Player Matchup

Terra
Terra
 
Terra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dedi115
Ah Puch
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 124L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
IceMint78
Nu Wa
Level 159
God Stats
3W - 4L
1,453 SR
Queue Stats
360W - 383L
1,475 Elo+
Solo
Poseidon
Poseidon
Vicky_Tomlinson
Poseidon
Level 91
God Stats
3W - 7L
1,178 SR
Queue Stats
210W - 202L
1,445 Elo+
Party 2
Achilles
Achilles
jonttu450
Achilles
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
17W - 24L
1,446 Elo+
Party 1
Team Averages
Level 129
1,473 SR
1,475 Elo+

VS

Team Averages
Level 134
1,500 SR
1,512 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Atabak
Cthulhu
Level 156
God Stats
11W - 7L
1,702 SR
Queue Stats
1,323W - 1,371L
1,522 Elo+
Solo
Artemis
Artemis
Boommy
Artemis
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
230W - 217L
1,401 Elo+
Party 3
Terra
Terra
Magento88
Terra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,643 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RussianVodkaEP
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,299 SR
Queue Stats
60W - 67L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 2 / 5
6,841
684
3,280
10,516
10,005
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
Dedi115
Ah Puch
14
4 / 3 / 4
8,052
805
9,298
10,644
10,260
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
IceMint78
Nu Wa
14
2 / 3 / 7
7,833
783
15,410
7,681
4,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
11
0 / 4 / 6
6,689
669
4,696
7,056
3,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
jonttu450
Achilles
16
9 / 3 / 4
9,305
931
10,562
13,888
19,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 4 / 3
8,138
814
7,787
5,283
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Atabak
Cthulhu
15
1 / 3 / 7
8,687
869
6,704
16,241
15,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Boommy
Artemis
14
6 / 6 / 3
8,571
857
12,957
13,157
7,373
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
Magento88
Terra
15
2 / 2 / 9
8,338
834
4,320
11,234
10,960
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
RussianVodkaEP
Morgan Le Fay
14
2 / 2 / 3
7,810
781
9,978
8,614
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
16
Kills
15
15
Deaths
17
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
5
1.75
W
The Morrigan
 
The Morrigan
4
4
3
1.38
W
Cthulhu
Atabak
Cthulhu
1
3
7
1.5
W
Artemis
Boommy
Artemis
6
6
3
1.25
L
Ah Puch
Dedi115
Ah Puch
4
3
4
2
L
Nu Wa
IceMint78
Nu Wa
2
3
7
1.83
W
Terra
Magento88
Terra
2
2
9
3.25
W
Morgan Le Fay
RussianVodkaEP
Morgan Le Fay
2
2
3
1.75
L
Poseidon
0
4
6
0.75
L
Achilles
jonttu450
Achilles
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,246
Damage
41,746
49,785
Taken
54,529
47,838
Mitigated
41,207
20,597
Healing
24,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,280
192
4,392
4,473
10,516
10,005
0
5,206
5,310
6,651
0
W
The Morrigan
 
The Morrigan
7,787
683
492
442
5,283
2,724
93
3,361
1,774
15,863
1,131
W
Cthulhu
Atabak
Cthulhu
6,704
195
1,926
6,164
16,241
15,235
0
7,848
8,114
17,324
0
W
Artemis
Boommy
Artemis
12,957
6,508
1,729
2,734
13,157
7,373
0
8,889
3,925
0
23,512
L
Ah Puch
Dedi115
Ah Puch
9,298
385
263
2,147
10,644
10,260
0
5,872
4,772
17,363
0
L
Nu Wa
IceMint78
Nu Wa
15,410
3,506
805
1,736
7,681
4,111
88
5,188
2,493
33,412
0
W
Terra
Magento88
Terra
4,320
380
3,985
4,446
11,234
10,960
120
6,573
4,464
10,076
0
W
Morgan Le Fay
RussianVodkaEP
Morgan Le Fay
9,978
1,165
634
1,751
8,614
4,915
1,014
5,922
2,529
21,208
0
L
Poseidon
4,696
376
418
774
7,056
3,516
153
4,115
2,941
10,539
0
L
Achilles
jonttu450
Achilles
10,562
894
1,923
3,666
13,888
19,946
0
7,309
6,531
0
16,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,720
Gold Earned
41,544
97
Minions Killed
113
0
Camps Cleared
0
816,070
Distance Traveled
905,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,841
684
6
1
0
140,581
0
W
The Morrigan
8,138
814
12
1
0
150,718
0
W
Cthulhu
8,687
869
34
3
0
203,260
0
W
Artemis
8,571
857
29
3
0
147,240
0
L
Ah Puch
8,052
805
28
3
0
172,777
0
L
Nu Wa
7,833
783
36
4
0
178,859
0
W
Terra
8,338
834
12
1
0
195,307
0
W
Morgan Le Fay
7,810
781
26
3
0
209,137
0
L
Poseidon
6,689
669
16
2
0
127,192
0
L
Achilles
9,305
931
11
1
0
196,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role