Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BladedPlains36
Freya
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,466 Elo+
Solo
Horus
Horus
Bobby_Bandz69
Horus
Level 136
God Stats
8W - 6L
1,752 SR
Queue Stats
517W - 513L
1,553 Elo+
Solo
Surtr
Surtr
Midorimusha
Surtr
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
47W - 47L
1,500 Elo+
Solo
Anubis
Anubis
t1m3 w0rn b3ar
Anubis
Level 133
God Stats
85W - 114L
1,525 SR
Queue Stats
268W - 278L
1,486 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,501 Elo+

VS

Team Averages
Level 126
1,621 SR
1,503 Elo+
Martichoras
Martichoras
HaydenTRG
Martichoras
Level 99
God Stats
7W - 7L
1,508 SR
Queue Stats
92W - 107L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Hookerbot5000
Cthulhu
Level 89
God Stats
14W - 14L
1,667 SR
Queue Stats
696W - 735L
1,512 Elo+
Solo
Atlas
Atlas
Penguin hal0
Atlas
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
ShiroKumaBear
Ne Zha
Level 155
God Stats
65W - 60L
1,555 SR
Queue Stats
517W - 511L
1,535 Elo+
Solo
Hera
Hera
VVGreeley
Hera
Level 144
God Stats
13W - 21L
1,873 SR
Queue Stats
587W - 570L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 3 / 2
5,812
528
4,449
10,154
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,668
515
3,781
7,136
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 2 / 0
5,124
466
3,872
8,343
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,838
531
3,265
9,318
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 0
5,817
529
3,580
7,949
3,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
HaydenTRG
Martichoras
9
2 / 1 / 2
5,655
514
6,127
8,541
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
9
0 / 1 / 2
5,421
493
3,321
6,907
3,174
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 1 / 4
5,663
515
3,283
7,452
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 0 / 2
7,037
640
8,555
7,667
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hera
11
3 / 1 / 1
6,541
595
5,058
4,498
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
2
0.33
L
1
2
1
0.75
L
1
2
0
0.5
W
Martichoras
HaydenTRG
Martichoras
2
1
2
3
W
Cthulhu
0
1
2
1
L
1
1
0
1
W
0
1
4
2
W
6
0
2
7
W
Hera
3
1
1
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,947
Damage
26,344
42,900
Taken
35,065
20,160
Mitigated
13,329
13,857
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,449
2,161
0
801
10,154
3,204
0
620
9,534
0
46,579
L
3,781
855
0
1,872
7,136
2,477
0
1,795
5,341
32,181
0
L
3,872
1,680
811
3,403
8,343
6,041
0
2,346
5,997
0
8,753
W
Martichoras
HaydenTRG
Martichoras
6,127
2,486
0
4,706
8,541
2,633
220
1,678
6,463
0
37,588
W
Cthulhu
3,321
300
190
3,397
6,907
3,174
0
108
6,799
27,019
0
L
3,265
830
0
3,247
9,318
5,042
4
3,152
6,166
396
30,047
W
3,283
921
434
3,042
7,452
3,634
0
2,168
5,112
14,263
0
W
8,555
2,861
0
3,222
7,667
2,672
230
568
7,029
0
45,752
W
Hera
5,058
1,047
0
811
4,498
1,216
601
2,322
2,136
45,998
0
L
3,580
60
35
3,688
7,949
3,396
329
3,749
4,200
41,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,259
Gold Earned
30,317
248
Minions Killed
260
0
Camps Cleared
0
1,057,478
Distance Traveled
1,079,303
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,812
528
67
6
0
244,404
0
L
Freya
5,668
515
55
5
0
217,503
0
L
Horus
5,124
466
8
1
0
225,373
3
W
Martichoras
5,655
514
53
5
0
188,289
0
W
Cthulhu
5,421
493
40
4
0
180,638
3
L
Surtr
5,838
531
53
5
0
196,415
3
W
Atlas
5,663
515
16
1
0
219,309
5
W
Ne Zha
7,037
640
68
6
0
271,269
2
W
Hera
6,541
595
83
8
0
219,798
3
L
Anubis
5,817
529
65
6
0
173,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role