Player Matchup

Raijin
Raijin
JoshuaColossus
Raijin
Level 195
God Stats
1W - 5L
1,179 SR
Queue Stats
467W - 495L
1,511 Elo+
Solo
Medusa
Medusa
Meshar
Medusa
Level 128
God Stats
1W - 3L
1,690 SR
Queue Stats
171W - 147L
1,568 Elo+
Solo
Nike
Nike
NazgulSwag
Nike
Level 101
God Stats
1W - 2L
1,703 SR
Queue Stats
16W - 19L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
ReportedBeast2
Ao Kuang
Level 128
God Stats
0W - 2L
1,300 SR
Queue Stats
36W - 38L
1,488 Elo+
Solo
Merlin
Merlin
poxypringle57
Merlin
Level 172
God Stats
1W - 2L
1,339 SR
Queue Stats
48W - 69L
1,611 Elo+
Solo
Team Averages
Level 145
1,442 SR
1,538 Elo+

VS

Team Averages
Level 128
1,424 SR
1,545 Elo+
Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alex31Jan
Medusa
Level 113
God Stats
2W - 2L
1,223 SR
Queue Stats
190W - 171L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
WhiteWolfGeralt
Gilgamesh
Level 118
God Stats
2W - 0L
1,399 SR
Queue Stats
50W - 33L
1,671 Elo+
Solo
Erlang Shen
Erlang Shen
z3f1r41k
Erlang Shen
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 122L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
4,895
979
3,883
4,518
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Meshar
Medusa
12
2 / 2 / 1
5,293
1,059
5,455
4,526
1,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 2 / 1
4,446
889
1,876
3,241
2,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
9
1 / 3 / 1
4,849
970
4,123
5,946
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 2
4,561
912
2,197
3,331
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 8
5,834
1,167
2,972
3,867
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
9
2 / 1 / 5
5,646
1,129
4,102
3,051
1,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Alex31Jan
Medusa
12
7 / 0 / 4
7,068
1,414
6,395
3,940
1,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
WhiteWolfGeralt
Gilgamesh
9
1 / 2 / 5
5,530
1,106
2,611
6,811
4,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
z3f1r41k
Erlang Shen
11
1 / 0 / 11
6,291
1,258
3,700
5,236
3,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
3
Kills
12
12
Deaths
3
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
8
5
W
Anubis
 
Anubis
2
1
5
4.5
W
Medusa
Alex31Jan
Medusa
7
0
4
9
L
0
3
2
0.33
L
Medusa
Meshar
Medusa
2
2
1
1.25
L
0
2
1
0.25
L
Ao Kuang
1
3
1
0.5
W
Gilgamesh
WhiteWolfGeralt
Gilgamesh
1
2
5
1.75
L
0
2
2
0.5
W
Erlang Shen
z3f1r41k
Erlang Shen
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,534
Damage
19,780
21,562
Taken
22,905
9,581
Mitigated
14,464
4,813
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,972
444
883
1,741
3,867
2,345
78
1,422
2,381
7,914
0
W
Anubis
 
Anubis
4,102
246
1,313
1,091
3,051
1,639
263
1,230
1,821
9,384
0
W
Medusa
Alex31Jan
Medusa
6,395
2,545
320
913
3,940
1,825
1,003
1,962
1,862
0
16,044
L
3,883
258
197
284
4,518
1,482
0
2,292
2,226
7,349
0
L
Medusa
Meshar
Medusa
5,455
1,877
26
913
4,526
1,656
0
1,717
2,809
0
14,362
L
1,876
153
124
606
3,241
2,465
0
1,229
2,012
0
3,253
L
Ao Kuang
4,123
1,033
32
1,337
5,946
2,939
0
574
5,372
4,545
0
W
Gilgamesh
WhiteWolfGeralt
Gilgamesh
2,611
630
1,399
2,059
6,811
4,685
51
2,472
4,301
0
5,073
L
2,197
286
365
929
3,331
1,039
0
1,262
2,069
5,653
0
W
Erlang Shen
z3f1r41k
Erlang Shen
3,700
917
1,647
1,724
5,236
3,970
0
3,117
2,043
0
4,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
30,369
48
Minions Killed
56
0
Camps Cleared
0
414,370
Distance Traveled
521,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,834
1,167
14
3
0
117,531
0
W
Anubis
5,646
1,129
11
2
0
72,266
0
W
Medusa
7,068
1,414
22
4
0
113,040
0
L
Raijin
4,895
979
15
3
0
83,047
0
L
Medusa
5,293
1,059
16
3
0
97,880
0
L
Nike
4,446
889
11
2
0
66,188
0
L
Ao Kuang
4,849
970
2
0
0
94,326
0
W
Gilgamesh
5,530
1,106
3
1
0
88,326
0
L
Merlin
4,561
912
4
1
0
72,929
0
W
Erlang Shen
6,291
1,258
6
1
0
130,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role