Player Matchup

Charybdis
Charybdis
CeltyStatic
Charybdis
Level 69
God Stats
2W - 3L
1,291 SR
Queue Stats
24W - 26L
1,351 Elo+
Solo
Zeus
Zeus
Deipotentx
Zeus
Level 40
God Stats
8W - 8L
1,500 SR
Queue Stats
124W - 110L
1,501 Elo+
Party 1
King Arthur
King Arthur
KingPower007
King Arthur
Level 111
God Stats
42W - 54L
1,565 SR
Queue Stats
1,249W - 1,273L
1,527 Elo+
Solo
Ares
Ares
Nilupher
Ares
Level 103
God Stats
0W - 2L
1,290 SR
Queue Stats
47W - 42L
1,537 Elo+
Solo
Hera
Hera
kweenbee
Hera
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
119W - 107L
1,501 Elo+
Party 1
Team Averages
Level 72
1,429 SR
1,484 Elo+

VS

Team Averages
Level 112
1,467 SR
1,442 Elo+
Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JAC4R
Thanatos
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LilacJGrace
Aphrodite
Level 83
God Stats
121W - 80L
1,658 SR
Queue Stats
339W - 394L
1,415 Elo+
Solo
Neith
Neith
Raiden0820
Neith
Level 87
God Stats
11W - 14L
1,175 SR
Queue Stats
193W - 209L
1,379 Elo+
Solo
Shiva
Shiva
WolfofMibu2
Shiva
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 170L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CeltyStatic
Charybdis
15
0 / 4 / 2
9,480
948
3,851
11,423
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 1
10,280
1,028
18,196
11,806
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
KingPower007
King Arthur
13
0 / 0 / 0
6,930
693
0
0
0
Ares
15
0 / 3 / 4
10,457
1,046
4,170
16,715
23,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
15
1 / 2 / 3
9,977
998
14,041
10,307
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

223

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 2 / 8
11,450
1,145
12,024
7,266
3,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JAC4R
Thanatos
16
8 / 1 / 4
12,203
1,220
18,389
9,700
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
LilacJGrace
Aphrodite
16
1 / 1 / 5
10,003
1,000
5,459
7,751
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
0 / 0 / 1
8,731
873
367
2,078
1,402
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 10
10,272
1,027
10,847
19,493
23,611
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
4
Kills
13
13
Deaths
4
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
8
3.5
L
Charybdis
CeltyStatic
Charybdis
0
4
2
0.25
L
3
4
1
0.88
W
Thanatos
JAC4R
Thanatos
8
1
4
10
L
King Arthur
KingPower007
King Arthur
0
0
0
0
W
Aphrodite
LilacJGrace
Aphrodite
1
1
5
3.5
L
Ares
0
3
4
0.67
W
Neith
0
0
1
0.5
W
1
0
10
6
L
Hera
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,258
Damage
47,086
50,251
Taken
46,288
37,997
Mitigated
39,333
3,015
Healing
26,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,024
982
0
209
7,266
3,852
0
6,365
901
44,846
0
L
Charybdis
CeltyStatic
Charybdis
3,851
1,894
0
1,340
11,423
4,991
0
3,287
8,136
0
21,326
L
18,196
1,976
0
0
11,806
5,289
0
4,001
7,805
37,489
0
W
Thanatos
JAC4R
Thanatos
18,389
6,119
0
8,290
9,700
5,143
0
6,644
3,056
0
37,315
L
King Arthur
KingPower007
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
LilacJGrace
Aphrodite
5,459
79
9,274
4,744
7,751
5,325
0
6,346
1,405
27,278
0
L
Ares
4,170
134
0
1,214
16,715
23,264
0
5,854
10,861
12,763
0
W
Neith
367
140
0
0
2,078
1,402
0
2,061
17
261
5,044
W
10,847
1,599
800
3,445
19,493
23,611
0
14,991
4,502
0
22,858
L
Hera
14,041
4,882
0
461
10,307
4,453
0
4,341
5,966
42,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,124
Gold Earned
52,659
185
Minions Killed
198
3
Camps Cleared
12
654,477
Distance Traveled
965,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,450
1,145
74
7
6
213,210
0
L
Charybdis
9,480
948
53
5
0
113,644
0
L
Zeus
10,280
1,028
43
4
2
179,333
0
W
Thanatos
12,203
1,220
46
5
4
202,158
0
L
King Arthur
6,930
693
0
0
0
0
0
W
Aphrodite
10,003
1,000
54
5
2
221,181
0
L
Ares
10,457
1,046
16
2
0
170,483
0
W
Neith
8,731
873
7
1
0
90,459
0
W
Shiva
10,272
1,027
17
2
0
238,198
0
L
Hera
9,977
998
73
7
1
191,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role