Player Matchup

Hercules
Hercules
Bokaj611
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,418 Elo+
Solo
Susano
Susano
Motoro
Susano
Level 35
God Stats
4W - 4L
1,658 SR
Queue Stats
117W - 111L
1,550 Elo+
Solo
Raijin
Raijin
RhysPag
Raijin
Level 109
God Stats
5W - 7L
1,499 SR
Queue Stats
220W - 249L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chaker3
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 6L
1,367 Elo+
Solo
He Bo
He Bo
chrisyo420
He Bo
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 133L
1,370 Elo+
Solo
Team Averages
Level 68
1,479 SR
1,436 Elo+

VS

Team Averages
Level 89
1,551 SR
1,452 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dogalke
Odin
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 21L
1,503 Elo+
Solo
Rama
Rama
SirKlamca
Rama
Level 145
God Stats
1W - 1L
1,284 SR
Queue Stats
40W - 43L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
berlinati
Sun Wukong
Level 69
God Stats
20W - 15L
1,758 SR
Queue Stats
562W - 584L
1,474 Elo+
Solo
Hercules
Hercules
ymirskodd
Hercules
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 40L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bokaj611
Hercules
10
2 / 3 / 3
6,353
794
2,949
6,470
6,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Motoro
Susano
12
0 / 5 / 5
6,136
767
6,121
9,587
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
RhysPag
Raijin
14
3 / 1 / 4
7,496
937
7,763
4,836
1,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
chaker3
Morgan Le Fay
11
2 / 2 / 4
6,449
806
4,435
5,063
2,058
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
13
1 / 3 / 2
6,919
865
6,107
5,066
1,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 8
8,983
1,123
10,041
9,303
4,572
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
Dogalke
Odin
12
1 / 2 / 11
7,636
955
4,849
5,851
4,870
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
14
5 / 1 / 5
8,248
1,031
8,169
7,498
3,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
berlinati
Sun Wukong
12
1 / 3 / 4
7,057
882
3,471
7,907
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
ymirskodd
Hercules
13
2 / 1 / 8
7,922
990
3,247
8,759
8,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
8
Kills
14
14
Deaths
9
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
8
4.5
L
Hercules
Bokaj611
Hercules
2
3
3
1.17
W
Odin
Dogalke
Odin
1
2
11
3.25
L
Susano
Motoro
Susano
0
5
5
0.5
L
Raijin
RhysPag
Raijin
3
1
4
5
W
Rama
5
1
5
7.5
W
Sun Wukong
berlinati
Sun Wukong
1
3
4
1
L
Morgan Le Fay
chaker3
Morgan Le Fay
2
2
4
2
L
He Bo
1
3
2
0.67
W
Hercules
ymirskodd
Hercules
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,375
Damage
29,777
31,022
Taken
39,318
16,094
Mitigated
25,541
6,185
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,041
57
0
4,600
9,303
4,572
729
4,816
4,390
27,137
0
L
Hercules
Bokaj611
Hercules
2,949
830
0
1,214
6,470
6,760
0
1,990
4,480
0
3,776
W
Odin
Dogalke
Odin
4,849
227
151
310
5,851
4,870
0
2,941
2,827
1,052
5,781
L
Susano
Motoro
Susano
6,121
540
268
1,141
9,587
3,679
0
3,680
5,907
0
10,317
L
Raijin
RhysPag
Raijin
7,763
294
331
839
4,836
1,995
0
1,771
3,065
27,828
0
W
Rama
8,169
3,733
1,353
3,090
7,498
3,253
2,771
3,680
3,731
0
22,799
W
Sun Wukong
berlinati
Sun Wukong
3,471
65
191
1,949
7,907
4,704
0
3,813
3,997
0
10,301
L
Morgan Le Fay
chaker3
Morgan Le Fay
4,435
458
724
629
5,063
2,058
0
1,053
4,010
7,711
0
L
He Bo
6,107
363
338
701
5,066
1,602
0
2,368
2,698
9,739
0
W
Hercules
ymirskodd
Hercules
3,247
698
1,913
4,816
8,759
8,142
584
2,620
6,068
0
5,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
39,846
75
Minions Killed
97
0
Camps Cleared
0
694,109
Distance Traveled
783,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,983
1,123
38
5
0
150,877
0
L
Hercules
6,353
794
6
1
0
96,726
0
W
Odin
7,636
955
9
1
0
158,792
0
L
Susano
6,136
767
3
0
0
152,335
0
L
Raijin
7,496
937
40
5
0
156,731
0
W
Rama
8,248
1,031
38
5
0
158,684
0
W
Sun Wukong
7,057
882
8
1
0
146,915
0
L
Morgan Le Fay
6,449
806
8
1
0
133,587
0
L
He Bo
6,919
865
18
2
0
154,730
0
W
Hercules
7,922
990
4
1
0
168,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role