Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FaustGnd
Kuzenbo
Level 89
God Stats
7W - 6L
1,601 SR
Queue Stats
351W - 347L
1,438 Elo+
Solo
Odin
Odin
FeAr-OneCut
Odin
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 155L
1,503 Elo+
Solo
Ishtar
Ishtar
alexkiller21
Ishtar
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,708 Elo+
Party 1
Chang'e
Chang'e
干戚舞刑天
Chang'e
Level 45
God Stats
1W - 1L
1,308 SR
Queue Stats
217W - 223L
1,459 Elo+
Solo
Team Averages
Level 105
1,482 SR
1,522 Elo+

VS

Team Averages
Level 97
1,571 SR
1,483 Elo+
Hades
Hades
SSoRDCR
Hades
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 103L
1,641 Elo+
Solo
Terra
Terra
wickedwolfs
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,401 Elo+
Solo
Scylla
Scylla
xabittoo
Scylla
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 407L
1,433 Elo+
Solo
Ah Puch
Ah Puch
百毒哥哥
Ah Puch
Level 60
God Stats
2W - 1L
1,688 SR
Queue Stats
113W - 110L
1,456 Elo+
Party 2
Xbalanque
Xbalanque
立花吟千代
Xbalanque
Level 88
God Stats
10W - 12L
1,665 SR
Queue Stats
668W - 674L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 1 / 5
8,834
883
15,541
6,262
3,336
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
FaustGnd
Kuzenbo
14
2 / 2 / 9
8,076
808
7,017
15,331
22,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 6
7,411
741
5,488
11,882
10,855
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
14
2 / 4 / 5
8,067
807
5,076
11,371
5,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 4
7,391
739
7,587
10,681
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SSoRDCR
Hades
14
4 / 2 / 8
8,043
804
8,461
7,080
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 11
7,463
746
3,628
10,059
12,451
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
xabittoo
Scylla
12
1 / 4 / 6
6,929
693
4,729
8,418
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
百毒哥哥
Ah Puch
15
7 / 2 / 3
8,650
865
14,915
7,217
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
立花吟千代
Xbalanque
15
1 / 2 / 8
7,800
780
11,411
9,627
4,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
12
Kills
14
14
Deaths
12
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
5
8.5
W
Kuzenbo
FaustGnd
Kuzenbo
2
2
9
3.25
W
0
4
6
0.75
L
Hades
SSoRDCR
Hades
4
2
8
4
W
Ishtar
2
4
5
1.13
L
1
2
11
3.25
L
Scylla
xabittoo
Scylla
1
4
6
1
W
2
3
4
1.33
L
Ah Puch
百毒哥哥
Ah Puch
7
2
3
4.25
L
Xbalanque
立花吟千代
Xbalanque
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,709
Damage
43,144
55,527
Taken
42,401
47,682
Mitigated
28,312
26,026
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,541
375
732
1,790
6,262
3,336
200
3,767
2,495
27,140
0
W
Kuzenbo
FaustGnd
Kuzenbo
7,017
2,144
2,750
4,717
15,331
22,201
77
6,685
8,646
14,770
0
W
5,488
765
932
673
11,882
10,855
0
6,236
5,646
0
13,502
L
Hades
SSoRDCR
Hades
8,461
858
1,191
2,066
7,080
4,219
0
5,810
1,270
16,773
0
W
Ishtar
5,076
1,300
1,851
930
11,371
5,846
510
7,873
3,498
0
17,314
L
3,628
524
3,468
1,655
10,059
12,451
0
6,376
3,683
7,851
0
L
Scylla
xabittoo
Scylla
4,729
390
654
1,399
8,418
3,544
0
5,717
2,701
12,325
0
W
7,587
208
7,832
3,819
10,681
5,444
0
7,172
3,509
17,850
0
L
Ah Puch
百毒哥哥
Ah Puch
14,915
482
515
1,279
7,217
3,447
0
5,564
1,653
26,950
0
L
Xbalanque
立花吟千代
Xbalanque
11,411
2,439
1,562
2,490
9,627
4,651
0
6,678
2,949
0
29,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
38,885
141
Minions Killed
120
0
Camps Cleared
0
942,115
Distance Traveled
857,460
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,834
883
45
5
0
203,992
0
W
Kuzenbo
8,076
808
13
1
0
222,732
0
W
Odin
7,411
741
20
2
0
186,645
4
L
Hades
8,043
804
21
2
0
195,020
0
W
Ishtar
8,067
807
42
4
0
164,882
0
L
Terra
7,463
746
3
0
0
182,236
0
L
Scylla
6,929
693
21
2
0
149,802
0
W
Chang'e
7,391
739
21
2
0
163,864
0
L
Ah Puch
8,650
865
34
3
0
172,716
0
L
Xbalanque
7,800
780
41
4
0
157,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role