Player Matchup

Hel
Hel
EL_GRAN_GEFE144
Hel
Level 107
God Stats
27W - 33L
1,367 SR
Queue Stats
529W - 569L
1,508 Elo+
Solo
Discordia
Discordia
Gustavo_D_Ace
Discordia
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,544 Elo+
Solo
Hercules
Hercules
Im_juanma_
Hercules
Level 147
God Stats
2W - 6L
1,500 SR
Queue Stats
123W - 82L
1,769 Elo+
Solo
Loki
Loki
jaden_mira
Loki
Level 89
God Stats
7W - 6L
1,839 SR
Queue Stats
74W - 90L
1,493 Elo+
Solo
Ishtar
Ishtar
jayce85
Ishtar
Level 129
God Stats
3W - 5L
1,409 SR
Queue Stats
34W - 36L
1,411 Elo+
Solo
Team Averages
Level 117
1,523 SR
1,545 Elo+

VS

Team Averages
Level 95
1,528 SR
1,481 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Deathbringer194
Martichoras
Level 67
God Stats
2W - 0L
1,501 SR
Queue Stats
25W - 26L
1,615 Elo+
Solo
Shiva
Shiva
Paulofla2674
Shiva
Level 51
God Stats
5W - 5L
1,602 SR
Queue Stats
554W - 587L
1,511 Elo+
Solo
Zeus
Zeus
Viniciusaiu
Zeus
Level 49
God Stats
29W - 25L
1,352 SR
Queue Stats
109W - 109L
1,336 Elo+
Solo
Ganesha
Ganesha
a pice of grass
Ganesha
Level 161
God Stats
10W - 10L
1,683 SR
Queue Stats
302W - 315L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,780
1,356
5,608
7,564
2,330
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Gustavo_D_Ace
Discordia
11
4 / 3 / 1
7,001
1,400
6,437
5,296
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Im_juanma_
Hercules
12
0 / 3 / 5
6,422
1,284
6,126
11,404
10,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 0 / 0
5,350
1,070
0
0
0
Ishtar
jayce85
Ishtar
11
0 / 4 / 3
6,078
1,216
3,368
10,125
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

313

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 0 / 11
6,813
1,363
3,179
1,864
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Martichoras
Deathbringer194
Martichoras
12
6 / 1 / 3
7,660
1,532
9,377
5,558
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
5 / 0 / 8
7,808
1,562
9,429
5,715
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 2
5,756
1,151
2,511
2,723
1,102
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 3 / 12
6,726
1,345
8,041
7,789
7,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
13
13
Deaths
5
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
11
6.5
W
Martichoras
Deathbringer194
Martichoras
6
1
3
7.5
L
1
3
2
0.67
L
Discordia
Gustavo_D_Ace
Discordia
4
3
1
1.5
L
Hercules
Im_juanma_
Hercules
0
3
5
0.83
W
5
0
8
9
W
1
1
2
2
W
0
3
12
2
L
0
0
0
0
L
Ishtar
jayce85
Ishtar
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
32,537
34,389
Taken
23,649
18,050
Mitigated
18,573
5,879
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,179
386
0
0
1,864
1,281
0
1,188
632
17,634
0
W
Martichoras
Deathbringer194
Martichoras
9,377
2,982
0
310
5,558
2,769
0
3,118
2,359
0
19,832
L
5,608
312
1,223
1,442
7,564
2,330
0
2,648
4,695
25,592
0
L
Discordia
Gustavo_D_Ace
Discordia
6,437
125
0
0
5,296
1,849
0
2,049
3,126
22,111
0
L
Hercules
Im_juanma_
Hercules
6,126
1,564
0
2,688
11,404
10,504
0
4,225
6,686
0
7,805
W
9,429
1,618
247
1,312
5,715
5,725
0
3,604
1,951
200
12,778
W
2,511
794
0
0
2,723
1,102
0
626
1,978
4,891
0
W
8,041
799
0
1,328
7,789
7,696
0
3,509
4,023
15,422
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
jayce85
Ishtar
3,368
1,613
0
526
10,125
3,367
0
4,952
5,085
0
8,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
34,763
104
Minions Killed
93
3
Camps Cleared
3
430,755
Distance Traveled
513,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,813
1,363
34
7
0
106,073
0
W
Martichoras
7,660
1,532
32
6
2
111,976
0
L
Hel
6,780
1,356
58
12
1
105,362
0
L
Discordia
7,001
1,400
32
6
1
109,942
0
L
Hercules
6,422
1,284
2
0
1
120,442
0
W
Shiva
7,808
1,562
22
4
1
124,166
0
W
Zeus
5,756
1,151
5
1
0
60,492
0
W
Ganesha
6,726
1,345
0
0
0
110,308
0
L
Loki
5,350
1,070
0
0
0
0
0
L
Ishtar
6,078
1,216
12
2
0
95,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role