Player Matchup

Awilix
Awilix
 
Awilix
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Lone72onin
Hel
Level 47
God Stats
1W - 1L
1,263 SR
Queue Stats
76W - 72L
1,531 Elo+
Solo
Hachiman
Hachiman
Pretzelseller_00
Hachiman
Level 48
God Stats
42W - 33L
1,727 SR
Queue Stats
588W - 523L
1,562 Elo+
Party 4
Chronos
Chronos
TypicalEgirlUwU
Chronos
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 35L
1,602 Elo+
Party 4
Fenrir
Fenrir
Warbr3aker
Fenrir
Level 35
God Stats
10W - 8L
1,500 SR
Queue Stats
506W - 474L
1,623 Elo+
Party 3
Team Averages
Level 49
1,498 SR
1,564 Elo+

VS

Team Averages
Level 124
1,471 SR
1,502 Elo+
Martichoras
Martichoras
 
Martichoras
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
IChai
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
IsCrooksy
Nu Wa
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 1
Hercules
Hercules
Livi50
Hercules
Level 104
God Stats
9W - 8L
1,376 SR
Queue Stats
82W - 98L
1,558 Elo+
Party 2
Mercury
Mercury
ToastedToby
Mercury
Level 183
God Stats
1W - 2L
1,481 SR
Queue Stats
219W - 232L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
7 / 2 / 2
7,446
621
5,848
8,165
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 4
6,487
541
4,959
6,949
4,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 3
6,769
564
7,983
9,660
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 2
7,761
647
7,152
9,422
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Warbr3aker
Fenrir
11
2 / 2 / 3
6,508
542
6,738
9,950
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
8
0 / 6 / 1
5,034
420
4,383
11,150
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
IChai
Zhong Kui
8
0 / 6 / 2
5,318
443
5,123
10,051
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
IsCrooksy
Nu Wa
12
2 / 2 / 2
6,801
567
5,676
7,511
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
Livi50
Hercules
9
0 / 1 / 5
5,845
487
2,784
9,120
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
ToastedToby
Mercury
11
5 / 2 / 1
6,662
555
5,375
7,126
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
7
7
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
2
4
L
Martichoras
 
Martichoras
0
6
1
0.08
L
Zhong Kui
IChai
Zhong Kui
0
6
2
0.17
L
Nu Wa
IsCrooksy
Nu Wa
2
2
2
1.5
L
Hercules
Livi50
Hercules
0
1
5
2.5
W
1
0
4
3
W
2
2
3
1.75
L
Mercury
ToastedToby
Mercury
5
2
1
2.75
W
4
1
2
5
W
Fenrir
Warbr3aker
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
23,341
44,146
Taken
44,958
22,920
Mitigated
19,913
16,033
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,848
2,185
0
575
8,165
2,875
94
1,668
6,378
0
39,246
L
Martichoras
 
Martichoras
4,383
1,754
0
2,619
11,150
4,237
0
2,764
8,341
0
31,197
L
Zhong Kui
IChai
Zhong Kui
5,123
1,031
0
2,694
10,051
5,372
0
1,479
8,064
23,326
0
L
Nu Wa
IsCrooksy
Nu Wa
5,676
1,247
0
1,250
7,511
2,483
0
3,225
4,286
56,150
0
L
Hercules
Livi50
Hercules
2,784
937
0
3,046
9,120
5,474
0
2,854
6,266
0
13,668
W
4,959
1,253
1,216
3,900
6,949
4,526
0
1,867
5,082
33,282
0
W
7,983
4,209
0
5,238
9,660
3,824
185
460
9,200
0
54,646
L
Mercury
ToastedToby
Mercury
5,375
2,285
0
490
7,126
2,347
0
1,789
5,337
0
31,722
W
7,152
3,420
0
2,272
9,422
3,709
0
2,735
6,645
78,399
0
W
Fenrir
Warbr3aker
Fenrir
6,738
1,220
0
2,832
9,950
7,986
0
3,340
6,042
0
30,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,971
Gold Earned
29,660
353
Minions Killed
256
0
Camps Cleared
0
1,158,067
Distance Traveled
1,212,382
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,446
621
64
5
0
250,841
0
L
Martichoras
5,034
420
51
4
0
226,057
2
L
Zhong Kui
5,318
443
40
3
0
218,692
2
L
Nu Wa
6,801
567
84
7
0
230,375
2
L
Hercules
5,845
487
26
2
0
255,444
2
W
Hel
6,487
541
48
4
0
241,975
3
W
Hachiman
6,769
564
79
7
0
203,338
0
L
Mercury
6,662
555
55
5
0
281,814
0
W
Chronos
7,761
647
127
11
0
236,278
0
W
Fenrir
6,508
542
35
3
0
225,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role