Player Matchup

Vamana
Vamana
Numda
Vamana
Level 126
God Stats
3W - 1L
1,613 SR
Queue Stats
89W - 86L
1,542 Elo+
Solo
Freya
Freya
XaserCronos
Freya
Level 125
God Stats
3W - 8L
1,518 SR
Queue Stats
233W - 234L
1,515 Elo+
Solo
Hou Yi
Hou Yi
blackballs88
Hou Yi
Level 27
God Stats
12W - 10L
1,633 SR
Queue Stats
467W - 494L
1,442 Elo+
Solo
Geb
Geb
den4ik8888
Geb
Level 67
God Stats
3W - 1L
1,700 SR
Queue Stats
139W - 116L
1,639 Elo+
Solo
Maui
Maui
hockeylc9
Maui
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,404 Elo+
Solo
Team Averages
Level 79
1,593 SR
1,508 Elo+

VS

Team Averages
Level 85
1,448 SR
1,434 Elo+
Agni
Agni
DanyTheGhost
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Genmolkov
Artemis
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 96L
1,360 Elo+
Solo
Fafnir
Fafnir
Homsic
Fafnir
Level 131
God Stats
1W - 4L
1,525 SR
Queue Stats
442W - 442L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soto__21
Ah Muzen Cab
Level 101
God Stats
2W - 1L
1,391 SR
Queue Stats
95W - 99L
1,344 Elo+
Solo
Kali
Kali
Zpiked
Kali
Level 29
God Stats
0W - 2L
1,325 SR
Queue Stats
96W - 103L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Numda
Vamana
16
5 / 3 / 18
9,975
831
18,572
16,545
26,188
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 1 / 14
9,998
833
10,404
11,306
8,453
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
16
7 / 2 / 13
9,979
832
13,454
12,387
8,562
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 14
10,510
876
9,505
13,799
17,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maui
15
1 / 1 / 18
10,016
835
3,215
9,560
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,958
663
9,453
9,367
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Genmolkov
Artemis
15
3 / 5 / 1
8,703
725
11,495
10,194
5,679
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Homsic
Fafnir
13
0 / 4 / 2
7,836
653
5,542
13,620
18,764
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Soto__21
Ah Muzen Cab
15
1 / 4 / 5
8,738
728
17,071
14,053
7,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Zpiked
Kali
12
1 / 5 / 4
7,774
648
4,136
11,749
9,405
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
23
Kills
6
8
Deaths
23
77
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Artemis
Genmolkov
Artemis
3
5
1
0.7
L
Fafnir
Homsic
Fafnir
0
4
2
0.25
W
Vamana
Numda
Vamana
5
3
18
4.67
L
Ah Muzen Cab
Soto__21
Ah Muzen Cab
1
4
5
0.88
W
5
1
14
12
L
Kali
Zpiked
Kali
1
5
4
0.6
W
Hou Yi
7
2
13
6.75
W
5
1
14
12
W
Maui
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,150
Damage
47,697
63,597
Taken
58,983
70,009
Mitigated
46,742
24,949
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,453
747
135
898
9,367
4,928
0
4,471
4,790
18,052
0
L
Artemis
Genmolkov
Artemis
11,495
4,207
816
645
10,194
5,679
0
2,599
7,390
0
19,318
L
Fafnir
Homsic
Fafnir
5,542
1,333
1,054
2,660
13,620
18,764
0
5,690
7,731
10,012
0
W
Vamana
Numda
Vamana
18,572
8,952
1,386
4,230
16,545
26,188
624
3,665
12,880
704
29,004
L
Ah Muzen Cab
Soto__21
Ah Muzen Cab
17,071
5,772
1,668
4,234
14,053
7,966
0
5,674
8,282
0
40,515
W
10,404
3,050
927
4,104
11,306
8,453
1,699
3,163
8,143
33,472
0
L
Kali
Zpiked
Kali
4,136
595
1,364
1,399
11,749
9,405
0
5,228
6,416
375
7,486
W
Hou Yi
13,454
5,502
3,213
2,625
12,387
8,562
3,343
2,858
9,529
0
31,521
W
9,505
580
2,101
2,758
13,799
17,393
823
3,527
10,272
21,331
0
W
Maui
3,215
573
1,488
2,117
9,560
9,413
951
1,828
7,732
7,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,478
Gold Earned
41,009
169
Minions Killed
108
0
Camps Cleared
0
1,182,575
Distance Traveled
959,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,958
663
20
2
0
191,120
0
L
Artemis
8,703
725
26
2
0
184,123
0
L
Fafnir
7,836
653
8
1
0
164,229
0
W
Vamana
9,975
831
29
2
0
239,115
0
L
Ah Muzen Cab
8,738
728
45
4
0
223,628
0
W
Freya
9,998
833
53
4
0
237,437
0
L
Kali
7,774
648
9
1
0
195,971
0
W
Hou Yi
9,979
832
47
4
0
218,080
0
W
Geb
10,510
876
33
3
0
252,422
0
W
Maui
10,016
835
7
1
0
235,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role