Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Carlosvmz
Ymir
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
Catth
Zeus
Level 148
God Stats
3W - 5L
1,249 SR
Queue Stats
112W - 104L
1,510 Elo+
Solo
Danzaburou
Danzaburou
LImao93
Danzaburou
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,070 Elo+
Solo
Chaac
Chaac
sagitarius021
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 73
1,450 SR
1,416 Elo+

VS

Team Averages
Level 120
1,466 SR
1,422 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GMutante
Sol
Level 126
God Stats
7W - 4L
1,500 SR
Queue Stats
137W - 149L
1,468 Elo+
Solo
Guan Yu
Guan Yu
L0B1SM4N
Guan Yu
Level 157
God Stats
6W - 3L
1,590 SR
Queue Stats
486W - 487L
1,493 Elo+
Solo
Izanami
Izanami
Rhardss
Izanami
Level 105
God Stats
39W - 59L
1,161 SR
Queue Stats
39W - 60L
1,182 Elo+
Solo
Susano
Susano
elbuaso
Susano
Level 67
God Stats
5W - 5L
1,577 SR
Queue Stats
29W - 37L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 2 / 4
7,474
575
4,832
11,286
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 2 / 5
5,859
451
2,899
9,012
5,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Catth
Zeus
14
8 / 2 / 1
8,734
672
9,406
7,120
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
LImao93
Danzaburou
12
1 / 2 / 3
6,852
527
7,839
9,318
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 1
6,672
513
5,317
5,835
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 2
6,564
505
6,346
7,183
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 2
7,482
576
7,773
7,141
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
L0B1SM4N
Guan Yu
9
1 / 3 / 3
6,157
474
3,321
13,472
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Rhardss
Izanami
5
0 / 1 / 0
4,805
370
705
2,894
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
elbuaso
Susano
11
3 / 4 / 3
7,290
561
8,675
12,138
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
8
8
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
4
2
L
Nu Wa
 
Nu Wa
1
3
2
0.67
W
Ymir
0
2
5
1.25
W
Zeus
Catth
Zeus
8
2
1
4.25
L
3
2
2
2
L
Guan Yu
L0B1SM4N
Guan Yu
1
3
3
0.83
W
Danzaburou
LImao93
Danzaburou
1
2
3
1.25
L
Izanami
Rhardss
Izanami
0
1
0
0
L
Susano
elbuaso
Susano
3
4
3
1.13
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
26,820
42,571
Taken
42,828
17,871
Mitigated
23,067
9,960
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,832
3,145
0
2,258
11,286
4,475
973
2,391
8,895
0
52,618
L
Nu Wa
 
Nu Wa
6,346
1,369
0
790
7,183
2,703
216
4,379
2,804
47,379
0
W
Ymir
2,899
809
79
697
9,012
5,343
0
5,593
3,419
12,317
0
W
Zeus
Catth
Zeus
9,406
1,060
0
969
7,120
2,151
135
1,461
5,659
77,095
0
L
7,773
2,778
0
2,708
7,141
1,984
1,090
971
5,771
55,825
0
L
Guan Yu
L0B1SM4N
Guan Yu
3,321
408
1,300
3,690
13,472
13,338
0
3,543
9,849
0
12,190
W
Danzaburou
LImao93
Danzaburou
7,839
3,803
0
4,239
9,318
3,103
0
3,259
6,059
0
53,082
L
Izanami
Rhardss
Izanami
705
567
0
1,631
2,894
719
0
0
2,894
0
13,799
L
Susano
elbuaso
Susano
8,675
3,262
0
475
12,138
4,323
0
3,412
8,325
0
42,557
W
5,317
1,510
0
1,718
5,835
2,799
526
1,415
4,420
0
34,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,591
Gold Earned
32,298
368
Minions Killed
270
0
Camps Cleared
0
1,305,454
Distance Traveled
1,049,841
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,474
575
102
8
0
320,010
0
L
Nu Wa
6,564
505
74
6
0
219,910
2
W
Ymir
5,859
451
11
1
0
252,007
0
W
Zeus
8,734
672
123
9
0
238,731
1
L
Sol
7,482
576
98
8
0
225,593
0
L
Guan Yu
6,157
474
19
1
0
256,410
0
W
Danzaburou
6,852
527
78
6
0
237,952
1
L
Izanami
4,805
370
18
1
0
71,287
0
L
Susano
7,290
561
61
5
0
276,641
0
W
Chaac
6,672
513
54
4
0
256,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role