Player Matchup

Sobek
Sobek
CammyCammyCocoa
Sobek
Level 98
God Stats
4W - 6L
1,573 SR
Queue Stats
112W - 115L
1,442 Elo+
Solo
Discordia
Discordia
Lhomer99
Discordia
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
37W - 41L
1,293 Elo+
Solo
Jormungandr
Jormungandr
Swefty
Jormungandr
Level 116
God Stats
11W - 4L
1,853 SR
Queue Stats
20W - 18L
1,445 Elo+
Solo
Cernunnos
Cernunnos
hutchified
Cernunnos
Level 107
God Stats
16W - 21L
1,473 SR
Queue Stats
445W - 446L
1,483 Elo+
Solo
Hun Batz
Hun Batz
jabbajabba69
Hun Batz
Level 69
God Stats
1W - 2L
1,381 SR
Queue Stats
49W - 30L
1,639 Elo+
Solo
Team Averages
Level 96
1,556 SR
1,461 Elo+

VS

Team Averages
Level 104
1,486 SR
1,448 Elo+
Ares
Ares
 
Ares
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SikkiNixxs2
Nemesis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,229 Elo+
Solo
He Bo
He Bo
Tututata
He Bo
Level 153
God Stats
16W - 25L
1,429 SR
Queue Stats
523W - 499L
1,542 Elo+
Solo
Ullr
Ullr
ermcat
Ullr
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,513 Elo+
Solo
Sol
Sol
jfj1209
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
7,936
496
5,084
17,125
18,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Lhomer99
Discordia
12
3 / 4 / 1
7,692
481
4,530
7,888
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Swefty
Jormungandr
13
2 / 0 / 0
8,200
513
6,926
10,469
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
hutchified
Cernunnos
12
1 / 2 / 8
7,983
499
9,992
15,270
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
jabbajabba69
Hun Batz
15
7 / 3 / 2
9,370
586
10,058
15,782
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 3 / 2
7,233
452
7,272
15,318
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SikkiNixxs2
Nemesis
13
1 / 3 / 3
8,115
507
6,496
13,927
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Tututata
He Bo
14
0 / 1 / 0
8,313
520
4,662
8,340
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
ermcat
Ullr
14
6 / 4 / 1
9,113
570
8,638
12,109
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
14
2 / 4 / 1
8,846
553
13,634
10,849
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
10
10
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
2
0.67
L
1
1
10
6
L
Discordia
Lhomer99
Discordia
3
4
1
0.88
W
Nemesis
SikkiNixxs2
Nemesis
1
3
3
0.83
L
Jormungandr
Swefty
Jormungandr
2
0
0
2
W
He Bo
Tututata
He Bo
0
1
0
0
W
Ullr
ermcat
Ullr
6
4
1
1.63
L
Cernunnos
hutchified
Cernunnos
1
2
8
2.5
L
Hun Batz
jabbajabba69
Hun Batz
7
3
2
2.67
W
Sol
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,590
Damage
40,702
66,534
Taken
60,543
42,414
Mitigated
32,115
16,139
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,272
529
0
3,850
15,318
13,386
0
4,051
11,195
20,406
0
L
5,084
844
0
6,569
17,125
18,562
308
9,375
7,750
19,194
0
L
Discordia
Lhomer99
Discordia
4,530
388
0
359
7,888
2,690
0
1,238
6,650
46,336
0
W
Nemesis
SikkiNixxs2
Nemesis
6,496
3,502
0
1,349
13,927
5,493
0
1,939
11,915
104
62,249
L
Jormungandr
Swefty
Jormungandr
6,926
1,265
0
1,580
10,469
7,859
0
5,292
5,177
52,104
0
W
He Bo
Tututata
He Bo
4,662
49
0
522
8,340
4,251
504
4,457
2,831
61,784
0
W
Ullr
ermcat
Ullr
8,638
2,424
214
1,934
12,109
4,992
782
3,415
8,645
0
54,267
L
Cernunnos
hutchified
Cernunnos
9,992
5,087
0
6,742
15,270
6,891
1,458
8,315
6,955
0
71,484
L
Hun Batz
jabbajabba69
Hun Batz
10,058
2,684
0
889
15,782
6,412
0
1,793
13,989
0
68,884
W
Sol
13,634
6,872
0
3,792
10,849
3,993
3,169
1,432
9,417
71,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
41,620
331
Minions Killed
436
0
Camps Cleared
0
1,468,811
Distance Traveled
1,616,772
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,233
452
11
1
0
318,978
2
L
Sobek
7,936
496
18
1
0
309,306
4
L
Discordia
7,692
481
58
4
0
244,150
2
W
Nemesis
8,115
507
93
6
0
386,144
0
L
Jormungandr
8,200
513
72
5
0
279,649
4
W
He Bo
8,313
520
127
8
0
308,602
0
W
Ullr
9,113
570
85
5
0
308,301
0
L
Cernunnos
7,983
499
97
6
0
300,685
0
L
Hun Batz
9,370
586
86
5
0
335,021
6
W
Sol
8,846
553
120
8
0
294,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role