Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Im0deusI
Artemis
Level 149
God Stats
3W - 2L
1,742 SR
Queue Stats
120W - 108L
1,643 Elo+
Solo
Khepri
Khepri
NazgulSwag
Khepri
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,490 Elo+
Solo
Chiron
Chiron
pinhead112
Chiron
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,291 Elo+
Solo
Team Averages
Level 125
1,548 SR
1,485 Elo+

VS

Team Averages
Level 141
1,417 SR
1,524 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Piwo_boy
Kuzenbo
Level 124
God Stats
1W - 4L
1,298 SR
Queue Stats
133W - 153L
1,473 Elo+
Solo
Hachiman
Hachiman
aydeeee
Hachiman
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 88L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
knottie
Danzaburou
Level 159
God Stats
10W - 8L
1,285 SR
Queue Stats
610W - 672L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 0 / 3
6,098
1,220
6,863
3,560
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
 
Nu Wa
10
1 / 1 / 2
5,686
1,137
3,880
3,973
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Im0deusI
Artemis
9
0 / 1 / 4
5,276
1,055
4,958
5,892
2,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
NazgulSwag
Khepri
10
0 / 1 / 2
5,599
1,120
1,327
4,709
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
pinhead112
Chiron
12
2 / 0 / 3
5,991
1,198
5,794
3,319
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 1
4,936
987
2,712
3,903
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
 
The Morrigan
7
0 / 1 / 0
4,499
900
1,254
1,667
767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Piwo_boy
Kuzenbo
9
1 / 2 / 2
5,144
1,029
2,551
8,044
9,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
aydeeee
Hachiman
9
1 / 2 / 1
4,876
975
2,084
5,892
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
knottie
Danzaburou
10
0 / 0 / 1
4,879
976
3,693
4,073
1,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
6
Kills
3
3
Deaths
6
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
3
4.5
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Izanami
 
Izanami
1
1
1
1.5
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Artemis
Im0deusI
Artemis
0
1
4
2
W
Khepri
NazgulSwag
Khepri
0
1
2
1
L
Kuzenbo
Piwo_boy
Kuzenbo
1
2
2
1
L
Hachiman
aydeeee
Hachiman
1
2
1
0.75
L
Danzaburou
knottie
Danzaburou
0
0
1
0.5
W
Chiron
pinhead112
Chiron
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,822
Damage
12,294
21,453
Taken
23,579
12,172
Mitigated
16,198
9,654
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,863
1,874
817
1,533
3,560
1,746
133
710
2,850
0
18,590
W
Nu Wa
 
Nu Wa
3,880
797
781
972
3,973
1,610
606
587
3,386
10,099
0
L
Izanami
 
Izanami
2,712
1,860
0
1,005
3,903
1,779
0
274
3,629
0
9,251
L
The Morrigan
 
The Morrigan
1,254
156
266
225
1,667
767
0
349
1,318
5,293
0
W
Artemis
Im0deusI
Artemis
4,958
1,526
276
1,430
5,892
2,631
668
1,562
4,330
0
7,781
W
Khepri
NazgulSwag
Khepri
1,327
0
450
1,343
4,709
4,624
0
693
4,016
2,796
0
L
Kuzenbo
Piwo_boy
Kuzenbo
2,551
1,046
404
1,678
8,044
9,691
0
2,482
5,562
3,880
0
L
Hachiman
aydeeee
Hachiman
2,084
380
419
1,148
5,892
2,244
0
1,650
4,242
0
5,994
L
Danzaburou
knottie
Danzaburou
3,693
1,098
1,138
1,811
4,073
1,717
0
452
3,621
0
11,373
W
Chiron
pinhead112
Chiron
5,794
1,793
984
1,068
3,319
1,561
285
345
2,974
0
13,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
24,334
80
Minions Killed
47
0
Camps Cleared
0
525,859
Distance Traveled
434,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,098
1,220
20
4
0
105,807
0
W
Nu Wa
5,686
1,137
25
5
0
107,609
0
L
Izanami
4,936
987
19
4
0
83,990
0
L
The Morrigan
4,499
900
7
1
0
56,722
0
W
Artemis
5,276
1,055
10
2
0
98,300
0
W
Khepri
5,599
1,120
10
2
0
107,555
0
L
Kuzenbo
5,144
1,029
0
0
0
93,812
0
L
Hachiman
4,876
975
6
1
0
92,420
0
L
Danzaburou
4,879
976
15
3
0
107,875
0
W
Chiron
5,991
1,198
15
3
0
106,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role