Player Matchup

Awilix
Awilix
ByCaiooo
Awilix
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 32L
1,377 Elo+
Solo
Arachne
Arachne
Mrbaldhead21
Arachne
Level 107
God Stats
2W - 7L
1,229 SR
Queue Stats
209W - 240L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Watermelon5620
Gilgamesh
Level 103
God Stats
3W - 1L
1,868 SR
Queue Stats
58W - 40L
1,677 Elo+
Solo
Cthulhu
Cthulhu
karnaFPS
Cthulhu
Level 68
God Stats
3W - 2L
1,593 SR
Queue Stats
97W - 37L
1,743 Elo+
Solo
Ah Puch
Ah Puch
snickerdewdle
Ah Puch
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
440W - 431L
1,583 Elo+
Solo
Team Averages
Level 91
1,538 SR
1,584 Elo+

VS

Team Averages
Level 122
1,645 SR
1,567 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PapaChonk
Kuzenbo
Level 88
God Stats
21W - 16L
1,694 SR
Queue Stats
170W - 156L
1,538 Elo+
Solo
Hercules
Hercules
Raithen2
Hercules
Level 109
God Stats
31W - 16L
1,936 SR
Queue Stats
669W - 529L
1,600 Elo+
Solo
Janus
Janus
RoXeR777
Janus
Level 154
God Stats
39W - 37L
1,469 SR
Queue Stats
501W - 550L
1,517 Elo+
Solo
Martichoras
Martichoras
cinder248
Martichoras
Level 104
God Stats
5W - 0L
1,626 SR
Queue Stats
7W - 3L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ByCaiooo
Awilix
13
1 / 2 / 0
6,949
695
3,459
8,747
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Mrbaldhead21
Arachne
12
0 / 3 / 1
6,506
651
2,424
9,672
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Watermelon5620
Gilgamesh
12
0 / 4 / 0
6,549
655
6,180
12,868
12,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
karnaFPS
Cthulhu
13
0 / 1 / 1
6,657
666
9,678
9,218
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
15
1 / 0 / 1
7,812
781
8,757
3,693
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 0 / 5
7,616
762
11,437
6,663
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
PapaChonk
Kuzenbo
12
1 / 0 / 7
7,263
726
5,950
9,480
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Raithen2
Hercules
14
2 / 0 / 5
7,334
733
7,387
9,355
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
RoXeR777
Janus
14
2 / 1 / 5
7,414
741
6,209
6,142
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
cinder248
Martichoras
15
3 / 1 / 2
8,140
814
6,162
5,603
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
10
10
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
5
4.5
L
Awilix
ByCaiooo
Awilix
1
2
0
0.5
L
Arachne
Mrbaldhead21
Arachne
0
3
1
0.17
W
Kuzenbo
PapaChonk
Kuzenbo
1
0
7
4.5
W
Hercules
Raithen2
Hercules
2
0
5
4.5
W
Janus
RoXeR777
Janus
2
1
5
4.5
L
Gilgamesh
Watermelon5620
Gilgamesh
0
4
0
0
W
Martichoras
cinder248
Martichoras
3
1
2
4
L
Cthulhu
karnaFPS
Cthulhu
0
1
1
0.5
L
Ah Puch
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,498
Damage
37,145
44,198
Taken
37,243
32,584
Mitigated
27,840
8,983
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,437
872
0
2,629
6,663
2,665
0
2,152
4,288
0
36,879
L
Awilix
ByCaiooo
Awilix
3,459
329
0
824
8,747
4,027
0
2,244
6,331
0
18,087
L
Arachne
Mrbaldhead21
Arachne
2,424
1,837
0
2,838
9,672
5,683
0
3,175
6,325
0
10,280
W
Kuzenbo
PapaChonk
Kuzenbo
5,950
2,659
0
2,821
9,480
11,272
20
4,553
4,638
12,379
205
W
Hercules
Raithen2
Hercules
7,387
2,130
0
2,975
9,355
8,192
0
4,775
4,260
0
15,410
W
Janus
RoXeR777
Janus
6,209
174
0
916
6,142
2,616
0
2,662
3,210
28,890
0
L
Gilgamesh
Watermelon5620
Gilgamesh
6,180
1,701
0
1,138
12,868
12,043
0
3,451
9,288
0
18,346
W
Martichoras
cinder248
Martichoras
6,162
1,077
0
1,121
5,603
3,095
0
3,191
2,412
0
32,900
L
Cthulhu
karnaFPS
Cthulhu
9,678
464
441
1,460
9,218
9,224
0
2,365
6,535
21,052
0
L
Ah Puch
8,757
183
89
2,193
3,693
1,607
0
719
2,926
43,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
37,767
199
Minions Killed
249
0
Camps Cleared
0
1,119,029
Distance Traveled
1,086,426
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,616
762
63
6
0
213,192
0
L
Awilix
6,949
695
26
3
0
223,667
4
L
Arachne
6,506
651
13
1
0
238,537
0
W
Kuzenbo
7,263
726
17
2
0
210,262
0
W
Hercules
7,334
733
29
3
0
217,282
0
W
Janus
7,414
741
62
6
0
221,975
0
L
Gilgamesh
6,549
655
33
3
0
196,508
0
W
Martichoras
8,140
814
78
8
0
223,715
0
L
Cthulhu
6,657
666
32
3
0
237,036
0
L
Ah Puch
7,812
781
95
10
0
223,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role