Player Matchup

Osiris
Osiris
Craftex101
Osiris
Level 62
God Stats
2W - 1L
1,611 SR
Queue Stats
67W - 70L
1,453 Elo+
Solo
Martichoras
Martichoras
Idival
Martichoras
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,726 Elo+
Solo
Anhur
Anhur
PepWenger
Anhur
Level 109
God Stats
9W - 11L
1,735 SR
Queue Stats
655W - 714L
1,473 Elo+
Solo
Vulcan
Vulcan
SerGuzzMan
Vulcan
Level 65
God Stats
4W - 9L
1,500 SR
Queue Stats
178W - 180L
1,448 Elo+
Solo
Raijin
Raijin
achillegodbless
Raijin
Level 78
God Stats
5W - 5L
1,511 SR
Queue Stats
76W - 76L
1,512 Elo+
Solo
Team Averages
Level 75
1,571 SR
1,522 Elo+

VS

Team Averages
Level 94
1,566 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Haadoor
Freya
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,584 Elo+
Solo
Cerberus
Cerberus
JallerFire
Cerberus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 69L
1,467 Elo+
Solo
Nemesis
Nemesis
MrDannyBOGGREEN
Nemesis
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,451 Elo+
Solo
Cernunnos
Cernunnos
lKamikazeReaperl
Cernunnos
Level 73
God Stats
4W - 4L
1,832 SR
Queue Stats
70W - 52L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Craftex101
Osiris
15
2 / 2 / 2
9,118
1,013
6,137
13,993
22,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Idival
Martichoras
14
2 / 1 / 2
9,072
1,008
6,733
8,974
4,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
PepWenger
Anhur
15
1 / 3 / 3
8,863
985
6,970
10,135
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
SerGuzzMan
Vulcan
13
0 / 0 / 0
7,505
834
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 4
8,911
990
17,654
4,826
2,543
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 4
8,672
964
6,790
5,435
2,076
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
Haadoor
Freya
15
5 / 1 / 1
10,005
1,112
12,759
10,021
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
JallerFire
Cerberus
14
0 / 1 / 5
8,223
914
5,041
8,877
8,507
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 4
8,855
984
4,079
8,736
3,413
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
15
0 / 1 / 4
8,576
953
6,720
7,552
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
5
Kills
7
7
Deaths
5
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
4
3
L
Osiris
Craftex101
Osiris
2
2
2
1.5
W
Freya
Haadoor
Freya
5
1
1
5.5
L
Martichoras
Idival
Martichoras
2
1
2
3
W
Cerberus
JallerFire
Cerberus
0
1
5
2.5
W
1
2
4
1.5
L
Anhur
PepWenger
Anhur
1
3
3
0.83
L
Vulcan
SerGuzzMan
Vulcan
0
0
0
0
L
0
1
4
2
W
Cernunnos
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
35,389
37,928
Taken
40,621
35,423
Mitigated
20,642
3,746
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,790
3,933
0
1,651
5,435
2,076
0
2,388
3,047
0
19,576
L
Osiris
Craftex101
Osiris
6,137
1,935
0
1,113
13,993
22,378
0
6,211
7,782
0
17,336
W
Freya
Haadoor
Freya
12,759
3,481
0
3,782
10,021
3,976
0
4,677
5,344
40,585
0
L
Martichoras
Idival
Martichoras
6,733
2,338
0
121
8,974
4,985
0
4,453
4,521
0
17,396
W
Cerberus
JallerFire
Cerberus
5,041
157
0
679
8,877
8,507
0
3,531
5,346
9,768
0
W
4,079
2,236
0
1,123
8,736
3,413
0
3,855
4,881
0
15,295
L
Anhur
PepWenger
Anhur
6,970
2,227
0
1,971
10,135
5,517
0
3,865
6,270
455
15,390
L
Vulcan
SerGuzzMan
Vulcan
0
0
0
0
0
0
0
0
0
156
0
L
17,654
698
0
541
4,826
2,543
0
3,271
1,555
53,384
0
W
Cernunnos
6,720
2,619
0
2,103
7,552
2,670
0
3,715
3,837
0
21,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
44,331
157
Minions Killed
180
6
Camps Cleared
6
694,879
Distance Traveled
840,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,672
964
36
4
1
165,273
0
L
Osiris
9,118
1,013
22
2
0
182,216
0
W
Freya
10,005
1,112
51
6
3
175,381
0
L
Martichoras
9,072
1,008
24
3
0
150,818
0
W
Cerberus
8,223
914
15
2
0
143,434
0
W
Nemesis
8,855
984
37
4
1
191,980
0
L
Anhur
8,863
985
17
2
3
167,020
0
L
Vulcan
7,505
834
0
0
0
18,404
0
L
Raijin
8,911
990
94
10
3
176,421
0
W
Cernunnos
8,576
953
41
5
1
164,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role