Player Matchup

Mercury
Mercury
ILaufreyI
Mercury
Level 129
God Stats
8W - 3L
1,739 SR
Queue Stats
232W - 209L
1,762 Elo+
Solo
Horus
Horus
McMugus
Horus
Level 149
God Stats
7W - 10L
1,631 SR
Queue Stats
42W - 36L
1,607 Elo+
Solo
Tyr
Tyr
Shoulderless
Tyr
Level 129
God Stats
2W - 1L
1,707 SR
Queue Stats
12W - 4L
1,665 Elo+
Party 1
Ah Puch
Ah Puch
rosmorin
Ah Puch
Level 38
God Stats
1W - 3L
1,279 SR
Queue Stats
41W - 43L
1,487 Elo+
Solo
Sol
Sol
xltachi
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,848 Elo+
Party 1
Team Averages
Level 112
1,571 SR
1,674 Elo+

VS

Team Averages
Level 112
1,514 SR
1,529 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MooresyUK
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Thib74
Gilgamesh
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
467W - 449L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
pradasejea
Kuzenbo
Level 149
God Stats
9W - 12L
1,573 SR
Queue Stats
199W - 187L
1,499 Elo+
Solo
Nemesis
Nemesis
urixvx
Nemesis
Level 35
God Stats
1W - 2L
1,495 SR
Queue Stats
23W - 25L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ILaufreyI
Mercury
11
1 / 1 / 3
6,208
564
4,728
8,474
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
McMugus
Horus
10
3 / 2 / 6
6,553
596
6,498
10,475
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
6 / 1 / 0
7,517
683
6,625
9,092
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
rosmorin
Ah Puch
10
0 / 2 / 4
5,742
522
5,049
6,103
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
12
3 / 0 / 2
6,825
620
8,231
6,682
2,390
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 2 / 1
6,021
547
6,875
5,201
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
MooresyUK
Ishtar
10
0 / 1 / 0
5,414
492
3,111
7,269
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Thib74
Gilgamesh
8
1 / 5 / 3
5,265
479
5,691
12,179
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
pradasejea
Kuzenbo
7
0 / 4 / 1
4,894
445
2,747
13,657
10,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
urixvx
Nemesis
11
3 / 1 / 1
6,447
586
4,287
8,009
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
6
6
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
2
1
1.25
W
Mercury
ILaufreyI
Mercury
1
1
3
2.5
W
Horus
McMugus
Horus
3
2
6
3
L
Ishtar
MooresyUK
Ishtar
0
1
0
0
W
6
1
0
6
L
Gilgamesh
Thib74
Gilgamesh
1
5
3
0.5
L
Kuzenbo
pradasejea
Kuzenbo
0
4
1
0.13
W
Ah Puch
rosmorin
Ah Puch
0
2
4
1
L
Nemesis
urixvx
Nemesis
3
1
1
3.5
W
Sol
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
22,711
40,826
Taken
46,315
21,302
Mitigated
25,740
19,015
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,875
1,072
0
1,220
5,201
1,697
0
1,571
3,630
50,765
0
W
Mercury
ILaufreyI
Mercury
4,728
2,515
0
1,160
8,474
2,969
113
2,060
6,414
0
48,921
W
Horus
McMugus
Horus
6,498
2,634
1,380
4,854
10,475
6,006
0
4,170
6,305
0
14,105
L
Ishtar
MooresyUK
Ishtar
3,111
2,222
0
3,875
7,269
2,660
0
3,607
3,662
0
39,393
W
6,625
1,232
0
4,590
9,092
7,564
172
1,029
8,063
0
50,200
L
Gilgamesh
Thib74
Gilgamesh
5,691
1,696
0
487
12,179
8,192
0
2,076
10,103
0
23,399
L
Kuzenbo
pradasejea
Kuzenbo
2,747
1,163
375
3,846
13,657
10,123
117
4,055
9,602
10,813
0
W
Ah Puch
rosmorin
Ah Puch
5,049
487
0
1,985
6,103
2,373
0
2,191
3,912
40,370
0
L
Nemesis
urixvx
Nemesis
4,287
2,378
0
992
8,009
3,068
0
1,971
6,038
0
46,942
W
Sol
8,231
5,111
0
5,046
6,682
2,390
1,010
172
6,510
62,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
28,041
353
Minions Killed
279
0
Camps Cleared
0
1,116,643
Distance Traveled
1,052,757
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,021
547
89
8
0
199,028
1
W
Mercury
6,208
564
80
7
0
286,816
0
W
Horus
6,553
596
18
2
0
219,246
4
L
Ishtar
5,414
492
76
7
0
205,782
2
W
Tyr
7,517
683
87
8
0
217,665
0
L
Gilgamesh
5,265
479
32
3
0
202,322
0
L
Kuzenbo
4,894
445
10
1
0
210,710
1
W
Ah Puch
5,742
522
71
6
0
184,213
0
L
Nemesis
6,447
586
72
7
0
234,915
0
W
Sol
6,825
620
97
9
0
208,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role