Player Matchup

Freya
Freya
AED7M
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,332 Elo+
Party 1
Martichoras
Martichoras
CasperTHERizzer
Martichoras
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Anubis
Anubis
FoulKun
Anubis
Level 78
God Stats
6W - 7L
1,283 SR
Queue Stats
468W - 441L
1,494 Elo+
Party 1
Artio
Artio
Neopunker
Artio
Level 108
God Stats
3W - 4L
1,506 SR
Queue Stats
39W - 41L
1,529 Elo+
Solo
Pele
Pele
soji1974
Pele
Level 87
God Stats
59W - 61L
1,437 SR
Queue Stats
827W - 799L
1,507 Elo+
Party 1
Team Averages
Level 82
1,445 SR
1,472 Elo+

VS

Team Averages
Level 103
1,496 SR
1,529 Elo+
Hou Yi
Hou Yi
JXG109cz
Hou Yi
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 2
Khepri
Khepri
Jockem
Khepri
Level 140
God Stats
7W - 3L
1,619 SR
Queue Stats
36W - 28L
1,595 Elo+
Party 2
Mulan
Mulan
RedFifteenSII
Mulan
Level 127
God Stats
7W - 4L
1,421 SR
Queue Stats
184W - 213L
1,472 Elo+
Party 2
Da Ji
Da Ji
Stainz2004
Da Ji
Level 109
God Stats
7W - 4L
1,705 SR
Queue Stats
197W - 192L
1,560 Elo+
Party 2
Thoth
Thoth
Synodai13
Thoth
Level 47
God Stats
19W - 31L
1,235 SR
Queue Stats
138W - 139L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AED7M
Freya
11
0 / 6 / 1
7,171
377
4,223
12,878
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
CasperTHERizzer
Martichoras
16
4 / 7 / 1
9,862
519
16,657
23,438
10,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
FoulKun
Anubis
15
3 / 5 / 2
9,010
474
10,306
18,269
8,015
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Neopunker
Artio
12
0 / 0 / 4
8,184
431
3,807
20,813
15,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
16
4 / 3 / 2
9,774
514
11,514
16,986
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JXG109cz
Hou Yi
14
3 / 4 / 5
9,218
485
7,843
12,688
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Jockem
Khepri
13
2 / 0 / 7
9,493
500
6,874
11,461
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 4 / 2
10,776
567
13,189
20,946
31,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
20
12 / 2 / 5
12,442
655
23,535
18,574
10,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
Synodai13
Thoth
15
2 / 1 / 4
9,142
481
12,307
8,080
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
21
21
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
AED7M
Freya
0
6
1
0.08
L
Martichoras
CasperTHERizzer
Martichoras
4
7
1
0.64
L
Anubis
FoulKun
Anubis
3
5
2
0.8
W
Hou Yi
JXG109cz
Hou Yi
3
4
5
1.38
W
Khepri
Jockem
Khepri
2
0
7
5.5
L
Artio
Neopunker
Artio
0
0
4
2
W
2
4
2
0.75
W
Da Ji
12
2
5
7.25
W
Thoth
Synodai13
Thoth
2
1
4
4
L
Pele
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,507
Damage
63,748
92,384
Taken
71,749
43,549
Mitigated
62,612
31,555
Healing
24,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AED7M
Freya
4,223
1,265
0
1,515
12,878
3,961
0
2,118
10,760
30,411
0
L
Martichoras
CasperTHERizzer
Martichoras
16,657
9,058
0
8,851
23,438
10,582
190
1,900
20,538
0
78,668
L
Anubis
FoulKun
Anubis
10,306
851
0
7,775
18,269
8,015
240
7,949
10,320
72,888
0
W
Hou Yi
JXG109cz
Hou Yi
7,843
3,408
0
3,133
12,688
4,534
813
4,637
7,610
0
56,208
W
Khepri
Jockem
Khepri
6,874
424
289
2,233
11,461
12,157
0
5,542
5,673
31,463
0
L
Artio
Neopunker
Artio
3,807
532
4,583
7,225
20,813
15,080
0
6,733
14,080
18,632
0
W
13,189
1,575
0
8,559
20,946
31,891
869
0
20,946
2,262
82,643
W
Da Ji
23,535
8,648
0
9,015
18,574
10,463
0
2,759
15,791
0
126,614
W
Thoth
Synodai13
Thoth
12,307
395
0
1,710
8,080
3,567
0
4,687
3,393
74,912
0
L
Pele
11,514
2,883
0
1,606
16,986
5,911
0
1,440
15,350
0
75,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,001
Gold Earned
51,071
417
Minions Killed
545
0
Camps Cleared
0
1,783,109
Distance Traveled
1,812,809
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,171
377
59
3
0
321,942
0
L
Martichoras
9,862
519
127
7
0
278,967
6
L
Anubis
9,010
474
109
6
0
335,022
0
W
Hou Yi
9,218
485
83
4
0
312,268
3
W
Khepri
9,493
500
41
2
0
387,911
6
L
Artio
8,184
431
27
1
0
409,448
8
W
Mulan
10,776
567
154
8
0
317,150
4
W
Da Ji
12,442
655
147
8
0
419,541
3
W
Thoth
9,142
481
120
6
0
375,939
0
L
Pele
9,774
514
95
5
0
437,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role