Player Matchup

Neith
Neith
EliteBetting
Neith
Level 100
God Stats
4W - 4L
1,697 SR
Queue Stats
137W - 136L
1,476 Elo+
Solo
Chiron
Chiron
Rasty_64
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,288 Elo+
Party 1
Guan Yu
Guan Yu
Saaa4
Guan Yu
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 109L
1,500 Elo+
Solo
Amaterasu
Amaterasu
martynchev
Amaterasu
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 163L
1,347 Elo+
Party 1
Odin
Odin
shikespeare
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 122L
1,221 Elo+
Party 1
Team Averages
Level 63
1,539 SR
1,366 Elo+

VS

Team Averages
Level 62
1,486 SR
1,459 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AKfromZA
Ra
Level 77
God Stats
10W - 6L
1,628 SR
Queue Stats
361W - 391L
1,468 Elo+
Solo
Loki
Loki
X69onfire
Loki
Level 29
God Stats
15W - 14L
1,516 SR
Queue Stats
924W - 985L
1,384 Elo+
Solo
Charybdis
Charybdis
funC87
Charybdis
Level 95
God Stats
3W - 4L
1,285 SR
Queue Stats
329W - 345L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,267
661
8,790
13,419
5,427
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Rasty_64
Chiron
13
1 / 7 / 0
7,559
687
6,891
13,955
5,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Saaa4
Guan Yu
15
2 / 2 / 3
7,613
692
8,215
12,999
13,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
martynchev
Amaterasu
14
0 / 4 / 4
7,354
669
6,900
15,828
18,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 8 / 3
7,246
659
5,563
15,393
16,034
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
7 / 2 / 9
9,704
882
16,649
7,330
3,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Odin
 
Odin
16
2 / 1 / 21
9,270
843
8,525
10,981
11,590
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 2 / 16
10,736
976
14,483
12,241
6,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
15
5 / 1 / 11
9,716
883
9,734
8,450
3,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
funC87
Charybdis
17
3 / 1 / 21
9,800
891
15,451
12,159
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
104
4
Kills
26
27
Deaths
7
11
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
2
9
5.75
W
Odin
 
Odin
2
1
21
12.5
W
9
2
16
8.5
L
0
6
1
0.08
L
Chiron
Rasty_64
Chiron
1
7
0
0.14
L
Guan Yu
Saaa4
Guan Yu
2
2
3
1.75
W
Loki
5
1
11
10.5
W
Charybdis
funC87
Charybdis
3
1
21
13.5
L
Amaterasu
martynchev
Amaterasu
0
4
4
0.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
64,842
71,594
Taken
51,161
59,585
Mitigated
31,146
17,762
Healing
28,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,649
2,930
587
815
7,330
3,351
2,961
285
7,045
0
25,952
W
Odin
 
Odin
8,525
1,900
830
931
10,981
11,590
841
182
10,799
1,069
9,924
W
14,483
1,028
10,913
6,101
12,241
6,939
994
303
11,938
32,431
0
L
8,790
3,076
764
3,154
13,419
5,427
0
2,385
11,034
0
28,172
L
Chiron
Rasty_64
Chiron
6,891
1,620
817
1,400
13,955
5,672
0
3,138
10,790
0
13,817
L
Guan Yu
Saaa4
Guan Yu
8,215
179
2,818
2,775
12,999
13,783
0
4,504
8,495
0
13,001
W
Loki
9,734
1,024
2,543
1,740
8,450
3,638
327
251
8,199
0
19,964
W
Charybdis
funC87
Charybdis
15,451
6,081
920
3,432
12,159
5,628
1,872
273
11,886
0
36,591
L
Amaterasu
martynchev
Amaterasu
6,900
2,608
1,241
3,822
15,828
18,669
0
2,706
13,122
54
14,093
L
5,563
868
596
375
15,393
16,034
0
2,731
12,662
1,950
10,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
49,226
85
Minions Killed
142
0
Camps Cleared
0
952,710
Distance Traveled
1,132,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,704
882
19
2
0
234,710
0
W
Odin
9,270
843
10
1
0
241,766
0
W
Ra
10,736
976
50
5
0
204,058
0
L
Neith
7,267
661
41
4
0
167,009
0
L
Chiron
7,559
687
24
2
0
178,292
0
L
Guan Yu
7,613
692
7
1
0
210,904
0
W
Loki
9,716
883
17
2
0
232,819
0
W
Charybdis
9,800
891
46
4
0
218,910
0
L
Amaterasu
7,354
669
8
1
0
211,077
0
L
Odin
7,246
659
5
0
0
185,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role