Player Matchup

Aphrodite
Aphrodite
LÖST
Aphrodite
Level 149
God Stats
4W - 6L
1,500 SR
Queue Stats
427W - 380L
1,615 Elo+
Party 1
Maui
Maui
PeZoO
Maui
Level 42
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 15L
1,461 Elo+
Solo
Jing Wei
Jing Wei
Sawadasan
Jing Wei
Level 109
God Stats
2W - 1L
1,844 SR
Queue Stats
145W - 135L
1,507 Elo+
Solo
Hun Batz
Hun Batz
SpyroWasTaken
Hun Batz
Level 267
God Stats
34W - 26L
1,746 SR
Queue Stats
548W - 559L
1,673 Elo+
Party 1
Tyr
Tyr
fifuś
Tyr
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 77L
1,440 Elo+
Solo
Team Averages
Level 124
1,618 SR
1,540 Elo+

VS

Team Averages
Level 139
1,592 SR
1,526 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DANTE0077
Martichoras
Level 170
God Stats
20W - 21L
1,886 SR
Queue Stats
584W - 561L
1,485 Elo+
Solo
Tiamat
Tiamat
MrBahmi
Tiamat
Level 157
God Stats
4W - 1L
1,551 SR
Queue Stats
128W - 121L
1,644 Elo+
Solo
Odin
Odin
奔马扬蹄
Odin
Level 123
God Stats
12W - 17L
1,524 SR
Queue Stats
158W - 173L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LÖST
Aphrodite
15
1 / 2 / 2
8,979
599
7,271
13,638
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Maui
PeZoO
Maui
10
0 / 3 / 2
6,294
420
1,992
10,158
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Sawadasan
Jing Wei
12
3 / 4 / 0
7,185
479
8,155
13,181
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
SpyroWasTaken
Hun Batz
14
5 / 6 / 2
8,456
564
11,137
13,418
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tyr
fifuś
Tyr
11
0 / 3 / 2
6,414
428
6,731
14,218
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
10 / 1 / 1
10,040
669
10,834
14,245
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
 
Bacchus
13
2 / 1 / 6
7,940
529
5,184
8,119
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
DANTE0077
Martichoras
13
5 / 2 / 2
8,021
535
11,167
10,629
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
MrBahmi
Tiamat
15
1 / 3 / 2
8,909
594
8,611
10,793
6,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 4
7,497
500
8,996
14,555
10,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
18
18
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
1
10.5
W
Bacchus
 
Bacchus
2
1
6
5
W
Martichoras
DANTE0077
Martichoras
5
2
2
3
L
Aphrodite
LÖST
Aphrodite
1
2
2
1
W
Tiamat
MrBahmi
Tiamat
1
3
2
0.67
L
Maui
PeZoO
Maui
0
3
2
0.33
L
Jing Wei
Sawadasan
Jing Wei
3
4
0
0.75
L
Hun Batz
SpyroWasTaken
Hun Batz
5
6
2
1
L
Tyr
fifuś
Tyr
0
3
2
0.33
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,286
Damage
44,792
64,613
Taken
58,341
36,753
Mitigated
38,116
25,553
Healing
31,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,834
5,175
0
17,781
14,245
6,138
0
1,926
12,165
0
79,901
W
Bacchus
 
Bacchus
5,184
364
0
2,328
8,119
9,455
0
626
7,493
31,362
0
W
Martichoras
DANTE0077
Martichoras
11,167
5,377
0
6,884
10,629
5,453
0
1,366
9,263
0
67,547
L
Aphrodite
LÖST
Aphrodite
7,271
1,137
114
8,137
13,638
4,798
0
8,233
5,405
64,179
0
W
Tiamat
MrBahmi
Tiamat
8,611
1,586
0
2,166
10,793
6,903
172
5,067
5,508
75,081
0
L
Maui
PeZoO
Maui
1,992
236
0
2,650
10,158
6,995
0
2,354
7,804
15,758
0
L
Jing Wei
Sawadasan
Jing Wei
8,155
6,139
0
5,386
13,181
5,446
0
2,338
10,843
0
56,062
L
Hun Batz
SpyroWasTaken
Hun Batz
11,137
4,536
0
3,540
13,418
4,866
0
870
12,548
0
74,567
L
Tyr
fifuś
Tyr
6,731
946
0
5,726
14,218
14,648
0
0
14,218
320
30,175
W
8,996
1,123
0
2,470
14,555
10,167
58
80
13,462
0
51,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
42,407
418
Minions Killed
497
0
Camps Cleared
0
1,470,225
Distance Traveled
1,520,876
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,040
669
124
8
0
344,569
0
W
Bacchus
7,940
529
37
2
0
299,668
0
W
Martichoras
8,021
535
113
8
0
284,480
0
L
Aphrodite
8,979
599
144
10
0
282,648
1
W
Tiamat
8,909
594
153
10
0
299,077
6
L
Maui
6,294
420
28
2
0
294,006
0
L
Jing Wei
7,185
479
91
6
0
289,143
2
L
Hun Batz
8,456
564
108
7
0
310,675
0
L
Tyr
6,414
428
47
3
0
293,753
1
W
Odin
7,497
500
70
5
0
293,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role