Player Matchup

Janus
Janus
Amnesah
Janus
Level 104
God Stats
16W - 3L
1,500 SR
Queue Stats
161W - 56L
1,876 Elo+
Party 1
Bacchus
Bacchus
FatManJersey
Bacchus
Level 76
God Stats
61W - 55L
1,498 SR
Queue Stats
135W - 128L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
UwUing
Guan Yu
Level 26
God Stats
6W - 2L
1,725 SR
Queue Stats
11W - 4L
1,688 Elo+
Party 1
Team Averages
Level 69
1,574 SR
1,675 Elo+

VS

Team Averages
Level 93
1,400 SR
1,494 Elo+
Vulcan
Vulcan
CapnYam
Vulcan
Level 63
God Stats
11W - 12L
1,385 SR
Queue Stats
260W - 260L
1,537 Elo+
Solo
Danzaburou
Danzaburou
DarkElementalist
Danzaburou
Level 69
God Stats
7W - 5L
1,605 SR
Queue Stats
355W - 363L
1,389 Elo+
Solo
Osiris
Osiris
NiloQlStalker
Osiris
Level 146
God Stats
2W - 4L
1,209 SR
Queue Stats
119W - 124L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amnesah
Janus
11
5 / 0 / 2
6,386
912
7,492
3,710
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
FatManJersey
Bacchus
9
0 / 0 / 5
5,579
797
2,072
3,989
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
UwUing
Guan Yu
10
2 / 0 / 5
5,755
822
3,836
5,513
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CapnYam
Vulcan
10
0 / 1 / 0
4,971
710
3,663
4,040
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DarkElementalist
Danzaburou
10
0 / 3 / 0
5,101
729
3,328
7,110
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 0
4,450
636
1,811
5,136
4,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
Amnesah
Janus
5
0
2
6
L
Vulcan
CapnYam
Vulcan
0
1
0
0
L
Danzaburou
DarkElementalist
Danzaburou
0
3
0
0
W
Bacchus
FatManJersey
Bacchus
0
0
5
2.5
L
0
3
0
0
W
Guan Yu
UwUing
Guan Yu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
8,802
13,212
Taken
16,286
8,996
Mitigated
8,789
4,126
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Amnesah
Janus
7,492
408
0
601
3,710
1,277
0
976
2,734
34,654
0
L
Vulcan
CapnYam
Vulcan
3,663
1,536
0
340
4,040
1,525
0
2,750
1,290
18,595
0
L
Danzaburou
DarkElementalist
Danzaburou
3,328
1,047
0
1,577
7,110
2,531
0
3,764
3,346
0
19,315
W
Bacchus
FatManJersey
Bacchus
2,072
201
0
1,067
3,989
3,106
94
1,822
2,167
5,989
0
L
1,811
292
201
713
5,136
4,733
0
3,078
2,058
267
7,596
W
Guan Yu
UwUing
Guan Yu
3,836
396
615
1,843
5,513
4,613
0
1,126
4,387
0
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,720
Gold Earned
14,522
104
Minions Killed
82
0
Camps Cleared
0
479,939
Distance Traveled
338,813
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,386
912
65
9
0
151,944
0
L
Vulcan
4,971
710
32
5
0
123,853
0
L
Danzaburou
5,101
729
38
5
0
121,597
0
W
Bacchus
5,579
797
12
2
0
155,292
3
L
Osiris
4,450
636
12
2
0
93,363
2
W
Guan Yu
5,755
822
27
4
0
172,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role