Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
AgentzOrange
Ratatoskr
Level 177
God Stats
2W - 8L
1,256 SR
Queue Stats
159W - 170L
1,471 Elo+
Solo
Surtr
Surtr
Exzero
Surtr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Scorpiozero
Medusa
Level 121
God Stats
2W - 2L
1,195 SR
Queue Stats
7W - 4L
1,648 Elo+
Party 1
Discordia
Discordia
lZilheim
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,557 Elo+
Solo
Team Averages
Level 142
1,390 SR
1,535 Elo+

VS

Team Averages
Level 78
1,374 SR
1,485 Elo+
Anhur
Anhur
Buchannon
Anhur
Level 104
God Stats
3W - 6L
1,285 SR
Queue Stats
174W - 160L
1,491 Elo+
Solo
Fenrir
Fenrir
SchwitzerMax
Fenrir
Level 86
God Stats
4W - 8L
1,427 SR
Queue Stats
234W - 226L
1,464 Elo+
Party 2
Zhong Kui
Zhong Kui
StoutTHN
Zhong Kui
Level 56
God Stats
0W - 2L
1,332 SR
Queue Stats
34W - 41L
1,449 Elo+
Solo
Mulan
Mulan
facepump10
Mulan
Level 105
God Stats
0W - 3L
1,325 SR
Queue Stats
114W - 112L
1,520 Elo+
Party 2
Aphrodite
Aphrodite
semmyD22
Aphrodite
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 7
5,993
599
2,331
8,649
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
AgentzOrange
Ratatoskr
10
4 / 0 / 2
5,945
595
3,693
7,269
2,344
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Exzero
Surtr
11
7 / 2 / 1
6,599
660
9,043
11,868
9,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Medusa
11
3 / 0 / 0
6,425
643
4,007
4,279
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
lZilheim
Discordia
10
2 / 1 / 0
5,980
598
3,956
4,616
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Buchannon
Anhur
5
0 / 2 / 0
3,951
395
1,784
4,409
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
1 / 5 / 0
5,165
517
3,730
10,495
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
StoutTHN
Zhong Kui
9
0 / 3 / 0
4,513
451
2,974
7,338
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
9
2 / 6 / 0
5,645
565
6,281
11,393
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
semmyD22
Aphrodite
8
0 / 0 / 0
4,787
479
266
2,527
939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
3
3
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
7
3.5
W
Ratatoskr
AgentzOrange
Ratatoskr
4
0
2
5
L
Anhur
Buchannon
Anhur
0
2
0
0
W
Surtr
Exzero
Surtr
7
2
1
3.75
L
Fenrir
1
5
0
0.2
W
Medusa
3
0
0
3
L
Zhong Kui
StoutTHN
Zhong Kui
0
3
0
0
L
Mulan
2
6
0
0.33
W
Discordia
lZilheim
Discordia
2
1
0
2
L
Aphrodite
semmyD22
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
15,035
36,681
Taken
36,162
23,132
Mitigated
15,991
14,156
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,331
460
271
3,998
8,649
8,410
0
503
8,146
13,370
0
W
Ratatoskr
AgentzOrange
Ratatoskr
3,693
859
0
1,460
7,269
2,344
483
1,153
6,116
0
30,598
L
Anhur
Buchannon
Anhur
1,784
1,268
0
841
4,409
1,086
0
327
4,082
0
14,138
W
Surtr
Exzero
Surtr
9,043
4,918
0
6,154
11,868
9,654
200
0
11,868
642
40,851
L
Fenrir
3,730
1,749
0
1,483
10,495
3,349
0
1,194
9,301
0
30,111
W
Medusa
4,007
1,615
0
854
4,279
1,303
799
98
4,181
0
50,601
L
Zhong Kui
StoutTHN
Zhong Kui
2,974
284
0
2,295
7,338
4,853
0
4,000
3,338
26,009
0
L
Mulan
6,281
1,065
0
2,350
11,393
5,764
0
870
10,523
0
32,438
W
Discordia
lZilheim
Discordia
3,956
389
0
1,419
4,616
1,421
0
1,486
3,130
40,477
0
L
Aphrodite
semmyD22
Aphrodite
266
0
1,455
1,624
2,527
939
0
187
2,340
15,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
24,061
276
Minions Killed
204
0
Camps Cleared
0
928,261
Distance Traveled
835,324
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,993
599
17
2
0
208,549
0
W
Ratatoskr
5,945
595
50
5
0
229,292
1
L
Anhur
3,951
395
23
2
0
99,008
0
W
Surtr
6,599
660
58
6
0
146,918
0
L
Fenrir
5,165
517
51
5
0
223,361
0
W
Medusa
6,425
643
82
8
0
165,414
0
L
Zhong Kui
4,513
451
38
4
0
164,440
2
L
Mulan
5,645
565
62
6
0
162,485
0
W
Discordia
5,980
598
69
7
0
178,088
3
L
Aphrodite
4,787
479
30
3
0
186,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role