Player Matchup

Sun Wukong
Sun Wukong
Alphacortex14
Sun Wukong
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 135L
1,424 Elo+
Party 2
Hades
Hades
Lui_Kang0210
Hades
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
377W - 368L
1,416 Elo+
Party 1
Ganesha
Ganesha
Luisyraa
Ganesha
Level 129
God Stats
7W - 7L
1,285 SR
Queue Stats
343W - 344L
1,445 Elo+
Party 1
Charybdis
Charybdis
Nolove_lizzyyy
Charybdis
Level 94
God Stats
0W - 5L
1,263 SR
Queue Stats
289W - 265L
1,465 Elo+
Solo
Hun Batz
Hun Batz
reifyxi
Hun Batz
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 92L
1,417 Elo+
Party 2
Team Averages
Level 101
1,409 SR
1,433 Elo+

VS

Team Averages
Level 115
1,508 SR
1,432 Elo+
Neith
Neith
HoorahForPutin
Neith
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 165L
1,470 Elo+
Solo
Agni
Agni
Lowtechstyle
Agni
Level 126
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
UROBOROS_U8
Jing Wei
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 130L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
loop-_-solid
Ah Muzen Cab
Level 84
God Stats
7W - 8L
1,118 SR
Queue Stats
239W - 260L
1,360 Elo+
Solo
Cerberus
Cerberus
septrum
Cerberus
Level 154
God Stats
5W - 2L
1,696 SR
Queue Stats
246W - 258L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alphacortex14
Sun Wukong
18
7 / 6 / 9
10,293
792
14,767
18,552
23,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 7 / 6
9,363
720
10,631
17,829
13,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Luisyraa
Ganesha
14
0 / 6 / 10
8,472
652
10,345
13,857
10,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Nolove_lizzyyy
Charybdis
15
0 / 7 / 7
7,863
605
6,980
13,012
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
reifyxi
Hun Batz
15
6 / 5 / 6
9,022
694
8,870
11,870
5,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 24
11,598
892
12,693
12,201
6,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 14
11,267
867
17,427
12,155
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
UROBOROS_U8
Jing Wei
18
8 / 3 / 13
11,286
868
8,293
9,727
4,039
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
loop-_-solid
Ah Muzen Cab
16
8 / 5 / 13
10,453
804
18,292
14,444
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
septrum
Cerberus
15
3 / 6 / 18
10,257
789
9,513
22,145
23,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
113
18
Kills
31
31
Deaths
19
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alphacortex14
Sun Wukong
7
6
9
1.92
W
5
1
24
17
W
7
4
14
3.5
L
5
7
6
1.14
L
Ganesha
Luisyraa
Ganesha
0
6
10
0.83
L
Charybdis
Nolove_lizzyyy
Charybdis
0
7
7
0.5
W
Jing Wei
UROBOROS_U8
Jing Wei
8
3
13
4.83
W
Ah Muzen Cab
loop-_-solid
Ah Muzen Cab
8
5
13
2.9
L
Hun Batz
reifyxi
Hun Batz
6
5
6
1.8
W
Cerberus
septrum
Cerberus
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,593
Damage
66,218
75,120
Taken
70,672
59,896
Mitigated
45,329
13,462
Healing
24,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alphacortex14
Sun Wukong
14,767
1,610
324
1,390
18,552
23,589
0
7,020
11,532
0
25,084
W
12,693
2,998
763
5,192
12,201
6,097
2,384
2,483
9,718
0
31,728
W
17,427
1,239
1,680
2,656
12,155
5,775
1,496
2,586
9,569
39,584
0
L
10,631
1,607
1,005
3,939
17,829
13,601
0
5,113
12,716
18,940
0
L
Ganesha
Luisyraa
Ganesha
10,345
36
1,608
1,558
13,857
10,959
0
4,765
9,092
18,692
0
L
Charybdis
Nolove_lizzyyy
Charybdis
6,980
2,285
0
1,417
13,012
5,808
0
4,666
8,346
0
20,410
W
Jing Wei
UROBOROS_U8
Jing Wei
8,293
5,476
1,017
427
9,727
4,039
2,528
3,356
6,371
0
21,358
W
Ah Muzen Cab
loop-_-solid
Ah Muzen Cab
18,292
8,420
1,480
4,346
14,444
6,085
1,379
5,516
8,928
0
34,516
L
Hun Batz
reifyxi
Hun Batz
8,870
962
828
1,393
11,870
5,939
0
5,376
6,494
0
19,123
W
Cerberus
septrum
Cerberus
9,513
576
604
6,493
22,145
23,333
23
7,035
15,110
17,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
54,861
114
Minions Killed
148
0
Camps Cleared
0
912,769
Distance Traveled
1,097,079
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,293
792
24
2
0
199,238
0
W
Neith
11,598
892
39
3
0
232,344
0
W
Agni
11,267
867
58
4
0
227,481
0
L
Hades
9,363
720
27
2
0
179,878
0
L
Ganesha
8,472
652
3
0
0
135,106
0
L
Charybdis
7,863
605
29
2
0
187,282
0
W
Jing Wei
11,286
868
28
2
0
190,862
2
W
Ah Muzen Cab
10,453
804
13
1
0
219,825
0
L
Hun Batz
9,022
694
31
2
0
211,265
0
W
Cerberus
10,257
789
10
1
0
226,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role