui
Level 159
God Stats
3W - 3L
1,513 SR
Queue Stats
466W - 448L
1,497 Elo+
Solo
Thor
Thor
GuaraCamp
Thor
Level 156
God Stats
18W - 21L
1,557 SR
Queue Stats
817W - 850L
1,507 Elo+
Solo
Neith
Neith
NLE_k1ng0
Neith
Level 61
God Stats
0W - 2L
1,289 SR
Queue Stats
71W - 52L
1,485 Elo+
Solo
King Arthur
King Arthur
ZeCaUruBlu
King Arthur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
6 / 1 / 2
7,732
644
8,489
6,145
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
 
Ao Kuang
11
4 / 3 / 3
6,987
582
3,853
10,321
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hou Yi
FinnCC
Hou Yi
10
1 / 3 / 4
6,075
506
5,658
10,601
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
JubaTM
Guan Yu
12
5 / 1 / 0
7,332
611
7,618
10,821
8,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 4
5,974
498
2,872
9,618
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 4 / 1
5,127
427
5,470
7,188
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 2 / 2
6,378
532
3,720
9,835
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
3 / 2 / 3
6,269
522
5,735
8,328
2,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
NLE_k1ng0
Neith
9
1 / 4 / 5
5,941
495
6,290
8,235
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ZeCaUruBlu
King Arthur
9
1 / 5 / 0
5,342
445
2,562
8,939
5,451
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
17
Kills
9
9
Deaths
17
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
2
7
W
Ao Kuang
 
Ao Kuang
4
3
3
1.83
L
Tiamat
 
Tiamat
1
4
1
0.38
L
3
2
2
2
W
Hou Yi
FinnCC
Hou Yi
1
3
4
1
L
Thor
3
2
3
2.25
W
Guan Yu
JubaTM
Guan Yu
5
1
0
5
L
Neith
NLE_k1ng0
Neith
1
4
5
0.88
W
1
1
4
3
L
King Arthur
ZeCaUruBlu
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
23,777
47,506
Taken
42,525
24,823
Mitigated
23,991
21,177
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,489
618
2,498
3,773
6,145
2,344
124
3,415
2,730
58,546
0
W
Ao Kuang
 
Ao Kuang
3,853
950
0
2,015
10,321
3,692
21
881
9,440
36,760
0
L
Tiamat
 
Tiamat
5,470
506
0
1,660
7,188
3,983
0
4,505
2,683
32,430
0
L
3,720
887
0
1,899
9,835
8,548
0
5,008
4,827
17,952
0
W
Hou Yi
FinnCC
Hou Yi
5,658
3,700
0
4,298
10,601
3,381
61
1,476
9,125
0
32,929
L
Thor
5,735
632
0
785
8,328
2,815
0
1,981
6,347
0
40,872
W
Guan Yu
JubaTM
Guan Yu
7,618
1,207
141
6,018
10,821
8,975
146
0
10,821
0
51,179
L
Neith
NLE_k1ng0
Neith
6,290
2,775
0
1,604
8,235
3,194
0
3,720
4,515
0
36,278
W
2,872
905
0
2,434
9,618
6,431
0
3,418
6,200
12,645
0
L
King Arthur
ZeCaUruBlu
King Arthur
2,562
557
0
1,474
8,939
5,451
0
0
8,939
0
20,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,100
Gold Earned
29,057
298
Minions Killed
217
0
Camps Cleared
0
1,156,496
Distance Traveled
1,096,020
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,732
644
98
8
0
238,961
3
W
Ao Kuang
6,987
582
58
5
0
236,052
0
L
Tiamat
5,127
427
43
4
0
210,064
3
L
Maui
6,378
532
20
2
0
222,068
8
W
Hou Yi
6,075
506
52
4
0
196,244
0
L
Thor
6,269
522
66
6
0
232,714
0
W
Guan Yu
7,332
611
73
6
0
251,727
4
L
Neith
5,941
495
57
5
0
202,674
0
W
Ymir
5,974
498
17
1
0
233,512
3
L
King Arthur
5,342
445
31
3
0
228,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role