Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mahkelele
Chaac
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
152W - 125L
1,271 Elo+
Party 3
Izanami
Izanami
PuraCoracao
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,484 Elo+
Solo
Cupid
Cupid
SERGO APEX
Cupid
Level 45
God Stats
3W - 2L
1,298 SR
Queue Stats
166W - 169L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Señortate
The Morrigan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 158L
1,331 Elo+
Party 3
Team Averages
Level 73
1,460 SR
1,417 Elo+

VS

Team Averages
Level 66
1,455 SR
1,405 Elo+
Zeus
Zeus
 
Zeus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
MistyKO06
Shiva
Level 69
God Stats
6W - 9L
1,342 SR
Queue Stats
497W - 497L
1,440 Elo+
Party 2
Neith
Neith
Oddfang94
Neith
Level 20
God Stats
0W - 1L
1,318 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 1
Discordia
Discordia
fleurchv
Discordia
Level 29
God Stats
4W - 1L
1,715 SR
Queue Stats
153W - 199L
1,329 Elo+
Party 2
Scylla
Scylla
kliditismonksias
Scylla
Level 127
God Stats
9W - 9L
1,400 SR
Queue Stats
626W - 618L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 3 / 13
8,851
885
3,702
16,597
19,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Mahkelele
Chaac
14
4 / 5 / 15
8,582
858
6,399
18,052
15,306
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
PuraCoracao
Izanami
15
1 / 2 / 16
8,928
893
9,887
10,657
5,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
17
14 / 2 / 9
10,625
1,063
14,222
9,746
5,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Señortate
The Morrigan
17
7 / 2 / 12
10,131
1,013
13,677
7,582
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 5 / 2
7,328
733
9,599
8,246
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
MistyKO06
Shiva
15
5 / 5 / 4
8,348
835
12,764
13,494
11,077
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Oddfang94
Neith
14
2 / 6 / 3
7,818
782
2,940
10,791
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
fleurchv
Discordia
13
1 / 5 / 4
7,213
721
5,364
8,896
3,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 5
7,904
790
7,339
9,490
3,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
27
Kills
12
14
Deaths
27
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
3
13
2.5
L
Zeus
 
Zeus
2
5
2
0.6
W
Chaac
Mahkelele
Chaac
4
5
15
2.3
L
Shiva
MistyKO06
Shiva
5
5
4
1.4
L
Neith
Oddfang94
Neith
2
6
3
0.58
W
Izanami
PuraCoracao
Izanami
1
2
16
4.5
W
Cupid
14
2
9
9.25
W
The Morrigan
Señortate
The Morrigan
7
2
12
6.5
L
Discordia
fleurchv
Discordia
1
5
4
0.6
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,887
Damage
38,006
62,634
Taken
50,917
49,845
Mitigated
25,902
30,686
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,702
1,622
1,381
5,006
16,597
19,460
319
5,067
11,530
5,121
0
L
Zeus
 
Zeus
9,599
612
339
771
8,246
3,394
0
3,370
4,876
27,503
0
W
Chaac
Mahkelele
Chaac
6,399
1,080
905
6,534
18,052
15,306
365
5,476
12,084
0
10,711
L
Shiva
MistyKO06
Shiva
12,764
1,933
1,330
1,672
13,494
11,077
0
5,491
8,003
0
24,523
L
Neith
Oddfang94
Neith
2,940
2,370
0
1,023
10,791
4,191
0
3,438
7,353
0
12,593
W
Izanami
PuraCoracao
Izanami
9,887
8,241
566
3,431
10,657
5,298
5,727
4,570
6,087
0
26,346
W
Cupid
14,222
7,326
6,309
4,413
9,746
5,827
445
5,098
4,648
0
22,680
W
The Morrigan
Señortate
The Morrigan
13,677
1,920
0
2,141
7,582
3,954
1,687
2,091
5,491
34,323
0
L
Discordia
fleurchv
Discordia
5,364
394
624
1,188
8,896
3,471
0
2,245
6,651
14,857
0
L
7,339
417
202
992
9,490
3,769
0
2,835
6,655
18,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,117
Gold Earned
38,611
127
Minions Killed
114
0
Camps Cleared
0
988,499
Distance Traveled
760,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,851
885
1
0
0
208,624
0
L
Zeus
7,328
733
29
3
0
165,639
0
W
Chaac
8,582
858
9
1
0
193,666
0
L
Shiva
8,348
835
17
2
0
188,091
0
L
Neith
7,818
782
22
2
0
104,232
0
W
Izanami
8,928
893
49
5
0
171,724
0
W
Cupid
10,625
1,063
22
2
0
223,346
0
W
The Morrigan
10,131
1,013
46
5
0
191,139
0
L
Discordia
7,213
721
21
2
0
130,011
0
L
Scylla
7,904
790
25
3
0
172,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role