Player Matchup

Bastet
Bastet
 
Bastet
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CorkBubbles6108
Discordia
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 356L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
Girtruide
Jing Wei
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 311L
1,426 Elo+
Party 1
Bellona
Bellona
MrSalamander105
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,329 Elo+
Party 1
Chronos
Chronos
stereocheetah54
Chronos
Level 109
God Stats
3W - 7L
1,457 SR
Queue Stats
165W - 260L
1,402 Elo+
Party 1
Team Averages
Level 88
1,491 SR
1,430 Elo+

VS

Team Averages
Level 111
1,609 SR
1,559 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
InnateBeast1841
Pele
Level 118
God Stats
9W - 7L
1,735 SR
Queue Stats
350W - 328L
1,563 Elo+
Party 2
Izanami
Izanami
P-kjfb
Izanami
Level 23
God Stats
6W - 5L
1,812 SR
Queue Stats
25W - 14L
1,744 Elo+
Party 2
Janus
Janus
r0b0 k1d
Janus
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 218L
1,479 Elo+
Solo
Khepri
Khepri
squirrelxwhisper
Khepri
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 204L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
10 / 3 / 0
7,846
654
11,223
10,980
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
CorkBubbles6108
Discordia
9
0 / 5 / 4
5,737
478
5,376
7,502
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Girtruide
Jing Wei
9
0 / 3 / 1
5,281
440
3,046
7,798
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 1
5,952
496
5,106
11,849
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 4 / 1
4,864
405
3,081
10,341
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 1 / 1
6,739
562
7,173
9,890
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
13 / 3 / 2
8,142
679
10,953
11,408
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
P-kjfb
Izanami
10
0 / 2 / 7
6,092
508
2,826
6,029
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
r0b0 k1d
Janus
11
2 / 3 / 5
7,309
609
5,105
4,617
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 9
6,343
529
3,775
9,865
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
16
16
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
10
3
0
3.33
W
Mulan
 
Mulan
0
1
1
0.5
L
Discordia
CorkBubbles6108
Discordia
0
5
4
0.4
L
Jing Wei
Girtruide
Jing Wei
0
3
1
0.17
W
13
3
2
4.67
L
0
1
1
0.5
W
Izanami
P-kjfb
Izanami
0
2
7
1.75
W
Janus
r0b0 k1d
Janus
2
3
5
1.5
W
1
1
9
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
29,832
48,470
Taken
41,809
23,117
Mitigated
25,081
12,618
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,223
3,975
0
1,906
10,980
3,855
0
2,614
8,164
0
49,794
W
Mulan
 
Mulan
7,173
1,309
0
3,314
9,890
9,166
0
0
9,890
0
46,539
L
Discordia
CorkBubbles6108
Discordia
5,376
237
0
309
7,502
1,927
0
1,945
5,399
37,669
0
L
Jing Wei
Girtruide
Jing Wei
3,046
1,976
0
2,724
7,798
2,197
0
1,438
6,318
0
28,181
W
10,953
3,603
0
1,723
11,408
4,173
0
1,391
10,017
0
52,306
L
5,106
1,994
0
4,227
11,849
9,637
0
26
10,898
0
29,989
W
Izanami
P-kjfb
Izanami
2,826
1,813
0
2,017
6,029
1,798
0
1,529
4,329
0
37,256
W
Janus
r0b0 k1d
Janus
5,105
95
0
370
4,617
1,346
0
1,617
2,958
41,913
0
W
3,775
601
328
3,242
9,865
8,598
0
3,500
6,158
15,752
0
L
3,081
1,312
0
3,452
10,341
5,501
0
3,124
7,069
17,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
34,625
253
Minions Killed
325
0
Camps Cleared
0
1,263,307
Distance Traveled
1,235,871
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,846
654
67
6
0
290,919
1
W
Mulan
6,739
562
80
7
0
214,571
7
L
Discordia
5,737
478
64
5
0
230,763
0
L
Jing Wei
5,281
440
47
4
0
245,992
0
W
Pele
8,142
679
69
6
0
280,153
0
L
Bellona
5,952
496
54
5
0
263,070
5
W
Izanami
6,092
508
82
7
0
235,317
0
W
Janus
7,309
609
78
7
0
259,468
0
W
Khepri
6,343
529
16
1
0
246,362
3
L
Chronos
4,864
405
21
2
0
232,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role